Editing List of spirits (Xenoblade Chronicles series)

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{{Title|List of spirits (''Xenoblade Chronicles'' series)}}{{ArticleIcons|ultimate=y}}
{{DISPLAYTITLE:List of spirits (''Xenoblade Chronicles'' series)}}
{{ArticleIcons|ultimate=y}}
The following is the list of the [[spirit]]s from the {{uv|Xenoblade Chronicles}} series in ''[[Super Smash Bros. Ultimate]]''. As part of [[Downloadable content (SSBU)#Fighters Pass Vol. 2 3|Challenger Pack 9]], additional spirits were added alongside the release of {{SSBU|Pyra}} and {{SSBU|Mythra}} as part of the [[List of updates (SSBU)#11.0.0|Version 11.0.0]] update.
The following is the list of the [[spirit]]s from the {{uv|Xenoblade Chronicles}} series in ''[[Super Smash Bros. Ultimate]]''. As part of [[Downloadable content (SSBU)#Fighters Pass Vol. 2 3|Challenger Pack 9]], additional spirits were added alongside the release of {{SSBU|Pyra}} and {{SSBU|Mythra}} as part of the [[List of updates (SSBU)#11.0.0|Version 11.0.0]] update.


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|''Xenoblade Chronicles 2''
|''Xenoblade Chronicles 2''
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 15,000G (since v11.0.0)
|•Battle via DLC Spirit Board<br>•Purchase from the Vault Shop for 15,000G (since v11.0.0)
|-
|1,516
|{{SpiritTableName|Noah & Mio|customname={{iw|xenoserieswiki|Noah}} & {{iw|xenoserieswiki|Mio}}}}
|{{SpiritType|Attack}}
|★★★
|⬡⬡⬡
|3,058
|9,179
|1,603
|4,810
|1,338
|4,016
|Battering Items Power ↑
|''Xenoblade Chronicles 3''
|•Battle via Spirit Board (during the event "[[Fresh New Faces!]]")<br>•Purchase from the Vault Shop for 6000G (once obtained)
|}
|}


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|{{SSBUMusicLink|Xenoblade Chronicles|Time to Fight! - Xenoblade Chronicles}}
|{{SSBUMusicLink|Xenoblade Chronicles|Time to Fight! - Xenoblade Chronicles}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The yellow Lucina represents Fiora, a young woman who features blonde hair and uses swords in battle.
*The yellow Lucina represents Fiora, a young woman who uses bladed weapons and features blonde hair.
*The white Shulk minion references his appearance as the main character of ''Xenoblade Chronicles'', who serves as Fiora's childhood friend.
*The white Shulk minion references his appearance as the main character of ''Xenoblade Chronicles'', who serves as Fiora's childhood friend.
*The white Shulk minion's costume is based on Mecha-Fiora's color scheme, the half-Mechon form that Fiora eventually assumes.
*The white Shulk minion's costume is based on Mecha-Fiora's color scheme, the half-Mechon form Fiora eventually takes on.
*The Defense ↓ rule references Slit Edge, a physical art used by Shulk which reduced an enemy's Physical Defense by 50%.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Fiora's role in ''Xenoblade Chronicles'' as a member of Shulk's party.
*This spirit's Support type references Fiora's role in ''Xenoblade Chronicles'' as a member of Shulk's party.
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|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The default female Corrin represents Mecha-Fiora, the half-Mechon form of Fiora who wears metallic armor and uses a bladed weapon.
*The default female Corrin represents Mecha-Fiora, the half-Mechon form of Fiora who wears metallic armor and uses a bladed weapon.
*The white Shulk minion references his appearance as the main character of ''Xenoblade Chronicles'', who serves as Mecha-Fiora's enemy.
*The white Shulk minion references his appearance as the main character of ''Xenoblade Chronicles'', who battles Mecha-Fiora's enemy.
*The white Shulk minion's costume is based on Mecha-Fiora's color scheme, the half-Mechon form that Fiora eventually assumes.
*The stage represents the Residential District of Colony 9, a settlement in the Bionis' right calf muscle invaded by the Mechon in the beginning of ''Xenoblade Chronicles'' where Fiora is seemingly killed by Metal Face.
*The stage represents Colony 9, an area located on the Bionis's left calf featuring a forest and a settlement in the beginning of ''Xenoblade Chronicles'' where Fiora is seemingly killed by Metal Face.
*The stage also represents the Fallen Arm, the Mechonis's dismembered left arm in ''Xenoblade Chronicles'' which features a forest and a settlement where Fiora returns to Shulk's party.
*The music track represents the boss battle theme of ''Xenoblade Chronicles'', referencing how Fiora is collected and transformed into her half-Mechon form, who later turns against Shulk's party as an enemy boss.  
*The music track represents the boss battle theme of ''Xenoblade Chronicles'', referencing how Fiora is collected and transformed into her half-Mechon form, who later turns against Shulk's party as an enemy boss.  
*The Riki Assist Trophy enemy references the three-player battle system of ''Xenoblade Chronicles'', where the party also includes Shulk, Mecha-Fiora, and Riki.
*The Riki Assist Trophy enemy references the three-player battle system of ''Xenoblade Chronicles'', where the party also includes Shulk, Mecha-Fiora, and Riki.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Neutral type references Mecha-Fiora's role in ''Xenoblade Chronicles'' as Shulk's childhood friend, Fiora, who was later transformed into the enemy, Mecha-Fiora but later returns as a member of Shulk's party.
*This spirit's Neutral type references Mecha-Fiora's role in ''Xenoblade Chronicles'' as Shulk's childhood friend, Fiora, who was later transformed into the unwilling enemy, Mecha-Fiora but later returns as a member of Shulk's party.
*This spirit's Jump ↑ ability references Zero Gravity, an Ether art used by Fiora which allows
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|{{SSBUMusicLink|Xenoblade Chronicles|Time to Fight! - Xenoblade Chronicles}}
|{{SSBUMusicLink|Xenoblade Chronicles|Time to Fight! - Xenoblade Chronicles}}
|
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*The orange Ryu represents Reyn, a muscular character who wears an orange uniform.
*The orange Ryu starting off with a Beam Sword represents Reyn, a muscular character wearing an orange uniform who uses gunlances in battle.
