Editing List of spirits (Xenoblade Chronicles series)
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{{ | {{DISPLAYTITLE:List of spirits (''Xenoblade Chronicles'' series)}} | ||
{{ArticleIcons|ultimate=y}} | |||
The following is the list of the [[spirit]]s from the {{uv|Xenoblade Chronicles}} series in ''[[Super Smash Bros. Ultimate]]''. As part of [[Downloadable content (SSBU)#Fighters Pass Vol. 2 3|Challenger Pack 9]], additional spirits were added alongside the release of {{SSBU|Pyra}} and {{SSBU|Mythra}} as part of the [[List of updates (SSBU)#11.0.0|Version 11.0.0]] update. | The following is the list of the [[spirit]]s from the {{uv|Xenoblade Chronicles}} series in ''[[Super Smash Bros. Ultimate]]''. As part of [[Downloadable content (SSBU)#Fighters Pass Vol. 2 3|Challenger Pack 9]], additional spirits were added alongside the release of {{SSBU|Pyra}} and {{SSBU|Mythra}} as part of the [[List of updates (SSBU)#11.0.0|Version 11.0.0]] update. | ||
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|No Effect | |No Effect | ||
|''Xenoblade Chronicles'' | |''Xenoblade Chronicles'' | ||
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board | |•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board | ||
|- | |- | ||
|956 | |956 | ||
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|Speed ↑ | |Speed ↑ | ||
|''Xenoblade Chronicles 2'' | |''Xenoblade Chronicles 2'' | ||
|•Battle via DLC Spirit Board | |•Battle via DLC Spirit Board | ||
|- | |- | ||
|1,464 | |1,464 | ||
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|Battering Items Power ↑ | |Battering Items Power ↑ | ||
|''Xenoblade Chronicles 2'' | |''Xenoblade Chronicles 2'' | ||
|•Battle via DLC Spirit Board | |•Battle via DLC Spirit Board | ||
|} | |} | ||
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|Physical Attack ↑ | |Physical Attack ↑ | ||
|''Xenoblade Chronicles 2''<br>(Artwork: ''Xenoblade Chronicles 2: Torna ~ The Golden Country'') | |''Xenoblade Chronicles 2''<br>(Artwork: ''Xenoblade Chronicles 2: Torna ~ The Golden Country'') | ||
|•Battle via DLC Spirit Board | |•Battle via DLC Spirit Board | ||
|- | |- | ||
|1,462 | |1,462 | ||
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|First-Strike Advantage | |First-Strike Advantage | ||
|''Xenoblade Chronicles 2'' | |''Xenoblade Chronicles 2'' | ||
|•Battle via DLC Spirit Board | |•Battle via DLC Spirit Board | ||
|- | |- | ||
|1,465 | |1,465 | ||
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|Critical Healing & Metal | |Critical Healing & Metal | ||
|''Xenoblade Chronicles 2''<br>(Artwork: ''Super Smash Bros. Ultimate'') | |''Xenoblade Chronicles 2''<br>(Artwork: ''Super Smash Bros. Ultimate'') | ||
|•Battle via DLC Spirit Board | |•Battle via DLC Spirit Board | ||
|} | |} | ||
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|•You have reduced defense after a little while | |•You have reduced defense after a little while | ||
|{{SSBUMusicLink|Xenoblade Chronicles|Time to Fight! - Xenoblade Chronicles}} | |{{SSBUMusicLink|Xenoblade Chronicles|Time to Fight! - Xenoblade Chronicles}} | ||
| | | | ||
*The | *The Lucina puppet fighter represents Fiora, one of Shulk's childhood friends. | ||
*The Shulk minion fighter's white costume is based on Mecha-Fiora's color scheme, the half-Mechon form Fiora eventually takes on in ''Xenoblade Chronicles''. This spirit's Made of Metal ability references this as well. | |||
*The | *The stage and music represents Fiora's appearance in ''Xenoblade Chronicles''. | ||
*The Defense ↓ rule references Shulk's art, Slit Edge, which reduces an enemy's defense. | |||
* | |||
|- | |- | ||
|953 | |953 | ||
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|•Hostile assist trophies will appear | |•Hostile assist trophies will appear | ||
|{{SSBUMusicLink|Xenoblade Chronicles|You Will Know Our Names}} | |{{SSBUMusicLink|Xenoblade Chronicles|You Will Know Our Names}} | ||
|'''Spirit Battle | |'''Spirit Battle trivia:''' | ||
*The | *The Corrin puppet fighter references both Corrin and Mecha-Fiora being female swordfighters depicted wearing metallic armor. | ||
*The | *The Shulk minion fighter references Shulk being Fiora's childhood friend, with the minion fighter's white costume is based on Mecha-Fiora's color scheme. | ||
*The stage and music references the Mecha-Fiora boss battle on Prison Island, the fortress-like area where Mecha-Fiora is first encountered. | |||
*The stage | *The Riki Assist Trophy enemy appears in this spirit battle, referencing the three-person teams in the ''Xenoblade Chronicles'' series. | ||
*The Riki Assist Trophy enemy | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Neutral type | *This spirit's Neutral type reference how Mecha-Fiora is initially Shulk's childhood friend and ally until she was killed and transformed into Mecha-Fiora and became Shulk's enemy. | ||
|- | |- | ||
|954 | |954 | ||
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|{{SSBUMusicLink|Xenoblade Chronicles|Time to Fight! - Xenoblade Chronicles}} | |{{SSBUMusicLink|Xenoblade Chronicles|Time to Fight! - Xenoblade Chronicles}} | ||
