Editing Memory card

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==In ''[[Super Smash Bros. Melee]]''==
==In ''[[Super Smash Bros. Melee]]''==
The GameCube memory card is necessary in order to save data of any sort in ''Melee'', including [[Records]], [[unlockable character]]s, and other accomplishments, as well as [[snapshot]]s taken with the game's [[Camera]] mode; as data is frequently saved throughout gameplay, ''Melee's'' manual recommends against removing cards or shutting down the console before returning to the [[title screen]]. If no memory card is present, the game will warn the player of the fact when the game is booted, though the player can still play the game; inserting a memory card at any point will let the game begin to save data, though it will overwrite any previous ''Melee'' data on the card.
The GameCube memory card is necessary in order to save data of any sort in ''Melee'', including [[Records]], [[unlockable characters]], and other accomplishments, as well as [[snapshot]]s taken with the game's [[Camera]] mode; as data is frequently saved throughout gameplay, ''Melee's'' manual recommends against removing cards or shutting down the console before returning to the [[title screen]]. If no memory card is present, the game will warn the player of the fact when the game is booted, though the player can still play the game; inserting a memory card at any point will let the game begin to save data, though it will overwrite any previous ''Melee'' data on the card.


''Melee'' requires 11 blocks for its save data, along with further blocks in order to save snapshots; the latter can require anywhere from 3 to 12 blocks of data depending on the complexity of the image.
''Melee'' requires 11 blocks for its save data, along with further blocks in order to save snapshots; the latter can require anywhere from 3 to 12 blocks of data depending on the complexity of the image.

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