*The first battle condition references Reyn's role in ''Xenoblade Chronicles'' as a "tank" character, who wields heavy armor with high defense.
*The first battle condition references Reyn's role in ''Xenoblade Chronicles'' as a "tank" character, who wields heavy armor with high defense.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
*The third battle condition references Reyn's art, Mad Taunt, which attracts enemy attention away from weaker party members.
*The third battle condition references Reyn's art, Mad Taunt, which attracts enemy attention away from weaker party members.
*Ryu starts off with a Beam Sword, referencing Reyn's usage of gunlances in battle.
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|{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}}
|{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The green Zero Suit Samus represents Sharla, a long-haired female character.
*The green Zero Suit Samus starting off with a Ray Gun represents Sharla, a long-haired female character who uses ether rifles in battle.
*The stage and music track represent Gaur Plain, a location on the Bionis's Leg area where Sharla first meets Shulk's party in ''Xenoblade Chronicles''.
*The stage and music track is based on Gaur Plain, a location on the Bionis' Leg area where Sharla first meets Shulk's party in ''Xenoblade Chronicles''.
*Zero Suit Samus starting off with a Ray Gun and the Ray Gun item reference Sharla's usage of ether rifles in battle.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Sharla's role in ''Xenoblade Chonicles'' as the healing and buffing member of Shulk's party.
*This spirit's Support type references Sharla's role in ''Xenoblade Chonicles'' as the healing and buffing member of Shulk's party.
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|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Mii Swordfighter's costume represents Dunban, the mentor of Shulk who serves as part of his [[Chain Attack]] Final Smash.
*The Mii Swordfighter's costume represents Dunban, the mentor of Shulk who serves as part of his [[Chain Attack]] Final Smash.
*The white Shulk minion references his appearance as the main character of ''Xenoblade Chronicles'', who serves as the leader of the party Dunban belongs to.
*The Shulk minion references his appearance as the main character in ''Xenoblade Chronicles'', while his white costume is based on Mecha-Fiora's color scheme, the half-Mechon form of Dunban's younger sister, Fiora.
*The white Shulk minion's costume is based on Mecha-Fiora's color scheme, the half-Mechon form of Fiora, Dunban's younger sister.
*The stage featuring Metal Face as a stage boss and music track reference Dunban's eventual return to Shulk's party after his temporary departure at Colony 6 on the Bionis' Leg area where Dunban assists Shulk in repelling Metal Face and his army of Mechon.
*The stage represents Gaur Plains, a location on the Bionis's Leg area which also features Colony 6, where Dunban returns to Shulk's party after his temporary departure.
*The stage featuring Metal Face as a stage boss and music track reference how Dunban assists Shulk's party in repelling Metal Face and his Mechon army.
*The third battle conditions reference Dunban's role as an "aggro tank", who is able to generate aggro by dealing large amounts of damage with his bladed weapons.
*The third battle conditions reference Dunban's role as an "aggro tank", who is able to generate aggro by dealing large amounts of damage with his bladed weapons.
----'''Other trivia:'''
----'''Other trivia:'''
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|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The blue Palutena represents Melia Antiqua, a female character who wears blue robes, carries a staff, and uses magical attacks.
*The blue Palutena represents Melia Antiqua, a female character who wears blue robes, carries a staff, and uses magical attacks.
*The lavender Shulk minion references his appearance as the main playable character in ''Xenoblade Chronicles'', who serves as the leader of the party Melia belongs to.
*The Shulk minion references his appearance as the main character in ''Xenoblade Chronicles'', while his lavender costume is based on Melia's color scheme.
*The lavender Shulk minion's costume is based on Melia's color scheme, which includes silver hair and a sleeveless blue-and-pink dress.
*The stage represents Gaur Plain, a location on the Bionis's Leg area, which also features the Makna Forest located on the Bionis's back where Shulk encounters an unconscious Melia.
*The Poison Floor hazard and battle conditions reference Melia's specialty in ether attacks, including one of which applies a long-lasting and very damaging poison effect.
*The Poison Floor hazard and battle conditions reference Melia's specialty in ether attacks, including one of which applies a long-lasting and very damaging poison effect.
----'''Other trivia:'''
----'''Other trivia:'''
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|{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}}
|{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}}
|
|
*Roy Koopa's red Koopa Clown Car represents Riki, a round character featuring black eyes and a yellow color scheme, who appears as the Assist Trophy enemy.
*Roy Koopa and his sunglasses represents Riki, a round, yellow-colored character with large black eyes who appears as the Assist Trophy enemy.
*The yellow Shulk minion references his appearance as the main character in ''Xenoblade Chronicles'', who serves as the leader of the party Riki belongs to.
*The Shulk minion references his appearance as the main character in ''Xenoblade Chronicles'', while his yellow costume is based on Riki's color scheme.
*The yellow Shulk's costume is based on Riki's color scheme, which includes yellow fur and a sleeveless blue-and-purple jacket.
*The rules and battle conditions reference Riki's arts, with the Flowery rule referencing the continuously-damaging Bitey Bitey, the Earthquake rule referencing the toppling Roly-Poly, and the first battle condition referencing the attack power-buffing Happy Happy.
*The stage represents Gaur Plain, a location on the Bionis's Leg area, which also features the Makna Forest located on the Bionis's back where Riki is first encountered in the Frontier Village.
*The Flowery rule references Bitey Bitey art, a physical art used by Riki which can inflict Bleed damage and cause the enemy to deal continuous damage every two seconds.
*The Earthquake rule references Roly-Poly, an Ether debuff art used by Riki which can topple an enemy, causing them to fall down.
*The first battle condition references Happy Happy, a support art used by Riki which can buff a player's attack power in the ''Super Smash Bros.'' series.
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|{{SSBUMusicLink|Xenoblade Chronicles|You Will Know Our Names}}
|{{SSBUMusicLink|Xenoblade Chronicles|You Will Know Our Names}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The black Wolf represents Mumkhar, the main antagonist of ''Xenoblade Chronicles'' who wears a black outfit and attacks with clawed gauntlets.
*The black Wolf and the Giant and Metal Shift rules represent Mumkhar, an antagonist wearing a black outfit who attacks with clawed gauntlets who can transform into his giant Faced Mechon, Metal Face.