| | | | ||
*The | *The Ryu puppet fighter represents Reyn, one of Shulk's childhood friends who is depicted as muscular. | ||
*The | *The stage and music represent Reyn's appearance in ''Xenoblade Chronicles''. | ||
*The | *The puppet fighter starts off with a Beam Sword, referencing Reyn wielding gunlances as his main weapon of choice. | ||
*The | *The Health Recovery rule and the battle conditions references Reyn's fighting style as the party's "tank" character who uses the arts, Last Stand, which recovers his HP when incapacitated, and Mad Taunt, which attracts enemy attention away from weaker party members. | ||
|- | |- | ||
|955 | |955 | ||
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|•The enemy's shooting items have increased power<br>•The enemy starts the battle with a Ray Gun | |•The enemy's shooting items have increased power<br>•The enemy starts the battle with a Ray Gun | ||
|{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}} | |{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}} | ||
| | | | ||
*The | *The Zero Suit Samus puppet fighter references both Zero Suit Samus and Sharla sharing a similar pattern design on their outfits. | ||
*The stage and music | *The stage and music represents Sharla's appearance in ''Xenoblade Chronicles''. | ||
* | *The puppet fighter starts off with a Ray Gun, referencing Sharla wielding ether rifles as her main weapon of choice. | ||
|- | |- | ||
|956 | |956 | ||
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|•Defeat the main fighter to win<br>•The enemy will suddenly have a Final Smash<br>•The enemy's melee weapons have increased power | |•Defeat the main fighter to win<br>•The enemy will suddenly have a Final Smash<br>•The enemy's melee weapons have increased power | ||
|{{SSBUMusicLink|Xenoblade Chronicles|You Will Know Our Names}} | |{{SSBUMusicLink|Xenoblade Chronicles|You Will Know Our Names}} | ||
| | | | ||
*The Mii Swordfighter's costume represents Dunban, | *The Mii Swordfighter puppet fighter's costume represents Dunban, Shulk's mentor and a member of his party. | ||
*The | *The Shulk minion fighter references Shulk being Dunban's student, with the minion fighter's white costume being based on Mecha-Fiora, the half-Mechon form of Fiora, Dunban's younger sister. | ||
*The stage and music represent Dunban's appearance in ''Xenoblade Chronicles''. | |||
*The stage | *This spirit's Sword Attack ↑ ability and the third battle condition references Dunban being able to deal large amounts of physical damage through his swordfighting style. | ||
*The Sudden Final Smash rule reference how Dunban is a part of Shulk's Final Smash, [[Chain Attack]]. | |||
*This spirit's | |||
|- | |- | ||
|957 | |957 | ||
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|•The floor is poisonous<br>•The enemy's magic attacks have increased power | |•The floor is poisonous<br>•The enemy's magic attacks have increased power | ||
|{{SSBUMusicLink|Xenoblade Chronicles|Time to Fight! - Xenoblade Chronicles}} | |{{SSBUMusicLink|Xenoblade Chronicles|Time to Fight! - Xenoblade Chronicles}} | ||
| | | | ||
*The | *The Palutena puppet fighter references both Palutena and Melia bearing similarities, including robes, staffs, and the ability to cast magic attacks. | ||
*The | *The Shulk minion fighter references Melia being a member of Shulk's party, with the puppet fighter's lavender costume being based off of Melia's color scheme. | ||
*The stage and music represent Melia's appearance in ''Xenoblade Chronicles''. | |||
*The stage | *This spirit's Magic Attack ↑ ability, the Poison Floor hazard, and the second battle condition reference Melia's specialty in ether attacks, specifically elementals, one of which applies a long-lasting and very damaging poison effect. | ||
* | |||
|- | |- | ||
|958 | |958 | ||
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|{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}} | |{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}} | ||
| | | | ||
* | *Riki appears as the Assist Trophy enemy. | ||
*The | *The Roy puppet fighter references both Roy and Riki having a round-shaped body with Roy's sunglasses resembling Riki's eyes. | ||
*The | *The Shulk puppet fighter references Riki being a member of Shulk's party, with the minion fighter's yellow costume being based on Riki's color scheme. | ||
*The stage | *The stage and music represent Riki's appearance in ''Xenoblade Chronicles''. | ||
*The Flowery | *The Earthquake and Flowery rules, and the first battle condition reference Riki's arts in ''Xenoblade Chronicles'', each respectively referencing Roly Poly, Bitey Bitey, and Happy Happy. | ||
|- | |- | ||
|959 | |959 | ||
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|•The enemy is giant when the enemy's at high damage<br>•The enemy will occasionally turn metal when the enemy's at high damage<br>•[[Stamina battle]] | |•The enemy is giant when the enemy's at high damage<br>•The enemy will occasionally turn metal when the enemy's at high damage<br>•[[Stamina battle]] | ||
