Editing List of spirits (Street Fighter series)

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{{Title|List of spirits (''Street Fighter'' series)}}
{{DISPLAYTITLE:List of spirits (''Street Fighter'' series)}}
{{ArticleIcons|ultimate=y}}
{{ArticleIcons|ultimate=y}}
The following is the list of the [[spirit]]s from the {{uv|Street Fighter}} series in ''[[Super Smash Bros. Ultimate]]''.
The following is the list of the [[spirit]]s from the {{uv|Street Fighter}} series in ''[[Super Smash Bros. Ultimate]]''.
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|Fist Attack ↑
|Fist Attack ↑
|''Street Fighter Alpha 2''<br>(Artwork: ''Ultra Street Fighter II: The Final Challengers'')
|''Street Fighter Alpha 2''<br>(Artwork: ''Ultra Street Fighter II: The Final Challengers'')
|•Battle via Spirit Board (during the event "[[Street Fighter 35th Anniversary]]"; available normally once obtained or since April 5, 2022)<br>•Purchase from the Vault Shop for 1000G (since April 5, 2022)
|•Battle via Spirit Board (during the event "[[Street Fighter 35th Anniversary]]")
|}
|}


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==Spirit Battles==
==Spirit Battles==
*''All Spirit Battles from this series feature stamina battles, referencing the main gameplay of the ''Street Fighter'' series where the objective is to deplete the opponent's health bar.''
*''All Spirit Battles from this series feature stamina battles, referencing the main gameplay of the Street Fighter series where the objective is to deplete the opponent's health bar.''
*''Many Spirit Battles from this series feature stages in their Ω form, which references the flat appearance of stages from the ''Street Fighter'' series.''
*''Many Spirit Battles from this series feature stages in their Ω form, which mimics the flat appearance of stages from the Street Fighter series.''
*''Many Spirit Battles from this series have a Reduced Jump Power battle condition, which causes characters' jump heights to better resemble the jump heights of the ''Street Fighter'' series.''
*''Many Spirit Battles from this series have a Reduced Jump Power battle condition, which causes characters' jump heights to better resemble the jump heights of the Street Fighter series.''
{{SpiritBattleHeader|inspiration=y|s=y|hideseries=y}}
{{SpiritBattleHeader|inspiration=y|s=y|hideseries=y}}
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|{{SSBUMusicLink|Street Fighter|Chun-Li Stage Type B}}
|{{SSBUMusicLink|Street Fighter|Chun-Li Stage Type B}}
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*The blue Zero Suit Samus represents Chun-Li, a nimble Chinese female fighter who wears a blue outfit, specifically a skintight one in the ''Alpha'' series much like Samus' own suit.
*The blue Zero Suit Samus represents Chun-Li, a nimble Chinese female fighter who wears a blue outfit.
*The stage and music track represents the Shopping District on Taiping Road, a shopping district stage in China which serves as Chun-Li's stage in ''Street Fighter II''.
*The stage and music track represents the Shopping District on Taiping Road, a shopping district stage in China which serves as Chun-Li's stage in ''Street Fighter II'',.
*Zero Suit Samus' frequent leg-based attacks and first battle condition reference Chun-Li's Chinese martial arts style, where she uses quick and powerful kicking attacks in her moveset, in particular her famous Spinning Bird Kick and Hyakuretsukyaku special moves.
*Zero Suit Samus' frequent leg-based attacks and first battle condition reference Chun-Li's Chinese martial arts style, where she uses quick and powerful kicking attacks in her moveset.
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|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The green Donkey Kong represents Blanka, a large, green, muscular fighter with a beastly nature.
*The green Donkey Kong represents Blanka, a large, green, muscular fighter with a beastly nature.
*The stage and music track represent the Amazon River Basin, a jungle river stage in Brazil which serves as Blanka's stage in ''Street Fighter II''.
*The stage and music track represent the Amazon River Basin, a jungle river stage which serves as Blanka's stage in ''Street Fighter II'', the Amazon River Basin.
*Donkey Kong starting off with a Screw Attack references Blanka's feral and electrical fighting style, where he uses rolling attacks and electric-based attacks in his moveset.
*Donkey Kong starting off with a Screw Attack references Blanka's feral and electrical fighting style, where he uses rolling attacks and electric-based attacks in his moveset.
----'''Other trivia:'''
----'''Other trivia:'''
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*The larger-than-normal white Incineroar represents Zangief, a large, muscular Russian wrestler who wears red briefs.
*The larger-than-normal white Incineroar represents Zangief, a large, muscular Russian wrestler who wears red briefs.