*The stage and music track represents Gaur Plains, a location on the Bionis's Leg area which also features Colony 6, which features the battle against Mumkhar's Faced Mechon and his Mechon army.
*The stage and music track reference the boss battle against Metal Face and his army of Mechon at Colony 6 on the Bionis' Leg area, which features Metal Face as the stage boss on the stage's normal form.
*The Metal Shift rule references Mumkhar's first appearance in ''Xenoblade Chronicles'' where he emerges with his mechanized body after his Faced Mechon is damaged on Valak Mountain.
*The Giant and Metal Shift rules reference Mumkhar's transformation into his giant Faced Mechon, Metal Face, who serves as the stage boss in the stage's normal form.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
----'''Other trivia:'''
----'''Other trivia:'''
*In World of Light, the Mumkhar spirit is featured on Dharkon's side of the Final Battle map while the Giga Mac spirit is featured across him on Galeem's side, referencing how both characters are gauntlet-based fighters that underwent great transformations with opposing roles, with Mumkhar serving as the main antagonist of ''Xenoblade Chronicles'' who uses clawed gauntlets.
*In World of Light, the Mumkhar spirit is featured on Dharkon's side of the Final Battle map while the Giga Mac spirit is featured across him on Galeem's side, referencing how both characters are gauntlet-based fighters that underwent great transformations with opposing roles, with Mumkhar serving as the main antagonist of ''Xenoblade Chronicles'' who uses clawed gauntlets.
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|{{SSBUMusicLink|Xenoblade Chronicles|Xenoblade Chronicles Medley}}
|{{SSBUMusicLink|Xenoblade Chronicles|Xenoblade Chronicles Medley}}
|
|
*The red Bayonetta represents Elma, the main playable character of ''Xenoblade Chronicles X'' who features white hair, wears a red uniform, and uses Dual Guns in battle.
*The red Bayonetta starting off with a Killing Edge represents Elma, a white-haired female protagonist who wears a red uniform and uses Dual Guns and Dual Swords as in battle.
*The stage represents New Los Angeles, a city settlement on the surface of the planet Mira where Elma is first introduced in the beginning of ''Xenoblade Chronicles X''.
*The stage represents New Los Angeles, a city settlement on the surface of the planet Mira where Elma is first introduced in the beginning of ''Xenoblade Chronicles X''.
*The Temporary Invincibility rule references Ghost Factory, one of Elma's signature arts while using her Dual Guns, which allows her to avoid a fixed number of hits from enemies.
*The Temporary Invincibility rule references Elma's signature art, Ghost Factory, which allows the user to avoid a fixed number of hits from enemies.
*Bayonetta starting off with a Killing Edge references Elma's usage of Dual Swords in battle, which serve as her main melee weapons.
*The second battle condition references Shadowstrike, one of Elma's signature arts while using the Dual Swords, which allows her to increase the damage from the back by 200%.
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|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The black Daisy represents Lin, an eccentric female engineer who wears a black uniform.
*The black Daisy represents Lin, an eccentric female engineer who wears a black uniform.
*The cyan R.O.B. and Mega Man minions represent the Skells, a series of robotic exoskeletons developed by Lin in ''Xenoblade Chronicles X''.
*The cyan R.O.B. and Mega Man minions represent the Skells, a series of robotic exoskeletons that were developed by Lin in ''Xenoblade Chronicles X''.
*The stage represents the Skell Hangar, an area within the barracks used by the privatized military organization BLADE in ''Xenoblade Chronicles X'' where Lin develops the Skells.
*The stage featuring Metal Gears as background characters represents the BLADE Barracks, the barracks used by the privatized military organization BLADE where Lin develops the Skells.
*Daisy starting off with a Back Shield and a Drill reference Lin's role as a Shield Trooper in ''Xenoblade Chronicles X'', who uses her shield and Gatling Gun in battle.
*Daisy starting off with a Back Shield and a Drill references Lin's role in ''Xenoblade Chronicles X'' as a Shield Trooper, who uses her shield and gatling gun in battle.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Lin's role in ''Xenoblade Chronicles X'' as a member of Elma's party.
*This spirit's Support type references Lin's role in ''Xenoblade Chronicles X'' as a member of Elma's party.
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|{{SSBUMusicLink|Xenoblade Chronicles|Xenoblade Chronicles Medley}}
|{{SSBUMusicLink|Xenoblade Chronicles|Xenoblade Chronicles Medley}}
|
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*The black Snake Snake represents Lao, a military operative who wears a black uniform.
*The black Snake Snake starting off with a Staff represents Lao, a military operative wearing a black uniform who uses a Sniper Rifle in battle.
*The stage represents the Noctilum region, a jungle-like area where Lao is first introduced in ''Xenoblade Chronicles X''.
*The stage represents the Noctilum region, a jungle-like area where Lao is first introduced in ''Xenoblade Chronicles X''.
*Snake starting off with a Staff references Lao's usage of a Sniper Rifle in battle, which allows him to perform long distance attacks.
*The second battle condition references Afterburner, one of Lao's signature arts while using the Sniper Rifle which deals and boosts weapons damage.
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|{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}}
|{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The green Jigglypuff represents Tatsu, a round balloon-like character who features a curly hairstyle and wears big round eyeglasses and a large green hat.
*Jigglypuff's green costume features a green nightcap, Tatsu, a round balloon-like character with big round eyeglasses who wears a large green hat.
*The stage represents the Primordia region of the planet Mira where Tatsu is first introduced in ''Xenoblade Chronicles X''.
*The stage represents the Primordia region of the planet Mira where Tatsu is first introduced in ''Xenoblade Chronicles X''.
*The Riki Assist Trophy enemy references Tatsu's Nopon species and similar role as a support character in the ''Xenoblade Chronicles'' series.
*The Riki Assist Trophy enemy references how Tatsu is a member of the Nopon species similar to Riki.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Tatsu's role in ''Xenoblade Chronicles X'' as a supportive member of Elma's party.
*This spirit's Support type references Tatsu's role in ''Xenoblade Chronicles X'' as a supportive member of Elma's party.
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|rowspan="2"|'''Spirit Battle inspiration:'''
|rowspan="2"|'''Spirit Battle inspiration:'''
*The blue Shulk represents Rex, the main playable character of ''Xenoblade Chronicles 2'' who wears a blue outfit and features short black hair.
