Editing List of updates (SSB4)/1.1.4 changelog

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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
This is the list of known changes in version 1.1.4 of ''[[Super Smash Bros. 4]]''. This update became available on February 3rd, 2016.
{{competitive expertise}}
 
{{Incomplete|Character's buff and nerf. Has to be from either Smash 4 data mine or Smashboard.}}
==Universal==
{{UpdateList|ver=1.1.4|char=Universal}}


==Additions==
==Additions==
{{UpdateList|ver=1.1.4|char=Additions}}
*{{SSB4|Bayonetta}} and {{SSB4|Corrin}} can be downloaded from the Nintendo eShop, with the new Mii Fighter costumes.
*[[Umbra Clock Tower]] is included with the purchase of Bayonetta.
*[[Castle Siege]] and [[Coliseum]] have two new music tracks included with Corrin.


=={{SSB4|Bowser}}==
=={{SSB4|Bowser}}==
{{UpdateList|ver=1.1.4|char=Bowser}}
*{{buff|Dash attack damage|10%/8%|12%/10%.}}
*{{buff|Hitbox on Flying Slam grab increased in size.}}
*{{nerf|Up throw's knockback increased, reducing its combo potential.}}


=={{SSB4|Bowser Jr.}}==
=={{SSB4|Bowser Jr.}}==
{{UpdateList|ver=1.1.4|char=Bowser Jr.}}
*{{buff|Forward smash has less ending lag|frame 60|frame 56}}
 
*{{buff|Up smash has less ending lag|frame 63|frame 57}}
=={{SSB4|Captain Falcon}}==
*{{buff|Down smash has less ending lag|frame 68|frame 60}}
{{UpdateList|ver=1.1.4|char=Captain Falcon}}
*{{buff|Forward aerial damage|8%/5%|9%/7%}}
 
=={{SSB4|Charizard}}==
{{UpdateList|ver=1.1.4|char=Charizard}}
 
=={{SSB4|Dark Pit}}==
{{UpdateList|ver=1.1.4|char=Dark Pit}}
 
=={{SSB4|Diddy Kong}}==
{{UpdateList|ver=1.1.4|char=Diddy Kong}}


=={{SSB4|Falco}}==
=={{SSB4|Falco}}==
{{UpdateList|ver=1.1.4|char=Falco}}
*{{buff|Up smash hits one frame earlier (8 → 7), hits better against ducking opponents and has higher knockback growth. It has also gained intangibility on Falco's legs.}}
*{{buff|Down smash has higher knockback growth|76|78.}}


=={{SSB4|Fox}}==
=={{SSB4|Fox}}==
{{UpdateList|ver=1.1.4|char=Fox}}
*{{buff|Up tilt has gained a "middlespot" that deals 7% damage.}}
 
=={{SSB4|Ganondorf}}==
*{{change|Weight slightly increased|112|113}}


=={{SSB4|Ike}}==
=={{SSB4|Ike}}==
{{UpdateList|ver=1.1.4|char=Ike}}
*{{buff|Neutral aerial damage|9%/6%|10%/7%.}}
 
*{{change|Neutral aerial launch angle (70° → 80°).}}
=={{SSB4|King Dedede}}==
*{{buff|Forward aerial damage|12%|13%.}}
{{UpdateList|ver=1.1.4|char=King Dedede}}


=={{SSB4|Kirby}}==
=={{SSB4|Kirby}}==
{{UpdateList|ver=1.1.4|char=Kirby}}
*{{change|Weight slightly increased|77|79.}}


=={{SSB4|Little Mac}}==
=={{SSB4|Little Mac}}==
{{UpdateList|ver=1.1.4|char=Little Mac}}
*{{buff|Up tilt has less startup (frame 5 → frame 4) and lasts one more frame (6 → 7).}}
*{{change|Up tilt angle|85°|88°}}
*{{buff|Forward smash damage|19%/17% (up and side), 22% (down)|21%/18% (up and side), 24% (down)}}
*{{nerf|Forward smash knockback growth|85 (up and side), 22 (down)|81 (up and side), 21 (down)}}
*{{buff|Up smash damage|20%/15%|21%/16%}}
*{{nerf|Up smash knockback growth|80 (sweetspot)/100 (sourspot)|76/96}}
*{{buff|Down smash damage|12%|13%}}
*{{nerf|Down smash knockback growth|100|96.}}
*{{nerf|Down smash angle|30°|45° (no longer a [[semi-spike]]).}}
*{{change|Up throw angle|85°|80°}}
*{{change|Down throw angle|85°|80°}}


=={{SSB4|Lucina}}==
=={{SSB4|Lucina}}==
{{UpdateList|ver=1.1.4|char=Lucina}}
*{{buff|Jab 1 IASA: 28 frames → 25.}}
*{{buff|Forward tilt IASA: 36 frames → 33.}}
*{{buff|Up tilt IASA: 36 frames → 33.}}
*{{buff|Down smash IASA: 64 frames → 54.}}
*{{buff|Both hits of neutral aerial deal 0.855% and 1.755% more damage respectively|first hit 3.345%/second hit 7.6%: 10.945% total|first hit 4.2%/second hit 8.5%: 12.7% total.}}
*{{buff|Forward aerial deals 2% more damage|8.5%|10.5%.}}
*{{buff|Back aerial deals 1.825% more damage |9.975%|11.8%.}}
*{{buff|Up aerial deals 1.425% more damage |9.975%|11.4%.}}
*{{buff|Both hitboxes of down aerial deal 0.9% more damage |sourspot 11.4%/meteor 13.3%|sourspot 12.3%/meteor 14.2%.}}
*{{buff|Dancing Blade improved. The first hit hits one frame earlier (7  → 6), has one frame less of endlag both grounded and in the air (IASA: 42/32→  41/31.}}
*{{buff|Improved range in many moves.}}