|{{SSBUMusicLink|Xenoblade Chronicles|You Will Know Our Names}} | |{{SSBUMusicLink|Xenoblade Chronicles|You Will Know Our Names}} | ||
|'''Spirit Battle | |'''Spirit Battle trivia:''' | ||
*The | *The Wolf puppet fighter represents Mumkhar, a black-clad antagonist of ''Xenoblade Chronicles'' who, like Wolf, wields a pair of claws as his main weapon of choice. | ||
*The stage and music | *The stage and music represents Mumkhar's appearance in ''Xenoblade Chronicles''. The stage also references his Mechon form and this spirit's enhanced form, Metal Face appearing as a boss in this stage's regular form. | ||
*This spirit's Attack type, the Metal Shift and Giant rules, and the battle conditions reference how Mumkhar is eventually transformed into his Faced Mechon form, Metal Face. | |||
* | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, | *In World of Light, Mumkhar's spirit is located on Dharkon's side in the Final Battle map while Giga Mac is featured across him on Galeem's side, referencing both characters being gauntlet-based fighters (claws, in Mumkhar's case) that underwent great transformations, though Mumkhar uses his transformation for terror. | ||
|- | |- | ||
|961 | |961 | ||
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|{{SSBUMusicLink|Xenoblade Chronicles|Xenoblade Chronicles Medley}} | |{{SSBUMusicLink|Xenoblade Chronicles|Xenoblade Chronicles Medley}} | ||
| | | | ||
*The | *The Bayonetta puppet fighter references both Bayonetta and Elma wielding dual guns as ranged weapons. | ||
*The stage | *The stage references to the Primordia region, where Elma is introduced at the beginning of ''Xenoblade Chronicles X''. | ||
* | *This spirit's Attack type and the puppet fighter starting off with a Killing Edge references Elma using Dual Swords as melee weapons. | ||
*The Temporary Invincibility rule references Ghost Factory, one of Elma's signature arts. In ''Xenoblade Chronicles X'', it allows the user to avoid a fixed number of hits from enemies. | |||
*The | |||
|- | |- | ||
|962 | |962 | ||
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|•Defeat the main fighter to win<br>•The enemy starts the battle with a [[Drill]] | |•Defeat the main fighter to win<br>•The enemy starts the battle with a [[Drill]] | ||
|{{SSBUMusicLink|Xenoblade Chronicles|Xenoblade Chronicles Medley}} | |{{SSBUMusicLink|Xenoblade Chronicles|Xenoblade Chronicles Medley}} | ||
| | | | ||
*The | *The Daisy puppet fighter references both Daisy and Lin having eccentric personalities. | ||
*The | *The Mega Man and R.O.B. minion fighters reference Lin being a Skell engineer, often working with machines. | ||
*The stage | *The stage references the Hangar in New Los Angeles where Lin lived in ''Xenoblade Chronicles X''. The Metal Gears that appear in the background are mechs, much like Skells. | ||
* | *The puppet fighter starts off with a Drill, referencing Lin attacking with Shields, being a Shield Tropper. | ||
|- | |- | ||
|963 | |963 | ||
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|{{SSBUMusicLink|Xenoblade Chronicles|Xenoblade Chronicles Medley}} | |{{SSBUMusicLink|Xenoblade Chronicles|Xenoblade Chronicles Medley}} | ||
| | | | ||
*The | *The Snake puppet fighter references both Snake and Lao working for military organizations in their respective game series. | ||
*The stage | *The stage references the Noctilum region, a jungle-like area where Lao is introduced in ''Xenoblade Chronicles X''. | ||
* | *The puppet fighter starts off with a Staff, referencing Lao wielding the Sniper Rifle as ranged weapons. | ||
|- | |- | ||
|964 | |964 | ||
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|•Hostile assist trophies will appear | |•Hostile assist trophies will appear | ||
|{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}} | |{{SSBUMusicLink|Xenoblade Chronicles|Gaur Plain}} | ||
| | | | ||
*The green | *The Jigglypuff puppet fighter references both the puppet fighter, its green nightcap, and Tatsu sharing similarities, including being round, balloon-like characters with blue, round eyeglasses who wears a green-colored pointed hood. The number of puppet fighter likely references Tatsu's siblings. | ||
*The stage | *The stage references the Primordia region where Tatsu is introduced in ''Xenoblade Chronicles X''. | ||
*The Riki Assist Trophy enemy references Tatsu | *The Riki Assist Trophy enemy references both Riki and Tatsu being members of the Nopon species. | ||
|- | |- | ||
|rowspan="2"|966 | |rowspan="2"|966 | ||
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|•The floor is lava<br>•[[Stamina battle]]<br>•The enemy starts the battle with a [[Fire Bar]] | |•The floor is lava<br>•[[Stamina battle]]<br>•The enemy starts the battle with a [[Fire Bar]] | ||
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}} | |{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}} | ||
|rowspan="2"| | |rowspan="2"| | ||