*The blue Shulk represents Rex, the main playable character of ''Xenoblade Chronicles 2'' who wears a blue outfit and features short black hair.
*The white Lucina starting represents Pyra, a female red-haired swordfighter with a red color scheme who uses a bladed weapon in battle.
*The white Lucina represents Pyra, a female red-haired swordfighter with a red color scheme who uses a bladed weapon in battle.
*The stage, without DLC, represents the jungles of Fonsett Island where Rex was raised in ''Xenoblade Chronicles 2''.
*The stage, without DLC, represents the jungles of Fonsett Island where Rex was raised in ''Xenoblade Chronicles 2''.
*The stage, with DLC, represents the back of Azurda where Rex lives full-time as a Salvager.
*The stage, with DLC, represents the back of Azurda where Rex lives full-time as a Salvager.
*The Lava Floor hazard, without DLC, references Pyra's Fire element, which allows her to engulf the battlefield in flames.
*Lucina starting off with a Fire Bar and the Lava Floor hazard reference Pyra's Fire element, where uses a Fire blade that can engulf the battlefield in flames.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
*Shulk starting off with a Fire Bar references Pyra's Blade, a red sword engulfed in flames which allows Rex and Pyra to perform fire-based attacks.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type references the blue color scheme of Rex's outfit and role in ''Xenoblade Chronicles 2'' to protect Pyra while sercing for her long-lost home in Elysium.
*This spirit's Shield type references the blue color scheme of Rex's outfit and role in ''Xenoblade Chronicles 2'' to protect Pyra while sercing for her long-lost home in Elysium.
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*The blue Shulk minion represents Rex, the main playable character of ''Xenoblade Chronicles 2'' who serves as Pyra's Driver.
*The blue Shulk minion represents Rex, the main playable character of ''Xenoblade Chronicles 2'' who serves as Pyra's Driver.
*The stage represents the Ancient Ship, an airship flying in the uncharted skies of Alrest in ''Xenoblade Chronicles 2'' where Rex finds a comatose Pyra and awakens her.
*The stage represents the Ancient Ship, an airship flying in the uncharted skies of Alrest in ''Xenoblade Chronicles 2'' where Rex finds a comatose Pyra and awakens her.
*The Curry-Filled Shulk and the Lava Floor hazard reference Pyra's Fire element, which allows her to engulf the battlefield in flames.
*The Curry-Filled Shulk and the Lava Floor hazard reference Pyra's Fire element, who features the ability to engulf the battlefield in flames.
*Lucina starting off with a Fire Bar references Pyra's blade, a red sword engulfed in flames which allows her to perform fire-based attacks.
*Lucina starting off with a Fire Bar references Pyra's blade, a red sword engulfed in flames, which allows her to perform fire-based attacks.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type and Assist Killer ability reference Pyra's role in ''Xenoblade Chronicles 2'' as Rex's Blade, who assists him in defeating enemy Blades in battle.
*This spirit's Support type and Assist Killer ability reference Pyra's role in ''Xenoblade Chronicles 2'' as Rex's Blade, who assists him in defeating enemies in battle.
*This spirit is featured in the Anna's Emporium shop, which sells spirits related to equipment, referencing how Pyra endows Rex with her sword after her awakening.
*This spirit is featured in the Anna's Emporium shop, which sells spirits related to equipment, referencing how Pyra endows Rex with her sword after her awakening.
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*The blue Shulk minion represents Rex, the main playable character of ''Xenoblade Chronicles 2'' who serves as Mythra's Driver.
*The blue Shulk minion represents Rex, the main playable character of ''Xenoblade Chronicles 2'' who serves as Mythra's Driver.
*The stage represents the Olethro Ruins, a location on the Titan Uraya where Rex awakens Mythra in ''Xenoblade Chronicles 2''.
*The stage represents the Olethro Ruins, a location on the Titan Uraya where Rex awakens Mythra in ''Xenoblade Chronicles 2''.
*Corrin's [[Torrential Roar]] Final Smash references Mythra's Blade Specials, which features a cutscene where Rex and Mythra perform their powerful special attacks.
*Corrin's [[Torrential Roar]] Final Smash features two erupting geysers of light, referencing Mythra's Light element and usage of light-based attacks.
*Corrin starting off with an enhanced Beam Sword references Mythra's blade, a sword engulfed with a glowing blade, which allows her to perform powerful light-based attacks.
*Corrin starting off with a Beam Sword references Mythra's blade, a sword engulfed with a glowing blade, which allows her to perform light-based attacks.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type and Critical Hit ↑ ↑ ability reference Mythra's role in ''Xenoblade Chronicles 2'' as Rex's Blade, who features a high critical hit rate in battle.
*This spirit's Support type and Critical Hit ↑ ↑ ability reference Mythra's role in ''Xenoblade Chronicles 2'' as Rex's Blade, who features a high critical hit rate in battle.
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|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|rowspan="2"|'''Spirit Battle trivia:'''
|rowspan="2"|'''Spirit Battle trivia:'''
*The Mii Brawler's costume represents Nia, a cat-eared Gormotti featured in ''Xenoblade Chronicles 2''.
*The Mii Brawler's costume represents Nia, a cat-eared Gormotti in ''Xenoblade Chronicles 2''.
*The white Incineroar minion represents Dromarch, a tiger character with a white color scheme who serves as Nia's Blade.
*The white Incineroar minion and battle conditions represent Dromarch, Nia's Blade who takes the form of a white tiger with the ability to heal his allies in battle.
*The stage represents the Gormott Province, a province located on the Titan Gormott which serves as Nia's home province in ''Xenoblade Chronicles 2''.
*The stage is based on Gaur Plain, a location on the Titan Bionis' Leg area, representing the Gormott Province, Nia's home province on the Titan Gormott in ''Xenoblade Chronicles 2''.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
*The second battle condition references Dromarch's ability to heal his allies in battle while bonded to his Driver, Nia.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Water Attack ↑ ability references Nia's water element, which allows her to use water-based attacks while bonded to her Blade, Dromarch.
*This spirit's Water Attack ↑ ability references Nia's water element, which allows her to use water-based attacks.
