Editing Mii

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While not playable, any Miis saved on the Wii console could be used as personal icons in the game's [[Friend Roster]].
While not playable, any Miis saved on the Wii console could be used as personal icons in the game's [[Friend Roster]].


There exist multiple [[List of rumors|rumors]] on the inclusion of Miis in ''Brawl'', with most claiming that [[Masahiro Sakurai]] did not want Miis in the game, saying "They have an innocent charm to them that could be ruined if they were in a fighting game." No website or print source, however, is known to corroborate these claims. This quote was, however, used when explaining why [[Villager]] or another {{uv|Animal Crossing}} character wasn't added in ''Brawl''.
There exist multiple [[List of rumors|rumors]] on the inclusion of Miis in ''Brawl'', with most claiming that [[Masahiro Sakurai]] did not want Miis in the game, saying "They have an innocent charm to them that could be ruined if they were in a fighting game." No website or print source, however, is known to corroborate these claims. This quote was, however, used when explaining why [[Villager]] or another [[Animal Crossing|''Animal Crossing'']] character wasn't added in ''Brawl''.


During E3 2014, when introducing the Mii Fighters, Sakurai claimed that Miis were considered as potential playable characters in ''Brawl'', but were ultimately not included because "''it didn't seem right at the time for Miis to be punching and kicking''".<ref>http://youtu.be/GisRY6h100U?t=4m</ref>
During E3 2014, when introducing the Mii Fighters, Sakurai claimed that Miis were considered as potential playable characters in ''Brawl'', but were ultimately not included because "''it didn't seem right at the time for Miis to be punching and kicking''".<ref>http://youtu.be/GisRY6h100U?t=4m</ref>
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Miis, under the name of  Mii Fighters, are customizable fighters in ''[[Super Smash Bros. 4]]''. They can be one of three types: the [[Mii Gunner (SSB4)|Gunner]], which places emphasis on long-range attacks; the [[Mii Brawler (SSB4)|Brawler]], with its close-range fighting style, fast movement, and powerful physical strikes; and the [[Mii Swordfighter (SSB4)|Swordfighter]], the weapons master. Each of the three types has access to twelve unique special moves, and can also be customized with different [[Mii Costume|clothes and accessories]].  
Miis, under the name of  Mii Fighters, are customizable fighters in ''[[Super Smash Bros. 4]]''. They can be one of three types: the [[Mii Gunner (SSB4)|Gunner]], which places emphasis on long-range attacks; the [[Mii Brawler (SSB4)|Brawler]], with its close-range fighting style, fast movement, and powerful physical strikes; and the [[Mii Swordfighter (SSB4)|Swordfighter]], the weapons master. Each of the three types has access to twelve unique special moves, and can also be customized with different [[Mii Costume|clothes and accessories]].  


The height and width of the Miis used also determines their attributes in game. Smaller/skinnier Miis are faster (having better mobility and less ending lag on their attacks) in exchange for having less range, being slightly lighter and dealing slightly less damage, while bigger/wider Miis are slower (having worse mobility and more ending lag on their attacks) in exchange for having more range, being slightly heavier and dealing slightly more damage. Smaller Miis are considered to be the most effective overall, as their greater speed more than makes up for their largely minor shortcomings in comparison with larger Miis. Small Mii Brawler in particular was considered to be a very strong character as the character was small, had incredible mobility and they had a very strong combo game which along with their custom moveset, could easily allow them to KO opponents at very low percents from a grab combo. On the flipside, larger Miis are considered to be the least effective, as their slower speed and larger size are much more detrimental than the minor advantages they gain. After {{Trn|EVO 2015}} however, only the default sized Miis have generally been allowed in tournaments.
The height and width of the Miis used also determines their attributes in game. Smaller/skinnier Miis are faster (having better mobility and less ending lag on their attacks) in exchange for having less range, being slightly lighter and dealing slightly less damage, while bigger/wider Miis are slower (having worse mobility and more ending lag on their attacks) in exchange for having more range, being slightly heavier and dealing slightly more damage. Smaller Miis are considered to be the most effective overall, as their greater speed more than makes up for their largely minor shortcomings in comparison with larger Miis. Small Mii Brawler in particular was considered to be a very strong character as the character was small, had incredible mobility and they had a very strong combo game which along with their custom moveset, could easily allow them to KO opponents at very low percents from a grab combo. On the flipside, larger Miis are considered to be the least effective, as their slower speed and larger size are much more detrimental than the minor advantages they gain. After [[EVO 2015]] however, only the default sized Miis have generally been allowed in tournaments.


On the fourth and current [[tier list]], which does not take custom special moves or sizes into account, the Mii Fighters are unranked, though, on the previous tier list, Mii Gunner, Mii Brawler, and Mii Swordfighter ranked 54th, 56th, and 57th respectively. Mii Brawler possesses good mobility, attack power and speed, yet has a lackluster reach and poor recovery. Mii Gunner has generally quick attacks and high reach, especially with its forward smash and up aerial, yet has a terrible grab game due to a lack of damage and an inability to start combos, along with mediocre mobility and a lack of ranged KO options. Mii Swordfighter has a [[disjointed]] range, quick grab, and versatility in its various special moves, but suffers from a lag-filled moveset and difficulty in KOing. However, the biggest drawback the Mii Fighters had for most of the game's lifespan is the banning of custom moves in most tournaments (along with restricting Miis to only be their default size), which was in effect for most tournaments throughout the game's life. Due to this, they were often forced to use only their default movesets with their default size, rendering their viability poor. Some tournaments late in the game's life did allow Miis to use their custom moves (such as {{Trn|Super Smash Con}} events starting from 2018) but this was too little too late for the Miis (and they were still restricted to their default size). As a result, all three Mii Fighters have some of the worst tournament representation out of the game's entire roster.
On the fourth and current [[tier list]], which does not take custom special moves or sizes into account, the Mii Fighters are unranked, though, on the previous tier list, Mii Gunner, Mii Brawler, and Mii Swordfighter ranked 54th, 56th, and 57th respectively. Mii Brawler possesses good mobility, attack power and speed, yet has a lackluster reach and poor recovery. Mii Gunner has generally quick attacks and high reach, especially with its forward smash and up aerial, yet has a terrible grab game due to a lack of damage and an inability to start combos, along with mediocre mobility and a lack of ranged KO options. Mii Swordfighter has a [[disjointed]] range, quick grab, and versatility in its various special moves, but suffers from a lag-filled moveset and difficulty in KOing. However, the biggest drawback the Mii Fighters had for most of the game's lifespan is the banning of custom moves in most tournaments (along with restricting Miis to only be their default size), which was in effect for most tournaments throughout the game's life. Due to this, they were often forced to use only their default movesets with their default size, rendering their viability poor. Some tournaments late in the game's life did allow Miis to use their custom moves (such as [[Super Smash Con]] events starting from 2018) but this was too little too late for the Miis (and they were still restricted to their default size). As a result, all three Mii Fighters have some of the worst tournament representation out of the game's entire roster.
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====Support spirit====
====Support spirit====
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