*The | *The Shulk puppet fighter's references both Shulk and Rex being the main protagonists of each ''Xenoblade Chronicles'' games. The puppet fighter also references both Rex and Shulk meeting briefly in a ''Xenoblade Chronicles 2'' DLC cutscene. | ||
*The stage, without DLC, references Fonsett Island, a jungle-like area where Rex was raised in ''Xenoblade Chronicles 2''. The stage, without DLC, takes place on a jungle, referencing the Lost Woods in the Sacred Land map where Rex's spirit is located in World of Light. | |||
*The stage, without DLC, | *The music represents Rex's appearance in ''Xenoblade Chronicles 2''. | ||
*The puppet fighter starts off with a Fire Bar, referencing Pyra, a Fire Blade who also serves as Rex's main Blade (represented by the Lucina minion fighter). The Lava Floor hazard, without DLC, references Pyra's ability to engulf the battlefield in flames. | |||
*The | |||
* | |||
|- | |- | ||
|style="background-color:#EEE;"|[[Cloud Sea of Alrest]] ([[Ω form]])<ref group="SB" name="DLC"/> | |style="background-color:#EEE;"|[[Cloud Sea of Alrest]] ([[Ω form]])<ref group="SB" name="DLC"/> | ||
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|•The floor is lava<br>•The enemy's melee weapons have increased power<br>•The enemy starts the battle with a Fire Bar | |•The floor is lava<br>•The enemy's melee weapons have increased power<br>•The enemy starts the battle with a Fire Bar | ||
|{{SSBUMusicLink|Xenoblade Chronicles|Still, Move Forward!}} | |{{SSBUMusicLink|Xenoblade Chronicles|Still, Move Forward!}} | ||
|'''Spirit Battle | |'''Spirit Battle trivia:''' | ||
*The | *The Lucina puppet fighter represents Pyra, a Special Blade who wields a bladed weapon. | ||
*The | *The stage references the Ancient Ship where Pyra is found in ''Xenoblade Chronicles 2''. | ||
*The | *The music represents Pyra's appearance in ''Xenoblade Chronicles 2''. | ||
* | *This spirit battle is similar to the battle with Rex, which re-uses the same minion fighter, rules, and battle conditions, referencing Pyra being Rex's main Blade and a Fire Blade with the ability to engulf the battlefield in flames. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type and Assist Killer ability | *This spirit's Support type, Attack battle type, and Assist Killer ability references Pyra's role in ''Xenoblade Chronicles 2'' to aid Rex in battle, where her fighting style relies on power. | ||
*This spirit is | *This spirit is purchasable at Anna's Emporium, a shop that sells spirits related to equipment, referencing Pyra endowing Rex with her sword to Rex. | ||
|- | |- | ||
|968 | |968 | ||
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|•{{SSBU|Corrin}} {{Head|Corrin|g=SSBU|s=20px|cl=Female}}<br>•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Blue}} | |•{{SSBU|Corrin}} {{Head|Corrin|g=SSBU|s=20px|cl=Female}}<br>•{{SSBU|Shulk}} {{Head|Shulk|g=SSBU|s=20px|cl=Blue}} | ||
|{{SpiritType|Shield}} | |{{SpiritType|Shield}} | ||
| | |13500 | ||
|[[Gaur Plain]] ([[Battlefield form]]) | |[[Gaur Plain]] ([[Battlefield form]]) | ||
|N/A | |N/A | ||
|•The enemy will charge up a powerful Final Smash<br>•The enemy starts the battle with an enhanced [[Beam Sword]] | |•The enemy will charge up a powerful Final Smash<br>•The enemy starts the battle with an enhanced [[Beam Sword]] | ||
|{{SSBUMusicLink|Xenoblade Chronicles|Still, Move Forward!}} | |{{SSBUMusicLink|Xenoblade Chronicles|Still, Move Forward!}} | ||
|'''Spirit Battle | |'''Spirit Battle trivia:''' | ||
*The | *The Corrin puppet fighter references both Corrin and Mythra being female swordfighters with a similar white color scheme and long, flowing hair. | ||
* | *Similar with the battle with Pyra, the Shulk minion fighter references Rex being Mythra's Driver. | ||
*The | *The music represents Mythra's appearance in ''Xenoblade Chronicles 2''. | ||
* | *This spirit's Critical Hit ↑ ↑ ability, the first battle condition, and the puppet fighter starting off with an enhanced Beam Sword references Mythra being a powerful Aegis and a Light Blade. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type | *This spirit's Support type references Mythra's role in ''Xenoblade Chronicles 2'' to aid Rex in battle. | ||
*In World of Light, | *In World of Light, Mythra's spirit is located on Galeem's side on The Final Battle map while Fierce Deity Link is featured across from him on Dharkon's side, referencing their ability to wield their giant swords with powers polar opposite from each other, which, in Mythra's case, is light. | ||
|- | |- | ||
|rowspan="2"|969 | |rowspan="2"|969 | ||
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|rowspan="2"|•[[Stamina battle]]<br>•The enemy heals over time | |rowspan="2"|•[[Stamina battle]]<br>•The enemy heals over time | ||
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}} | |{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}} | ||
|rowspan="2"|'''Spirit Battle trivia:''' | |rowspan="2"|''''Spirit Battle trivia:''' | ||
*The Mii Brawler's costume represents Nia, a cat-eared Gormotti | *The Mii Brawler puppet fighter's costume represents Nia, a cat-eared Gormotti in ''Xenoblade Chronicles 2''. | ||