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|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Gormott}}<ref group="SB" name="DLC"/>
|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Gormott}}<ref group="SB" name="DLC"/>
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|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|rowspan="2"|'''Spirit Battle trivia:'''
|rowspan="2"|'''Spirit Battle trivia:'''
*Jigglypuff's sunglasses represents Tora, a balloon-like character who wears goggles on his head.
*Jigglypuff's costume features sunglasses, representing Tora, a balloon-like character who wears goggles on his head.
*The blue Daisy minion represents Poppi QT, the second form of Tora's artificial Legendary Blade who wears a maid-style dress resembling a ballgown.
*The blue Daisy minion represents Poppi QT, the second form of Tora's artificial Legendary Blade who wears a maid-style dress similar to Daisy's.
*The stage represents the Gormott Province, a province located on the Titan Gormott which features the town of Torigoth where Tora is first introduced in ''Xenoblade Chronicles 2''.
*The stage is based on Gaur Plain, a location on the Titan Bionis' Leg area, representing the Gormott Province, Nia's home province on the Titan Gormott in ''Xenoblade Chronicles 2''.
*The music track, with DLC, represents the musical theme of ''Tiger! Tiger!'', an 8-bit minigame created by Tora's grandfather, Professor Soosoo.
*The music track, with DLC, represents the musical theme of ''Tiger! Tiger!'', an 8-bit minigame created by Tora's grandfather, Professor Soosoo.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
*The second battle condition references Poppi α's default role as a tank Blade, and Tora's Rigid Shield Driver Art which increases block rate to 100%.
*The second battle condition references Poppi α's default role as a tank Blade, and Tora's Rigid Shield Driver Art, which increases the block rate to 100%.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type further references Poppi α's default role as a tank Blade, and Tora's Rigid Shield Driver Art.
*This spirit's Shield type further references Poppi α's default role as a tank Blade, and Tora's Rigid Shield Driver Art.
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|{{SSBUMusicLink|Xenoblade Chronicles|Still, Move Forward!}}
|{{SSBUMusicLink|Xenoblade Chronicles|Still, Move Forward!}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Mii Gunner's costume represents Poppi α, an artificial Legendary Blade who wears a beret and features a robotic body.
*The Mii Gunner's costume and starting off with a [[Drill (item)|Drill]] represents Poppi α, a robotic Blade who wears a beret and uses her weapon, the Drill Shield.
*The blue Daisy minion represents Poppi QT, the second form of Poppi α who wears a maid-style dress resembling a ballgown.
*The blue Daisy represents Poppi QT, whose design features a ballgown, while the black Zero Suit Samus represents Poppi QTπ, whose design features a slim, feminine figure.
*The black Zero Suit Samus represents Poppi QTπ, the third form of Poppi α who features a slim feminine figure and wears a black outfit.
*The stage represents the Land of Morytha, a ruined city with a dull green lighting in Poppi α's debut game, ''Xenoblade Chronicles 2''.
*The stage represents the Land of Morytha, a ruined city with a dull green lighting in Poppi α's debut game, ''Xenoblade Chronicles 2''.
*The Mii Gunner minion starts off with a [[Drill]], referencing Poppi α's main weapon, the Drill Shield.
*Daisy starting off with a [[Rocket Belt]] and the Jeff Assist Trophy enemy's Bottle Rockets reference Poppi QT's ability to fly using her jet engines and fire missiles using her Mech Arms, while Zero Suit Samus starting off with a Beam Sword references Poppi QTπ's weapon, the Variable Saber.
*The Daisy minion starting off with a [[Rocket Belt]] and the Jeff Assist Trophy reference Poppi QT's ability to fly using her jet engines and fire missiles with her Mech Arms.
*The Zero Suit Samus starting off with a Beam Sword references Poppi QTπ's main weapon, the Variable Saber.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Poppi α's role in ''Xenoblade Chronicles 2'' as Tora's Blade and a member of Rex's party.
*This spirit's Support type references Poppi α's role in ''Xenoblade Chronicles 2'' as Tora's Blade and a member of Rex's party.
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|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|rowspan="2"|'''Spirit Battle inspiration:'''
|rowspan="2"|'''Spirit Battle inspiration:'''
*The navy Lucina represents Mòrag Ladair, a long-haired female swordfighter who features black hair and a navy-colored military uniform.
*Lucina's navy costume features her hair turning black, representing Mòrag, a female sword-wielding character who features a navy-colored military uniform and black hair.
*The blue Palutena minion represents Brighid, a female character wearing blue elegant robes who serves as Mòrag's Blade.
*The blue Palutena minion starting off with a Killing Edge and the Lava Floor hazard represents Brighid, Mòrag's Blade who wears blue elegant robes, wields twin long blades, and uses fire-based attacks.
*The stage represents the Gormott Province, a province located on the Titan Gormott which features the town of Torigoth where Mòrag is first introduced in ''Xenoblade Chronicles 2''.
*The stage is based on Gaur Plain, a location on the Titan Bionis' Leg area, representing the Gormott Provinceon the Titan Gormott where Mòrag is first encountered in ''Xenoblade Chronicles 2'', while the music track, with DLC, represents the musical theme of the Mor Ardain Province, Mòrag's home province in ''Xenoblade Chronicles 2''.
*The music track, with DLC, represents the musical theme of the Mor Ardain Province, Mòrag's home province in ''Xenoblade Chronicles 2''.
*The Lava Floor hazard references Brighid's Fire element, which allows her to perform fire-based attacks.
*Palutena starts off with a Killing Edge, referencing Brighid's blade, which takes the appearance of a long-bladed sword.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type and Fire Attack ↑ ability further references Brighid's Fire element and Mòrag's title of "The Flamebringer".
*This spirit's Attack type and Fire Attack ↑ ability further references how Brighid is a Fire Blade, who specializes in fire-based attacks.
|-
|-
|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Mor Ardain - Roaming the Wastes -}}<ref group="SB" name="DLC"/>
|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Mor Ardain - Roaming the Wastes -}}<ref group="SB" name="DLC"/>
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|{{SSBUMusicLink|Xenoblade Chronicles|Those Who Stand Against Our Path - Xenoblade Chronicles 2}}
|{{SSBUMusicLink|Xenoblade Chronicles|Those Who Stand Against Our Path - Xenoblade Chronicles 2}}
|rowspan="2"|
|rowspan="2"|
*The Advent Blue Cloud represents Zeke von Genbu, a short-haired swordsman who wields a large sword.
