Editing Marth (SSBM)/Forward aerial

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[[File:Marth_fair_hitbox_combination_with_frame_distinction.png|thumb|Hitbox range over time]]
[[File:Marth_fair_hitbox_combination_with_frame_distinction.png|thumb|Hitbox range over time]]
[[File:Marth Forward Aerial Hitbox Melee.gif|thumb|Hitbox duration of Marth's fair.]]
[[File:Marth Forward Aerial Hitbox Melee.gif|thumb|Hitbox duration of Marth's fair.]]
Marth does a forward vertical slash. One of the most versatile and commonly used moves in Marth's [[metagame]], it is considered to be his best aerial attack as well as one of the best forward aerials in the game. This move is very safe to use, having little [[lag]], being [[disjointed]] and excellent for [[spacing]]. Also, this move is a good [[edgeguarding]] move, as a few forward aerial hits on an opponent offstage can easily KO in addition to creating a wall that covers a great range in between Marth and his opponents, making it difficult for them to penetrate. With its low knockback, it also has a great [[combo]] ability, easily being able to chain into itself and other moves, and being used in many of Marth's combos, such as the famous [[Ken Combo]].
Marth does a forward vertical slash. One of the most versatile and commonly used moves in Marth's [[metagame]], it is considered to be his best aerial attack as well as one of the best forward aerials in the game. This move is very safe to use, having little [[lag]], being [[disjointed]] and excellent for [[spacing]]. Also, this move is a good [[edgeguarding]] move, as a few forward aerial hits on an opponent offstage can easily KO in addition to creating a wall that covers a great range in between Marth and his opponents, making it difficult for them to penetrate. With its low knockback, it also has a great [[combo]] ability, easily being able to chain into itelf and other moves, and being used in many of Marth's combos, such as the famous [[Ken Combo]].


==Hitboxes==
==Hitboxes==

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