*The white Incineroar minion represents Dromarch, | *The white Incineroar minion fighter represents Dromarch, Nia's main Blade who takes the form of a giant white tiger. | ||
*The stage | *The stage and music, with DLC, references the Gormott Province, Nia's home province in ''Xenoblade Chronicles 2''. | ||
*The | *The Autoheal battle condition references Dromarch's role as a healer Blade. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Water Attack ↑ ability references Nia's water element | *This spirit's Water Attack ↑ ability references Nia's water element. | ||
|- | |- | ||
|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Gormott}}<ref group="SB" name="DLC"/> | |style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Gormott}}<ref group="SB" name="DLC"/> | ||
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|rowspan="2"|•[[Stamina battle]]<br>•The enemy's shield has extra durability | |rowspan="2"|•[[Stamina battle]]<br>•The enemy's shield has extra durability | ||
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}} | |{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}} | ||
|rowspan="2"| | |rowspan="2"| | ||
*Jigglypuff | *The Glasses Jigglypuff puppet fighter represents Tora, a balloon-like Nopon who is often seen wearing goggles. | ||
*The | *The Daisy minion fighter represents Poppi α, Tora's artificial main Blade who, like Daisy, is named after a white-colored flower. | ||
*The stage | *The stage references the Gormott Province, Tora's home province in ''Xenoblade Chronicles 2''. | ||
*The music | *The music when DLC is downloaded references on how Tiger! Tiger! was made by Tora's grandfather. | ||
*The second battle condition references Poppi α's default role as a tank Blade, as well as her Blade Skills that increase block rate and the art Rigid Shield which increases block rate to 100%. | |||
*The second battle condition references Poppi α's default role as a tank Blade, and | |||
|- | |- | ||
|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Tiger! Tiger!}}<ref group="SB" name="DLC"/> | |style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Tiger! Tiger!}}<ref group="SB" name="DLC"/> | ||
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|971 | |971 | ||
|{{SpiritTableName|Poppi α|size=64|iw=xenoserieswiki}} | |{{SpiritTableName|Poppi α|size=64|iw=xenoserieswiki}} | ||
|•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=Black}}<br>•{{SSBU|Daisy}} {{Head|Daisy|g=SSBU|s=20px|cl=Blue}}<br>•{{SSBU|Mii Gunner}} {{Head|Mii Gunner|g=SSBU|s=20px}} (Moveset [[Laser Blaze|2]][[Flame Pillar|1]][[Cannon Jump Kick|2]][[Absorbing Vortex|3]] | |•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=Black}}<br>•{{SSBU|Daisy}} {{Head|Daisy|g=SSBU|s=20px|cl=Blue}}<br>•{{SSBU|Mii Gunner}} {{Head|Mii Gunner|g=SSBU|s=20px}} (Moveset: [[Laser Blaze|2]][[Flame Pillar|1]][[Cannon Jump Kick|2]][[Absorbing Vortex|3]]) | ||
|{{SpiritType|Shield}} | |{{SpiritType|Shield}} | ||
| | |3800 | ||
|[[Midgar]] (hazards off) | |[[Midgar]] (hazards off) | ||
|•Assist Trophy Enemies ([[Jeff]]) | |•Assist Trophy Enemies ([[Jeff]]) | ||
|•Hostile assist trophies will appear after a little while<br>•Reinforcements will appear after an enemy is KO'd<br>•The enemy starts the battle with a [[Beam Sword]] | |•Hostile assist trophies will appear after a little while<br>•Reinforcements will appear after an enemy is KO'd<br>•The enemy starts the battle with a [[Beam Sword]] | ||
|{{SSBUMusicLink|Xenoblade Chronicles|Still, Move Forward!}} | |{{SSBUMusicLink|Xenoblade Chronicles|Still, Move Forward!}} | ||
|'''Spirit Battle | |'''Spirit Battle trivia:''' | ||
*The | *The puppet fighters represent Poppi α and her alternate modes, Poppi QT (represented by Daisy), and Poppi QTπ (represented by Zero Suit Samus). | ||
**The Mii Gunner puppet fighter's costumes represents Poppi α, with Dixie Kong's Hat referencing Poppi α's beret, and the Chibi-Robo Outfit referencing Poppi α being a robotic Blade. The puppet fighter starts off with a [[Drill (item)|Drill]], referencing Poppi α's weapon, the Drill Shield. | |||
**The Daisy puppet fighter starting off with a [[Rocket Belt]] and the Jeff Assist Trophy enemy references Poppi QT's ability to fly with her jet engines, and fire missiles using the Mech Arms. | |||
*The | **The Zero Suit Samus puppet fighter starting off with a Beam Sword references Poppi QTπ's weapon, the Variable Saber. | ||
*The stage references the Land of Morytha, a ruined city with a dull green lighting in ''Xenoblade Chronicles 2''. | |||
*The Daisy | |||
*The Zero Suit Samus starting off with a Beam Sword references Poppi QTπ's | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references Poppi α | *This spirit's Support type and obtainability through summoning references how Poppi α was built by her creator, Tora, to aid him in battle. | ||
*This spirit's Shooting Attack ↑ ability references Poppi α and her other modes' abilities to use shooting attacks in battle. | |||
