Editing Marth (SSBM)/Up tilt
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==Overview== | ==Overview== | ||
[[File:Marth Up Tilt Hitbox Melee.gif|thumb|Hitbox duration of Marth's u-tilt.]] | [[File:Marth Up Tilt Hitbox Melee.gif|thumb|Hitbox duration of Marth's u-tilt.]] | ||
[[File:Utilt with text.png|thumb|Relevant data condensed in a single image]] | [[File:Utilt with text.png|thumb|right|Relevant data condensed in a single image]] | ||
Marth swings his sword in a large arc above his head. Marth's up tilt is an extremely versatile move. Its speed and large vertical [[disjointed]] [[hitbox]] allows Marth to extend his already potent stage control on to low platforms, particularly the ones on [[Pokémon Stadium]], [[Yoshi's Story]], and {{SSBM|Battlefield}}. Against [[fastfaller]]s, Marth will use his up tilt in his {{mvsub|Marth|SSBM|up throw}} [[chain grab]] to either [[combo]] into a regrab, a string of aerials or more up tilts and a subsequent {{mvsub|Marth|SSBM|forward smash}} to finish off the opponent. | Marth swings his sword in a large arc above his head. Marth's up tilt is an extremely versatile move. Its speed and large vertical [[disjointed]] [[hitbox]] allows Marth to extend his already potent stage control on to low platforms, particularly the ones on [[Pokémon Stadium]], [[Yoshi's Story]], and {{SSBM|Battlefield}}. Against [[fastfaller]]s, Marth will use his up tilt in his {{mvsub|Marth|SSBM|up throw}} [[chain grab]] to either [[combo]] into a regrab, a string of aerials or more up tilts and a subsequent {{mvsub|Marth|SSBM|forward smash}} to finish off the opponent. | ||