*The ''Advent Children'' Cloud represents Zeke, a short-haired swordsman whose costume bears resemblance with Cloud's ''Advent Children'' costume.
*The white Bayonetta minion represents Pandoria, a female character wearing glasses and skimpy clothing who serves as Zeke's Blade.
*The white Bayonetta minion and Zap Floor hazard represents Pandoria, Zeke's Blade whose design features a feminine figure with skimpy clothing and glasses who uses electric-based attacks.
*The stage and music track, with DLC, represents Ysheva Harbor, a cliffside area which serves as the location of Zeke and Pandoria's boss battle in ''Xenoblade Chronicles 2''
*Cloud's [[Omnislash]] Final Smash, the stage, and music track, with DLC, represents Ysheva Harbor, a shoreline between the jungle-like Fonsett Island and Fonsett Waters which features the boss battle against Zeke and Pandoria in ''Xenoblade Chronicles 2'' where Zeke performs his Sonic Thunderslash before the battle.
*The Zap Floor hazard references Pandoria's Electric element, which allows her to perform electric-based attacks.
*Cloud's [[Omnislash]] Final Smash references Pandoria's Level IV Blade Skill, Sonic Thunderslash, which allows Zeke to charge with his blade and perform a powerful attack.
*The timed battle condition references Zeke and Pandoria's prone to misfortune after his first two boss battles where they disappear following a comically unfortunate event with their environment.
|-
|-
|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Bringer of Chaos! Ultimate}}<ref group="SB" name="DLC"/>
|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Bringer of Chaos! Ultimate}}<ref group="SB" name="DLC"/>
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|{{SSBUMusicLink|Xenoblade Chronicles|Battle!!/Torna}}
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!!/Torna}}
|
|
*The black Lucina represents Lora, the main playable character of ''Torna ~ The Golden Country'' who features red hair and uses a bladed weapon in battle.
*Lucina's black costume features her hair turning red, representing Lora, the main female sword-wielding protagonist of ''Torna ~ The Golden Country''.
*The default Cloud minion represents Jin, a short-haired swordsman who shares the same Japanese voice actor, Takahiro Sakurai and serves as Lora's first Blade.
*The Cloud minion's increased move speed represents Jin, Lora's first Blade who uses quick attacks, while the red Zelda minion's frequent [[Farore's Wind]] represents Haze, Lora's second Blade whose design features white robes and long hair who uses wind-based attacks.
*The red Zelda minion represents Haze, a long-haired female character who wears white robes and serves as Lora's second Blade.
*The stage represents the Lasaria Woodland, the forest-like landmark of the Lasaria Region on the Titan Torna which serves as the first landmark visited by Lora and Jin in ''Torna ~ The Golden Country''.
*The stage represents Spessia, a forest-like area featured during the ending of ''Torna ~ The Golden Country'' where Lora, Jin, and Haze are ambushed by the Indoline Praetorum forces.
*The battle conditions references the ending of ''Torna ~ The Golden Country'' where Lora is fatally wounded during the ambush and eventually passes away.
*The Cloud minion starts off with increased move speed, referencing Jin's usage of lightning-quick attacks during battle.
*The Zelda minion's frequent [[Farore's Wind]] references Haze's Wind element, which allows her to perform wind-based abilities.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Physical Attack ↑ ability references how Lora fights in close-combat with fists and kicks.
*This spirit's Physical Attack ↑ ability references how Lora fights in close-combat with fists and kicks.
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|{{SSBUMusicLink|Xenoblade Chronicles|Praetor Amalthus - The Acting God -}}
|{{SSBUMusicLink|Xenoblade Chronicles|Praetor Amalthus - The Acting God -}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The grey Giant Dark Samus represents Amalthus, an antagonist with a grey color scheme who absorbs his victims and turns into a giant boss resembling Dark Samus.
*The grey Giant Dark Samus represents Amalthus, a grey-colored antagonist who absorbs his victims and transforms into a boss which resembles Dark Samus.
*The white Robin minions represent the Indoline loyalists, an army of armed guards who wears white robes.
*The white Robin minions represent the Indoline loyalists, a type of white-robed enemies who must be defeated before battling Amalthus.
*The stage and music track represents the Upper Level of the World Tree, a giant mechanical structure which serves as the location of Amalthus' boss battle in ''Xenoblade Chronicles 2''.
*The stage and music track represents the World Tree's Upper Level, which features Amalthus' boss battle in ''Xenoblade Chronicles 2''.
*The Health Recovery rule references Reincarnation, a recovery art used by Amalthus during his boss battle which will recover his HP if it gets too low.
*The Health Recovery rule and the first battle condition references Amalthus' boss battle where Amalthus can withstand most attacks while standing in one spot and uses his art "Reincarnation", which he uses to regain his HP if it gets too low.
*The first battle condition references Amalthus's ability to withstand most attacks while remaining stationary during his boss battle.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
*The third battle condition references how the Indoline loyalists and Jin must be defeated before battling Amalthus in ''Xenoblade Chronicles 2''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Grab type references Amalthus' role in ''Xenoblade Chronicles 2'' as a Blade Eater, who consumes a Blade's Core Crystal to fuse themself with the Blade's power.
*This spirit's Grab type references Amalthus' role in ''Xenoblade Chronicles 2'' as a Blade Eater, who consumes a Blade's Core Crystal to fuse themself with the Blade's power.
*This spirit's First-Strike Advantage ability further references Amalthus' ability to withstand most attacks during his boss battle.
*This spirit's First-Strike Advantage ability further references Amalthus' ability to withstand most attacks.
|-
|-
|1,463
|1,463
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|{{SSBUMusicLink|Xenoblade Chronicles|Crossing Swords}}
|{{SSBUMusicLink|Xenoblade Chronicles|Crossing Swords}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The default Cloud represents Jin, a short-haired swordsman who shares the same Japanese voice actor, Takahiro Sakurai.
*Cloud represents Jin, an antagonistic swordsman with short, spiky hair.