*This spirit's Shooting Attack ↑ ability references | *This spirit is purchasable at Sheldon's place, a shop that sells spirits related to weapons, referencing Poppi α's ability to use weapons in battles. | ||
*This spirit is | |||
|- | |- | ||
|rowspan="2"|972 | |rowspan="2"|972 | ||
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|rowspan="2"|•Defeat the main fighter to win<br>•The floor is lava | |rowspan="2"|•Defeat the main fighter to win<br>•The floor is lava | ||
|{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}} | |{{SSBUMusicLink|Xenoblade Chronicles|Battle!! - Xenoblade Chronicles 2}} | ||
|rowspan="2"| | |rowspan="2"| | ||
*The navy Lucina | *The Lucina puppet fighter's navy costume features Lucina's hair turning black, representing Mòrag, a young woman often seen with a navy-colored military uniform and black hair. | ||
*The | *The Palutena minion fighter represents Brighid, Mòrag's main Blade who, like Palutena, is dressed in elegant robes. | ||
*The stage | *The stage references the Gormott Province where Mòrag is first encountered. | ||
*This spirit's Attack type, Fire Attack ↑ ability and the Lava Floor hazard references Brighid being a Fire Blade with the ability to engulf the battlefield in flames. | |||
*This spirit's Attack type | |||
|- | |- | ||
|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Mor Ardain - Roaming the Wastes -}}<ref group="SB" name="DLC"/> | |style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Mor Ardain - Roaming the Wastes -}}<ref group="SB" name="DLC"/> | ||
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|{{SSBUMusicLink|Xenoblade Chronicles|Those Who Stand Against Our Path - Xenoblade Chronicles 2}} | |{{SSBUMusicLink|Xenoblade Chronicles|Those Who Stand Against Our Path - Xenoblade Chronicles 2}} | ||
|rowspan="2"| | |rowspan="2"| | ||
*The Advent | *The Cloud puppet fighter references Cloud's Advent Children costume bearing resemblance with Zeke's outfit. | ||
*The | *The Bayonetta minion fighter represents Pandoria, Zeke's main Blade who, like Bayonetta, wears glasses, is dressed in skimpy clothing, and has a cheeky personality. | ||
*The stage | *The stage references the Ysheva Harbor where Zeke is last battled in ''Xenoblade Chronicles 2'' before joining the party. | ||
*The | *The Electric Floor hazard references Pandoria being an Electric Blade with the ability to shock an entire group. | ||
* | *The Sudden Final Smash rule applies to the Cloud puppet fighter, referencing the Sonic Thunderslash, the move Zeke uses in the cinematic before the battle at Ysheva Harbor. | ||
|- | |- | ||
|style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Bringer of Chaos! Ultimate}}<ref group="SB" name="DLC"/> | |style="background-color:#EEE;"|{{SSBUMusicLink|Xenoblade Chronicles|Bringer of Chaos! Ultimate}}<ref group="SB" name="DLC"/> | ||
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|{{SSBUMusicLink|Xenoblade Chronicles|Battle!!/Torna}} | |{{SSBUMusicLink|Xenoblade Chronicles|Battle!!/Torna}} | ||
| | | | ||
*The | *The Lucina puppet fighter references both Lucina and Lora being armored female swordsmen in their respective game appearances. | ||
*The minion fighters references Jin and Haze, Lora's Blades in ''Torna ~ The Golden Country'', with the Cloud minion fighter representing Jin, and the Zelda minion fighter representing Haze. | |||
*The stage likely references the Lasaria Region, a forest-like setting and first visited area in ''Torna ~ The Golden Country''. | |||
*The stage | *The music references Lora's appearance in ''Torna ~ The Golden Country''. | ||
*The | *The Zelda minion fighter's frequent use of [[Farore's Wind]] references Haze using the wind element. | ||
*The Zelda minion's frequent [[Farore's Wind]] references Haze | |||
|- | |- | ||
|1,462 | |1,462 | ||
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|•The enemy has super armor but moves slower<br>•[[Stamina battle]]<br>•Reinforcements will appear after an enemy is KO'd | |•The enemy has super armor but moves slower<br>•[[Stamina battle]]<br>•Reinforcements will appear after an enemy is KO'd | ||
|{{SSBUMusicLink|Xenoblade Chronicles|Praetor Amalthus - The Acting God -}} | |{{SSBUMusicLink|Xenoblade Chronicles|Praetor Amalthus - The Acting God -}} | ||
| | | | ||
*The | *The Dark Samus puppet fighter references both Dark Samus and Amalthus being antagonists who have absorbed their victims in their respective game appearances. The puppet fighter's giant size references Amalthus's monstrous transformation resembling a giant Dark Samus. | ||
*The | *The five Robin minion fighters represent the Indoline loyalists who serve under Amalthus. | ||
*The stage and music | *The stage and music references Amalthus's boss battle in ''Xenoblade Chronicles 2'', with the stage resembling the World Tree's Upper Level where Amalthus is fought. | ||
*The battle conditions references Amalthus's boss battle, where Amalthus has high HP and can withstand most attacks while standing in one spot. | |||