*The stage and music track represent the Big Factory, a Russian factory designed similarly to a boxing ring, which serves as Zangief's stage in ''Street Fighter II''.
*The stage and music track represent the Big Factory, a Russian factory serving as Zangief's stage in ''Street Fighter II'', which is designed similarly to a boxing ring.
*The battle conditions reference Zangief's Russian pro wrestling moveset, where he uses powerful grappling and throw attacks in his moveset.
*The first battle condition references Zangief's Russian pro wrestling moveset, where he uses powerful grappling and throw attacks in his moveset.
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|{{SSBUMusicLink|Street Fighter|Guile Stage Type A}}
|{{SSBUMusicLink|Street Fighter|Guile Stage Type A}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The green Captain Falcon represents Guile, a muscular aerial pilot who wears a green top and specializes in close quarters combat, who appears as the Assist Trophy enemy.
*The green Captain Falcon represents Guile, a muscular aerial pilot wearing a green tank top specializing in close quarters combat, who appears as the Assist Trophy enemy.
*The stage and music track represents the Air Force Base, a base in the United States Air Force featuring aerial vehicles in the background, which serves as Guile's stage in ''Street Fighter II'', which features.
*The stage and music track represents the Air Force Base, a base in the United States Air Force serving as Guile's stage in ''Street Fighter II'', which features aerial vehicles in the background.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type references Guile's high defense stats in the ''Street Fighter'' series.
*This spirit's Shield type references Guile's high defense stats in the ''Street Fighter'' series.
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|{{SSBUMusicLink|Street Fighter|Balrog Stage Type A}}
|{{SSBUMusicLink|Street Fighter|Balrog Stage Type A}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The larger-than-normal blue Little Mac represents Balrog, a large boxer who wears blue briefs and specializes in powerful punching attacks.
*The larger-than-normal blue Little Mac represents Balrog, a large boxer wearing blue briefs who uses powerful punches in combat.
*The stage and music track represents Las Vegas, a city in Nevada, USA featurong a nighttime city background, which serves as Balrog's stage in ''Street Fighter II''.
*The stage and music track represents Las Vegas, a city in Nevada, USA serving as Balrog's stage in ''Street Fighter II'', which features a nighttime city background.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Balrog's role in the ''Street Fighter'' series as one of M. Bison's henchmen.
*This spirit's Support type references Balrog's role in the ''Street Fighter'' series as one of M. Bison's henchmen.
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|{{SSBUMusicLink|Street Fighter|Vega Stage Type A}}
|{{SSBUMusicLink|Street Fighter|Vega Stage Type A}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The navy Meta Knight represents Vega, a Spanish masked fighter who uses a hand-mounted claw in battle.  
*The navy Meta Knight represents Vega, a Spanish masked fighter who uses bladed weapons in combat.  
*The stage and music track represent the Fighting Barroom, a Spanish cantina featuring a fighting ring and crowds of cheering fans, which serves as Vega's stage in ''Street Fighter II''.
*The stage and music track represents the Fighting Barroom, a Spanish cantina serving as Vega's stage in ''Street Fighter II'', which features a fighting ring and crowds of cheering fans.
*Meta Knight's frequent aerial attacks and third battle condition reference Vega's Spanish ninjitsu fighting style, where he uses jumping and aerial attacks in his moveset to stay out of his enemy's reach.
*Meta Knight's frequent aerial attacks and third battle condition reference Vega's Spanish ninjitsu fighting style, where he uses jumping and aerial attacks in his moveset.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Weight ↓ ability references how Vega is a nimble fighter, which allows him to use aerial attacks.
*This spirit's Weight ↓ ability references how Vega is a nimble fighter, which allows him to use aerial attacks.
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*The larger-than-normal blue Ryu represents, Sagat, a large Thailand-born fighter wearing blue shorts who shares a similar moveset with his longtime rival, Ryu.
*The larger-than-normal blue Ryu represents, Sagat, a large Thailand-born fighter wearing blue shorts who shares a similar moveset with his longtime rival, Ryu.
*The stage and music track represents the Ayutthaya Ruins, an ancient structure in Thailand similar to the Colosseum in Rome, which serves as Sagat's stage in ''Street Fighter II''.
*The stage and music track represents the Ayutthaya Ruins, an ancient structure in Thailand similar to the Colosseum in Rome, which serves as Sagat's stage in ''Street Fighter II''.
*The first battle condition references Sagat's strength and offensive power in the ''Street Fighter'' series as well as his original role as the first ''Street Fighter'' game's final boss.