*The stage represents Genbu Crown, an area located on the Titan Genbu featuring an arctic climate, which serves as the location of Jin's boss battle.
*The stage, music track, and the Ice Floor hazard represents Genbu Crown, the landmark on the Titan Genbu featuring arctic climates, which features Jin's boss battle.
*The music track represents the musical theme heard during the cutscene in ''Xenoblade Chronicles 2'' where Rex battles Jin after he awakens the true power of the Aegis.
*Cloud starting off with a [[Freezie]] and the Move Speed ↑ rule reference Jin's usage of lightning-quick and ice-based attacks.
*The Ice Floor hazard references Jin's Ice element, which allows him to perform ice-based attacks in ''Torna ~ The Golden Country''.
*The Move Speed ↑ rule reference Jin's ability to move at lightning-quick speed and usage of lightning-quick attacks during his boss battle.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Neutral type references Jin's role as a supporting protagonist and later major antagonist in ''Xenoblade Chronicles 2''.
*This spirit's Neutral type references Jin's role as a supporting protagonist and later major antagonist in ''Xenoblade Chronicles 2''.
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|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The black Richter represents Malos, the main antagonist of ''Xenoblade Chronicles 2'' who features short black hair and a wears a black outfit.
*The black Richter represents Malos, the main antagonist of ''Xenoblade Chronicles 2'' who features short black hair and a wears a black outfit.
*The three Giant Meta Ridley minions represent the Artifice Gargoyles, a series of giant winged automatons that Malos summons in ''Xenoblade Chronicles 2'' and ''Torna ~ The Golden Country''.  
*The three Giant Meta Ridley minions represent the Artifice Gargoyles, giant mechanical automatons that Malos summons in ''Xenoblade Chronicles 2'' and ''Torna ~ The Golden Country''.  
*The stage features Metal Face as a stage boss, representing the Artifice Aion, a giant humanoid Artifice piloted by Malos in ''Xenoblade Chronicles 2''.  
*The stage features Meta Face, representing the Artifice Aion, a giant humanoid Artifice piloted by Malos in ''Xenoblade Chronicles 2''.  
*The music track represents the musical theme of Malos' boss battles, which is heard during the first, third, and seventh chapter of ''Xenoblade Chronicles 2''.
*The music track represents the musical theme of Malos' boss battles, which is heard during the first, third, and seventh chapter of ''Xenoblade Chronicles 2''.
*Richter starts off with a Beam Sword, referencing Malos's usage of his Dark element Monado sword, which features a glowing purple color scheme.
*Richter starts off with a Beam Sword, referencing Malos's usage of his Dark element Monado sword, which features a purple color scheme.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Battering Items Power ↑ references Malos' role as an Aegis Blade and proficiency with his purple Monado.
*This spirit's Battering Items Power ↑ references Malos' role as an Aegis Blade and proficiency with his purple Monado.
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|{{SSBUMusicLink|Xenoblade Chronicles|Counterattack}}
|{{SSBUMusicLink|Xenoblade Chronicles|Counterattack}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The green Pyra/Mythra represents Pneuma, the combined form of both Pyra and Mythra who wears white armor and features green hair.
*The green Pyra/Mythra represents Pneuma, the combined form of both Pyra and Mythra who features green hair.
*The blue Shulk minion represents Rex, the main playable character of ''Xenoblade Chronicles 2'' who serves as Pneuma's Master Driver.
*The blue Shulk minion represents Rex, the main playable character of ''Xenoblade Chronicles 2'' who serves as Pneuma's Master Driver.
*The stage and music track the Cloud Sea of Alrest, the main setting of ''Xenoblade Chronicles 2'' which features the World Tree where Pneuma is first awakened.
*The stage and music track reference Pneuma's first appearance in ''Xenoblade Chronicles 2'' where she summons Siren above the skies of Alrest.
*The Move Speed ↑ and Metal Shift rules reference Siren, a large humanoid machine who features high defense stats and lightning-quick speed.
*The Sudden Final Smash rule references how activating Pneuma will automatically give the player a high-leveled Blade Special, similar to Pyra's [[Burning Sword]] or Mythra's [[Sacred Arrow]] Final Smashes.
*The Sudden Final Smash rule references how activating Pneuma will automatically give the player a high-leveled Blade Special, similar to Pyra's [[Burning Sword]] or Mythra's [[Sacred Arrow]] Final Smashes.
*The Move Speed ↑ rule references Pneuma's ability to allow herself and Rex to move at lightning-quick speed by warping the reality of her surroundings.
*The Metal Shift rule references how Pneuma has the highest Physical and Ether Defenses in ''Xenoblade Chronicles 2''.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Pneuma's role in ''Xenoblade Chronicles 2'' as Rex's Legendary Blade during the climax.
*This spirit's Support type references Pneuma's role in ''Xenoblade Chronicles 2'' as Rex's Legendary Blade during the game's climax.
*This spirit's Critical Healing & Metal ability references Pneuma's first appearance in ''Xenoblade Chronicles 2'' where Rex awakens Pneuma from an unconscious Pyra, which also boosted her defense to its highest stat.
*This spirit's Critical Healing & Metal ability references Pneuma's Siren Artifice, a humanoid machine which features the ability to quickly recover from injuries.
|-
|1,516
|{{SpiritTableName|Noah & Mio|size=64|customname={{iw|xenoserieswiki|Noah}} & {{iw|xenoserieswiki|Mio}}}}
|•{{SSBU|Dark Samus}} {{Head|Dark Samus|g=SSBU|s=20px|cl=Purple}} (120 HP)<br>•{{SSBU|Mii Brawler}} {{Head|Mii Brawler|g=SSBU|s=20px}} (Moveset [[Flashing Mach Punch|2]][[Onslaught|1]][[Thrust Uppercut|3]][[Feint Jump|2]], Nia Wig, Nia Outfit, Normal Voice Type 4) (80 HP)<br>•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Black}} (80 HP)
|{{SpiritType|Attack}}
|9,300
|[[Bridge of Eldin]] ([[Battlefield form]])
|N/A
|•[[Stamina battle]]<br>•Reinforcements will appear after an enemy is KO'd<br>•The enemy starts the battle with a [[Beam Sword]]
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}}
|'''Spirit Battle inspiration:'''
*The black Shulk represents Noah, a main protagonist of ''Xenoblade Chronicles 3'' who features black hair, wears a vest, and wields a bladed weapon in battle.