*The | *The puppet fighter's Health Recovery ability only occurs when its HP gets low, referencing Amalthus' art "Reincarnation", which he uses in his boss fight to regain his HP if it gets to low. | ||
*The | |||
|- | |- | ||
|1,463 | |1,463 | ||
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|•The floor is frozen<br>•[[Stamina battle]]<br>•The enemy has increased move speed | |•The floor is frozen<br>•[[Stamina battle]]<br>•The enemy has increased move speed | ||
|{{SSBUMusicLink|Xenoblade Chronicles|Crossing Swords}} | |{{SSBUMusicLink|Xenoblade Chronicles|Crossing Swords}} | ||
| | | | ||
* | *Similar to the spirit battle with Lora, the Cloud puppet fighter represents Jin, a sword-wielding character. The puppet fighter also references both Cloud and Jin being designed by the same character designer, Tetsuya Nomura, and sharing the same Japanese voice actor, Takahiro Sakurai. | ||
*The | *The puppet fighter starting with the [[Freezie]], the stage and the Ice Floor hazard represents Jin's ability to use ice attacks in his boss fights in ''Xenoblade Chronicles 2'', as well as in ''Torna ~ The Golden Country''. | ||
*The music references the cutscene after the second boss fight with Jin in Chapter 7 in ''Xenoblade Chronicles 2''. | |||
*The Move Speed ↑ rule references Jin's ability to move at the speed of light. | |||
*The | |||
* | |||
|- | |- | ||
|1,464 | |1,464 | ||
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|•Defeat the main fighter to win<br>•Reinforcements will appear after an enemy is KO'd | |•Defeat the main fighter to win<br>•Reinforcements will appear after an enemy is KO'd | ||
|{{SSBUMusicLink|Xenoblade Chronicles|Incoming!}} | |{{SSBUMusicLink|Xenoblade Chronicles|Incoming!}} | ||
| | | | ||
*The | *The Richter puppet fighter starting with a Beam Sword represents Malos wielding his Monado. | ||
*The three Giant Meta Ridley | *The three Giant Meta Ridley puppet fighters as well as Metal Face represents the Artifice Gargoyles, giant mechanical automatons that Malos summons in Chapter 10 of ''Xenoblade Chronicles 2'' and throughout ''Torna ~ The Golden Country''. | ||
*The music references the boss battles with Malos in Chapters 1 and 3, as well as the first encounter against him in Chapter 7 in ''Xenoblade Chronicles 2''. | |||
*The music | |||
|- | |- | ||
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|•The enemy will suddenly have a Final Smash after a little while<br>•The enemy will occasionally turn metal when the enemy's at high damage<br>•[[Stamina battle]] | |•The enemy will suddenly have a Final Smash after a little while<br>•The enemy will occasionally turn metal when the enemy's at high damage<br>•[[Stamina battle]] | ||
|{{SSBUMusicLink|Xenoblade Chronicles|Counterattack}} | |{{SSBUMusicLink|Xenoblade Chronicles|Counterattack}} | ||
|'''Spirit Battle | |'''Spirit Battle trivia:''' | ||
*The | *The Pyra/Mythra puppet fighter references Pneuma being the combined forms of both Pyra and Mythra, with the puppet fighter's costume being based on Pneuma's color scheme. | ||
* | *Similar with the battles with Pyra and Mythra, the Shulk minion fighter references Rex being Pneuma's Driver. | ||
*The | *The Metal Shift rule, and the second battle condition reference Pneuma's high defenses, having the highest defense stat in the entirety of ''Xenoblade Chronicles 2''. | ||
*The Sudden Final Smash rule references how activating Pneuma will automatically give the player a high- | *The Move Speed ↑ rule references Pneuma's ability to move at light speed. | ||
*The Sudden Final Smash rule references how activating Pneuma in ''Xenoblade Chronicles 2'' will automatically give the player a high-Leveled Blade Special, similar to Pyra's Burning Sword or Mythra's Sacred Arrow. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
* | *Similar to the battles with Pyra and Mythra, this spirit's Support type references how Pneuma aids Rex in battle in ''Xenoblade Chronicles 2''. | ||
*This spirit's Critical Healing & Metal ability references Pneuma's | *This spirit's Critical Healing & Metal ability, references Pneuma's high defenses, having the highest defense stat in the entirety of ''Xenoblade Chronicles 2''. | ||
|} | |} | ||
<references group="SB"> | <references group="SB"> | ||
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|- | |- | ||
| 1,465 || Pneuma | | 1,465 || Pneuma | ||
|} | |} | ||
==Trivia== | ==Trivia== | ||
*Not counting some temporary team members (Dickson and Alvis for ''Xenoblade Chronicles'', and Vandham for ''Xenoblade Chronicles 2''), ''Xenoblade Chronicles X'' is the only one of the three not to feature all party members as spirits. | |||
[[File:MM Mythra.jpg|thumb|250px|Mythra's spirit costume as shown in ''Xenoblade Chronicles 2'']] | [[File:MM Mythra.jpg|thumb|250px|Mythra's spirit costume as shown in ''Xenoblade Chronicles 2'']] | ||