*The Super Armor battle condition references Sagat's strength and offensive power, while the second battle condition references how Sagat's Muay Thai fighting style features a similar but more powerful moveset than Ryu and Ken's movesets.
*The second battle condition references Sagat's Muay Thai fighting style, which features a similar but more powerful moveset than Ryu and Ken's movesets.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Fist Attack ↑ ability references Sagat's Muay Thai fighting style, which allows him to use powerful punching attacks in his moveset.
*This spirit's Fist Attack ↑ ability references Sagat's Muay Thai fighting style, which allows him to use powerful punching attacks in his moveset.
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|{{SSBUMusicLink|Street Fighter|M. Bison Stage Type A}}
|{{SSBUMusicLink|Street Fighter|M. Bison Stage Type A}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The violet Ganondorf represents M. Bison, a muscular antagonist who wears a violet cape and uses the evil-fuelled Psycho Power in combat, similar to Ganondorf's darkness-based powers.  
*The violet Ganondorf represents M. Bison, a muscular antagonist wearing a violet cape who uses darkness-based powers in combat.  
*The stage and music track represent the Temple Hideout, a temple stage in Thailand which serves as M. Bison's hideout and stage in ''Street Fighter II''.
*The stage and music track represent the Temple Hideout, a temple stage in Thailand which serves as M. Bison's hideout and stage in ''Street Fighter II''.
*The Attack Power rules reference how M. Bison serves as the regular final boss in ''Street Fighter II'', who uses powerful physical attacks empowered by his Psycho Power.
*The Attack Power rules applies to the player, while the Attack Power ↑ rule applies to Ganondorf, referencing how M. Bison is the most powerful fighter in ''Street Fighter II'', who uses powerful physical attacks empowered by his Psycho Power.
*Ganondorf starting off with a Franklin Badge references M. Bison's V-Skill, Psycho Reflect, which absorbs projectile attacks and then releases them back at the opponent.
*Ganondorf starting off with a Franklin Badge references M. Bison's V-Skill, Psycho Reflect, which absorbs projectile attacks and then releases them back at the opponent.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Grab type and PSI Attack ↑ ability reference M. Bison's Psycho Power, which allows him to control his victim's minds.
*This spirit's Grab type and PSI Attack ↑ ability reference M. Bison's Psycho Power, which allows him to control his victim's minds.
*In World of Light, the M. Bison spirit must be defeated in order to access the Ryu fighter, referencing M. Bison's role as the final opponent in the ''Street Fighter'' games. Also, the Balrog, Vega, and Sagat spirits must be defeated in order to access M. Bison's spirit battle, referencing ''Street Fighter II'''s Arcade Mode where the aforementioned spirits are fought in that order and served as Bison's henchman (until Sagat defected).
*In World of Light, the M. Bison spirit must be defeated in order to access the Ryu fighter, referencing M. Bison's role as the final opponent in the ''Street Fighter'' games. Also, the Balrog, Vega, and Sagat spirits must be defeated in order to access M. Bison' spirit battle, referencing ''Street Fighter II'''s Arcade Mode where the aforementioned spirits are fought in that order.
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|{{SSBUMusicLink|Street Fighter|Cammy Stage Type B}}
|{{SSBUMusicLink|Street Fighter|Cammy Stage Type B}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The green Sheik represents Cammy White, a British female fighter who features blonde braided hair and wears a green outfit.
*The green Sheik represents Cammy White, a British female fighter with blonde braided hair who wears a green outfit.
*The stage and music track represents Fraserburgh Castle, a stone bridge stage featuring an old castle in Northumberland, England, which serves as Cammy's stage in ''Super Street Fighter II: The New Challengers''.
*The stage and music track represents Fraserburgh Castle, a stone bridge stage in Northumberland, England serving as Cammy's stage in ''Super Street Fighter II: The New Challengers'', which features an old castle.
*Sheik's frequent leg-based attacks and the first battle condition references Cammy's fighting style, which allows her to use close-range swift kicking attacks in her moveset.
*Sheik's frequent leg-based attacks and the first battle condition references Cammy's fighting style, which allows her to use close-range swift kicking attacks in her moveset.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Neutral type references Cammy's status as a brainwashed agent of the antagonistic Shadaloo organization until she broke free, joined MI6 and later became an ally.
*This spirit's Neutral type references Cammy's status as a brainwashed agent of the antagonistic Shadaloo organization until she broke free and later became an ally.
*This spirit's Foot Attack ↑ ability further references Cammy's close-range kicking fighting style.