=={{SSB4|Marth}}==
=={{SSB4|Marth}}==
{{UpdateList|ver=1.1.4|char=Marth}}
*{{buff|Jab 1 IASA: 28 frames → 25.}}
*{{buff|Both neutral attacks have bigger tipper hitboxes|6.5u|7u.}}
*{{buff|Forward tilt's tipper hitbox is bigger|6.7u|7.7u.}}
*{{buff|Forward tilt IASA: 36 frames → 33.}}
*{{buff|Up tilt IASA: 36 frames → 33.}}
*{{buff|Down tilt sour x hitbox is larger|15.2u|16.7.}}
*{{nerf|Down tilt's sour y hitbox is smaller|3.2u|2.7u.}}
*{{buff|Down tilt's tipper hitbox is larger|6.7u|8.2u.}}
*{{buff|Down smash IASA: 64 frames → 54.}}
*{{buff|The tipper hitbox of both hits of neutral attack are bigger|6.7u (hit 1)/6.5u (hit 2)|7.7u/7.5u.}}
*{{buff|First hit of neutral aerial deals 0.5% and 1% more damage in both the sourspot and the tip respectively|3%/4%|3.5%/5%.}}
*{{buff|Second hit of tipped neutral aerial deals 0.5% more damage. 9% → 9.5%.}}
*{{buff|Forward aerial deals 1% and 1.5% more damage in both the sourspot and the tip respectively|7%/10%|8%/11.5%.}}
*{{buff|Forward aerial's tipper hitbox has increased|6.7u|7.7u.}}
*{{buff|Back aerial's tipper hitbox is bigger|6.7u|7.7u.}}
*{{buff|Up aerial deals 0.5% and 1% more damage in both the sourspot and the tip respectively|9%/12%|9.5%/13%.}}
*{{buff|All hits of down aerial deals 1% more damage|11%/13%/14%|12%/14%/15%.}}
*{{buff|Dancing Blade improved. The first hit has less startup (7  → 6) and has one frame less of endlag both grounded and in the air (IASA: 42/32→  41/31.)}}
 
=={{SSB4|Pac-Man}}==
*{{nerf|Neutral air (clean) damage: 11% → 10%}}
*{{buff|Power Pellet dash damage: 1% → 4%}}
*{{buff|Power Pellet end damage: 10% → 12%}}
*{{buff|Pac-Jump deals 1% more damage on all hits: 5%/6%/7% → 6%/7%/8%.}}


=={{SSB4|R.O.B}}==
=={{SSB4|Palutena}}==
{{UpdateList|ver=1.1.4|char=R.O.B.}}
*{{nerf|Jab looping hits deal less damage.}}


=={{SSB4|Rosalina and Luma}}==
=={{SSB4|Rosalina and Luma}}==
{{UpdateList|ver=1.1.4|char=Rosalina}}
*{{change|Weight slightly decreased|78|77.}}


=={{SSB4|Roy}}==
=={{SSB4|Roy}}==
{{UpdateList|ver=1.1.4|char=Roy}}
*{{buff|Neutral aerial landing lag|13|11}}
*{{buff|Forward aerial landing lag|15|13}}
*{{buff|Up aerial landing lag|16|14}}
*{{buff|Back aerial landing lag|19|16}}
*{{buff|Down aerial landing lag|28|23}}
*{{buff|[[Double Edge Dance]] improved. The first hit hits one frame earlier (7  → 6), has one frame less of endlag both grounded and in the air (IASA: 42/32→  41/31).}}


=={{SSB4|Sheik}}==
=={{SSB4|Sheik}}==
{{UpdateList|ver=1.1.4|char=Sheik}}
*{{change|Weight slightly decreased|85|84.}}
*{{nerf|Vanish's disappearance hitbox knockback scaling (104 → 102) and size are slightly decreased (14 → 13).}}
 
=={{SSB4|Sonic}}==
*{{change|Weight|95|94}}


=={{SSB4|Toon Link}}==
=={{SSB4|Toon Link}}==
{{UpdateList|ver=1.1.4|char=Toon Link}}
*{{buff|Back aerial landing lag|22|17.}}
 
*{{buff|Forward smash's first hit now properly links to the second regardless of damage.}}
=={{SSB4|Wario}}==
*{{buff|Spin Attack and Flying Spin Attack have 2 less frames of startup.}}
{{UpdateList|ver=1.1.4|char=Wario}}
 
=={{SSB4|Yoshi}}==
{{UpdateList|ver=1.1.4|char=Yoshi}}
 
=={{SSB4|Zelda}}==
{{UpdateList|ver=1.1.4|char=Zelda}}


=={{SSB4|Zero Suit Samus}}==
=={{SSB4|Zero Suit Samus}}==
{{UpdateList|ver=1.1.4|char=Zero Suit Samus}}
*{{change|Weight slightly decreased|81|80.}}
*{{change|[[Boost Kick]] angle|50°|48°}}
*{{nerf|Boost Kick knockback growth decreased: 220 → 209.}}


==References==
==References==
*[http://smashboards.com/threads/1-1-4-patch-notes.430023/ Smashboards 1.1.4 patch notes]
[http://smashboards.com/threads/1-1-4-patch-notes.430023/ Smashboards 1.1.4 patch notes]
 
{{SSB4 Updates}}
 
[[Category:Lists]]
[[Category:Free downloadable content]]

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