*The Mii Brawler's costume represents Mio, a main protagonist of ''Xenoblade Chronicles 3'' who serves as a female member of a humanoid race with cat ears.
*The larger purple Dark Samus starting off with a Beam Sword represents Noah's Ouroboros form, which resembles a large set of dark armor wielding his red, glowing Veiled Sword.
*The stage represents Alfeto Valley, a valley region in ''Xenoblade Chronicles 3'' where Noah first transforms into his Ouroboros after Interlinking with Mio.
*The stamina battle condition references the battle system in the ''Xenoblade Chronicles'' series where each character will feature an HP meter that gauges their health during battle.
----'''Other trivia:'''
*This spirit's Battering Items Power ↑ references the Ouroboros Arts gameplay mechanic in ''Xenoblade Chronicles 3'', which allows the player to deal heavy damage in battle.
|}
|}
<references group="SB">
<references group="SB">
Line 1,000: Line 920:
|-
|-
| 1,465 || Pneuma
| 1,465 || Pneuma
|-
| 1,516 || Noah & Mio || {{rollover|{{sic}}|No series is listed for this spirit, but should be Xenoblade Chronicles Series|?}}
|}
|}


==Trivia==
==Trivia==
*Not counting some temporary team members (Dickson and Alvis for ''Xenoblade Chronicles'', and Vandham for ''Xenoblade Chronicles 2''), ''Xenoblade Chronicles X'' is the only one of the three not to feature all party members as spirits.
[[File:MM Mythra.jpg|thumb|250px|Mythra's spirit costume as shown in ''Xenoblade Chronicles 2'']]
[[File:MM Mythra.jpg|thumb|250px|Mythra's spirit costume as shown in ''Xenoblade Chronicles 2'']]
*The artworks for both of Mythra's spirits are slightly altered from their original appearances, adding clothing to cover up her cleavage and legs; this was likely done to avoid raising the game's age rating, as ''Xenoblade Chronicles 2'' has a higher age rating than ''Ultimate'' in most regions. Prior to ''Ultimate''{{'}}s release, this edited design was added into ''Xenoblade Chronicles 2'' as an optional costume for Mythra, and was later used as the basis for her model as a fighter.
*The artworks for both of Mythra's spirits are slightly altered from their original appearances, adding clothing to cover up her cleavage and legs; this was likely done to avoid raising the game's age rating, as ''Xenoblade Chronicles 2'' has a higher age rating than ''Ultimate'' in most regions. Prior to ''Ultimate''{{'}}s release, this edited design was added into ''Xenoblade Chronicles 2'' as an optional costume for Mythra, and was later used as the basis for her model as a fighter.
Line 1,013: Line 932:
**Gain the ability to be enhanced through an update.
**Gain the ability to be enhanced through an update.
***Due to this, the Rex (Master Driver) spirit is the only enhanced spirit that is not listed directly after its regular form (though prior to the [[List of updates (SSBU)#1.1.0|1.1.0 update]], King Boo was listed between Poltergust 5000 and Polterpup rather than being listed directly right after Boo).
***Due to this, the Rex (Master Driver) spirit is the only enhanced spirit that is not listed directly after its regular form (though prior to the [[List of updates (SSBU)#1.1.0|1.1.0 update]], King Boo was listed between Poltergust 5000 and Polterpup rather than being listed directly right after Boo).
***Furthermore, the Rex spirit loses level if at Level 99 prior to the update.
***Furthurmore, the Rex spirit loses level if at Level 99 prior to the update.
**Change the stage the spirit battle takes place on if DLC is purchased. [[List of spirits (Persona series)|Sophia]] would later gain this honor in version 12.0.0.
**Change the stage the spirit battle takes place on if DLC is purchased. [[List of spirits (Persona series)|Sophia]] would later gain this honor in version 12.0.0.
**Change its battle condition if DLC is purchased - in this case, the lava floor has been removed.  
**Change its battle condition if DLC is purchased - in this case, the lava floor has been removed.  
Line 1,023: Line 942:
*Pyra and Mythra's support spirits are the only ''Xenoblade Chronicles 2'' spirits that do not appear on the ''Xenoblade Chronicles 2'' DLC Spirit Board. This is likely due to {{SSBU|Pyra}} and {{SSBU|Mythra}} themselves being playable characters, similar to {{SSBU|Min Min}}'s primary spirit being absent from the ''ARMS'' DLC Spirit Board for the same reason.
*Pyra and Mythra's support spirits are the only ''Xenoblade Chronicles 2'' spirits that do not appear on the ''Xenoblade Chronicles 2'' DLC Spirit Board. This is likely due to {{SSBU|Pyra}} and {{SSBU|Mythra}} themselves being playable characters, similar to {{SSBU|Min Min}}'s primary spirit being absent from the ''ARMS'' DLC Spirit Board for the same reason.
*Tatsu is the only spirit originating from ''Xenoblade Chronicles X'' that has a Spirit Battle (thus excluding Formula, who lacks one) that doesn't use ''Xenoblade Chronicles Medley'' for its music, instead using ''Gaur Plain''.
*Tatsu is the only spirit originating from ''Xenoblade Chronicles X'' that has a Spirit Battle (thus excluding Formula, who lacks one) that doesn't use ''Xenoblade Chronicles Medley'' for its music, instead using ''Gaur Plain''.
*''Xenoblade Chronicles X'' is the only ''Xenoblade'' game not to have a Legend class spirit.
*Rex, Tora, and Mòrag are the only spirits in World of Light to be affected by DLC.
*Rex, Tora, and Mòrag are the only spirits in World of Light to be affected by DLC.
*In both the Spirit List and the battle screen, Noah & Mio's spirit is missing its series name for unknown reasons. This is also the case with the spirits for The 13 Sentinel Pilots and Zagreus.


{{Spirit list}}
{{Spirit list}}
{{Xenoblade Chronicles universe}}
{{Xenoblade Chronicles universe}}
[[Category:Spirits (Xenoblade Chronicles universe)]]
[[Category:Spirits (Xenoblade Chronicles universe)]]

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