*This spirit's Foot Attack ↑ ability further references Cammy's close-range kicking fighting style.
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|{{SSBUMusicLink|Street Fighter|Fei Long Stage Type B}}
|{{SSBUMusicLink|Street Fighter|Fei Long Stage Type B}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The grey Lucario represents Fei Long, a Hong Kongese martial artist wearing dark grey pants whose moves are backed by pyrokinetic abilities similar to Lucario's aura.
*The grey Lucario represents Fei Long, a Chinese martial artist wearing dark grey pants whose moves are backed by pyrokinetic abilities, which is represented by Lucario's aura.
*The stage and music track represents Tiger Balm Garden, a stage in Hong Kong, China featuring a similar polygonal arena, which serves as Fei Long's stage in ''Super Street Fighter II: The New Challengers''.
*The stage and music track represents Tiger Balm Garden, a stage in Hong Kong, China serving as Lei Fong's stage in ''Super Street Fighter II: The New Challengers'' which features a similar polygonal arena.
*The battle conditions reference Fei Long's kung fu fighting style, where he uses multiple attacks featuring the use of punches and kicks to attack.
*The battle conditions reference Fei Long's kung fu fighting style, where he uses multiple attacks featuring the use of punches and kicks to attack.
----'''Other trivia:'''
----'''Other trivia:'''
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*The white Diddy Kong represents Dee Jay, a Jamacian fighter who wears yellow-and-white pants.
*The white Diddy Kong represents Dee Jay, a Jamacian fighter who wears yellow-and-white pants.
*The stage and music track represent the Lemony, a beachside establishment in Kingston, Jamaica which serves as Dee Jay's stage in ''Super Street Fighter II: The New Challengers''.
*The stage's layout and music track represent the Lemony, a beachside establishment in Kingston, Jamaica which serves as Dee Jay's stage in ''Super Street Fighter II: The New Challengers''.
*Diddy Kong's favored [[Monkey Flip]] references Dee Jay's similar special move, the Double Rolling Sobat.
*Diddy Kong's favored [[Monkey Flip]] references Dee Jay's similar special move, the Double Rolling Sobat.
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*The blue Incineroar represents T. Hawk, a muscular fighter wearing a blue outfit who uses grapple-based moves in combat.
*The blue Incineroar represents T. Hawk, a muscular fighter wearing a blue outfit who uses grapple-based moves in combat.
*The stage and music track represents Hospicio Cabañas, a hospital in Guadalajara, Mexico which serves as T. Hawk's stage in ''Super Street Fighter II: The New Challengers''.
*The stage and music track represents Hospicio Cabañas, a Spanish hospital in Guadalajara, Mexico, which serves as T. Hawk's stage in''Super Street Fighter II: The New Challengers'',.
*Incineroar's frequent [[Cross Chop]] and first battle condition reference T. Hawk's special move, Condor Dive, where he leaps into the air and dives diagonally in an angle.
*The first battle condition references T. Hawk's special move, Condor Dive, which is similar to Incineroar's [[Cross Chop]].
*The second battle condition references T. Hawk's special move, Mexican Typhoon, where he grabs the opponent's head and throws them into the ground.
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|{{SSBUMusicLink|Street Fighter|M. Bison Stage Type B}}
|{{SSBUMusicLink|Street Fighter|M. Bison Stage Type B}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The black Ryu represents Akuma, a muscular fighter wearing a black fighting uniform who shares a similar if more lethal moveset with his rival, Ryu.
*The black Ryu represents Akuma, a muscular fighter wearing a black fighting uniform who shares a similar moveset with his rival, Ryu.
*The stage represents Suzaku Castle, a training dojo run by Akuma's older brother, Gouken, who becomes Ryu and Ken's teacher and mentor.
*The stage represents Suzaku Castle, a training dojo run by Akuma's older brother, Gouken, who becomes Ryu and Ken's teacher and mentor.
*The music track represents the musical theme of M. Bison's stage, referencing how Akuma appears as a hidden boss in ''Super Street Fighter II Turbo'', where he ambushes M. Bison and fights the player in his stead.
*The music track represents the musical theme of M. Bison's stage, referencing how Akuma appears as a hidden boss in ''Super Street Fighter II Turbo'', where he ambushes M. Bison and fights the player in his stead.
*The Defense ↓ rule and the first battle condition references how Akuma is one of the most powerful fighters in the ''Street Fighter'' series, who uses more powerful versions of the Ansatsuken fighting style empowered by the Satsui no Hado. The lower defense rule also reflects how Akuma typically has lower health values to offset his great strength.
