Editing Long-Stem Strike
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==Overview== | ==Overview== | ||
When used, Piranha Plant hides back into its pot/pipe. When the button is released, Piranha Plant shoots out and bites viciously - the longer the charge, the farther Piranha Plant reaches | When used, Piranha Plant hides back into its pot/pipe. When the button is released, Piranha Plant shoots out and bites viciously - the longer the charge, the farther Piranha Plant reaches. | ||
The pot has 15% damage-based [[armor]] during the attack from frame 9 until shortly after the release, and a direction can be inputted to turn Piranha Plant left or right. Upon release, this reduces to 12%. It also has a 0.8× damage multiplier, which ''does'' affect [[KO]] [[percentage]]s. The new damage scales with the [[1v1 multiplier]] last, meaning 10% base damage will reduce to 8% first, and then be multiplied up to 9.6%. The 1v1 multiplier, as usual, does not affect KO percentages itself. This means that the reduced damage before being multiplied will be what is used in [[knockback]] calculation. Overall, Long-Stem Strike has valid use for defensive and offensive purposes. During the brief moment that Piranha Plant is extended, it is immune to grabs. | The pot has 15% damage-based [[armor]] during the attack from frame 9 until shortly after the release, and a direction can be inputted to turn Piranha Plant left or right. Upon release, this reduces to 12%. It also has a 0.8× damage multiplier, which ''does'' affect [[KO]] [[percentage]]s. The new damage scales with the [[1v1 multiplier]] last, meaning 10% base damage will reduce to 8% first, and then be multiplied up to 9.6%. The 1v1 multiplier, as usual, does not affect KO percentages itself. This means that the reduced damage before being multiplied will be what is used in [[knockback]] calculation. Overall, Long-Stem Strike has valid use for defensive and offensive purposes. During the brief moment that Piranha Plant is extended, it is immune to grabs. |