*The artworks for both of Mythra's spirits are slightly altered from their original appearances, adding clothing to cover up her cleavage and legs; this was likely done to avoid raising the game's age rating, as ''Xenoblade Chronicles 2'' has a higher age rating than ''Ultimate'' in most regions. Prior to ''Ultimate''{{'}}s release, this edited design was added into ''Xenoblade Chronicles 2'' as an optional costume for Mythra, and was later used as the basis for her model as a fighter. | *The artworks for both of Mythra's spirits are slightly altered from their original appearances, adding clothing to cover up her cleavage and legs; this was likely done to avoid raising the game's age rating, as ''Xenoblade Chronicles 2'' has a higher age rating than ''Ultimate'' in most regions. Prior to ''Ultimate''{{'}}s release, this edited design was added into ''Xenoblade Chronicles 2'' as an optional costume for Mythra, and was later used as the basis for her model as a fighter. | ||
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*Prior to the addition of the {{uvm3|River City}} spirits, Riki did not contain the series title in his name. He was updated to be differentiated from the character of the same name from the ''River City'' series. | *Prior to the addition of the {{uvm3|River City}} spirits, Riki did not contain the series title in his name. He was updated to be differentiated from the character of the same name from the ''River City'' series. | ||
*Rex is the first spirit to: | *Rex is the first spirit to: | ||
** | **gain the ability to be enhanced through an update. | ||
***Due to this, the Rex (Master Driver) spirit is the only enhanced spirit that is not listed directly after its regular form (though prior to the [[List of updates (SSBU)#1.1.0|1.1.0 update]], King Boo was listed between Poltergust 5000 and Polterpup rather than being listed directly right after Boo). | ***Due to this, the Rex (Master Driver) spirit is the only enhanced spirit that is not listed directly after its regular form (though prior to the [[List of updates (SSBU)#1.1.0|1.1.0 update]], King Boo was listed between Poltergust 5000 and Polterpup rather than being listed directly right after Boo). | ||
*** | ***Furthurmore, the Rex spirit loses level if at Level 99 prior to the update. | ||
** | **change the stage the spirit battle takes place on if DLC is purchased. | ||
** | **change its battle condition if DLC is purchased - in this case, the lava floor has been removed. | ||
*During Sakurai's presentation on Pyra and Mythra, the spirits of Pneuma and Rex (Master Driver) were pixelated out to avoid spoiling the end of ''Xenoblade Chronicles 2''. | *During Sakurai's presentation on Pyra and Mythra, the spirits of Pneuma and Rex (Master Driver) were pixelated out to avoid spoiling the end of ''Xenoblade Chronicles 2''. | ||
*Pneuma's spirit artwork, like several prior spirits, is original to ''Ultimate'' because she did not have official artwork for ''Xenoblade Chronicles 2''; however, because she lacks an ''Ultimate'' model like similar spirits, Pneuma's artwork is instead an original illustration by Masatsugu Saito, the lead designer for ''Xenoblade Chronicles 2''. | *Pneuma's spirit artwork, like several prior spirits, is original to ''Ultimate'' because she did not have official artwork for ''Xenoblade Chronicles 2''; however, because she lacks an ''Ultimate'' model like similar spirits, Pneuma's artwork is instead an original illustration by Masatsugu Saito, the lead designer for ''Xenoblade Chronicles 2''. | ||
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*Pyra and Mythra's support spirits are the only ''Xenoblade Chronicles 2'' spirits that do not appear on the ''Xenoblade Chronicles 2'' DLC Spirit Board. This is likely due to {{SSBU|Pyra}} and {{SSBU|Mythra}} themselves being playable characters, similar to {{SSBU|Min Min}}'s primary spirit being absent from the ''ARMS'' DLC Spirit Board for the same reason. | *Pyra and Mythra's support spirits are the only ''Xenoblade Chronicles 2'' spirits that do not appear on the ''Xenoblade Chronicles 2'' DLC Spirit Board. This is likely due to {{SSBU|Pyra}} and {{SSBU|Mythra}} themselves being playable characters, similar to {{SSBU|Min Min}}'s primary spirit being absent from the ''ARMS'' DLC Spirit Board for the same reason. | ||
*Tatsu is the only spirit originating from ''Xenoblade Chronicles X'' that has a Spirit Battle (thus excluding Formula, who lacks one) that doesn't use ''Xenoblade Chronicles Medley'' for its music, instead using ''Gaur Plain''. | *Tatsu is the only spirit originating from ''Xenoblade Chronicles X'' that has a Spirit Battle (thus excluding Formula, who lacks one) that doesn't use ''Xenoblade Chronicles Medley'' for its music, instead using ''Gaur Plain''. | ||
*''Xenoblade Chronicles X'' is the only ''Xenoblade'' game not to have a Legend class spirit. | |||
*Rex, Tora, and Mòrag are the only spirits in World of Light to be affected by DLC. | *Rex, Tora, and Mòrag are the only spirits in World of Light to be affected by DLC. | ||
{{Spirit list}} | {{Spirit list}} | ||
{{Xenoblade Chronicles universe}} | {{Xenoblade Chronicles universe}} | ||
[[Category:Spirits (Xenoblade Chronicles universe)]] | [[Category:Spirits (Xenoblade Chronicles universe)]] |