*The Defense ↓ rule applying to the player and the first battle condition references how Akuma is one of the most powerful fighters in the ''Street Fighter'' series, who uses more powerful versions of the Ansatsuken fighting style empowered by the Satui no Hado.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type references Akuma's extremely raw strength incorporated into his Satsui no Hado fighting style.
*This spirit's Attack type references Akuma's extremely raw strength incorporated into his Satsui no Hado fighting style.
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|{{SSBUMusicLink|Street Fighter|Guile Stage}}
|{{SSBUMusicLink|Street Fighter|Guile Stage}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The yellow Captain Falcon represents Charlie Nash, a muscular aerial pilot who wears a yellow jacket and specializes in close quarters combat.
*The yellow Captain Falcon represents Charlie Nash, a muscular aerial pilot wearing a yellow jacket who specializes in close quarters combat.
*The stage and music track represents the Air Force Base, which serves as Guile's stage in the ''Street Fighter'' series, referencing how Nash served in the U.S. Air Force alongside Guile.
*The stage and music track represents the Air Force Base, which serves as Guile's stage in the ''Street Fighter'' series, referencing how Nash served in the U.S. Air Force alongside Guile.
*The Metal Shift rule references how Nash was killed by M. Bison in ''Street Fighter Alpha'' and ''Alpha 2'', but was later brought back to life by Gill's Secret Society and was given cybernetic enhancements.
*The Metal Shift rule references how Nash was killed by M. Bison in ''Street Fighter Alpha'' and ''Alpha 2'', but was later brought back to life and was given cybernetic enhancements.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Death's Scythe Equipped ability further references how Nash was killed by M. Bison, but was later brought back to life.
*This spirit's Death's Scythe Equipped ability further references how Nash was killed by M. Bison, but was later brought back to life.
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|{{SSBUMusicLink|Street Fighter|E. Honda Stage Type A}}
|{{SSBUMusicLink|Street Fighter|E. Honda Stage Type A}}
| '''Spirit Battle inspiration:'''
| '''Spirit Battle inspiration:'''
*The blue Ken represents Dan Hikibi, a Hong Kongese martial artist of Japanese descent who trained alongside Ryu and Ken and wears a similar outfit.
*The blue Ken represents Dan Hikibi, a Hong Kongese martial artist of Japanese descent who trained alongside Ken at Suzaku Castle.
*The stage represents Suzaku Castle where Dan trained alongside Ryu and Ken before his expulsion by his master Gouken.
*The second battle condition references Dan's tendency to taunt his opponents during combat.
*The second battle condition references Dan's tendency to taunt his opponents during combat.
----'''Other trivia:'''
----'''Other trivia:'''
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|{{SSBUMusicLink|Street Fighter|Ryu Stage}}
|{{SSBUMusicLink|Street Fighter|Ryu Stage}}
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*The cyan Ryu represents Sakura Kasugano, a schoolgirl who wears a blue school sailor uniform.
*The cyan Ryu represents his disciple, Sakura Kasugano, a schoolgirl who wears a blue school sailor uniform.
*The stage and music track references Sakura's Japanese heritage, as well as her eagerness and desire to serve as Ryu's disciple.
*Ryu's favored [[Hadoken]], the stage, and the music track references Sakura's fixation on Ryu, copying and studying his techniques, including his signature Hadoken move.
*Ryu's favored [[Hadoken]] references how Sakura studies and copies Ryu's techniques, including his signature Hadoken move.
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|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The pink Lucario represents Gen, a Chinese martial artist who wears a light purple fighter uniform.
*The pink Lucario represents Gen, a Chinese martial artist who wears a light purple fighter uniform.
*The stage and music track represents China, the country featuring Gen's stages in the ''Street Fighter'' series, which typically take place in Chinese urban areas such as alleys or ports.
*The stage and music track represents China, the country featuring Gen's stages in the ''Street Fighter'' series, which features a Chinese architectural arch in the background.
*The first battle condition references how Gen's kung fu moves are strengthened from years of experience, which is represented by Lucario's aura.
*The first battle condition references how Gen's kung fu moves are strengthened from years of experience, which is represented by Lucario's aura.
----'''Other trivia:'''
----'''Other trivia:'''
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|{{SSBUMusicLink|Street Fighter|Zangief Stage Type B}}
|{{SSBUMusicLink|Street Fighter|Zangief Stage Type B}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The blue Richter represents Cody Travers, an American fighter who usually wears outfits with blue colourings.
*The blue Richter represents Cody, an American fighter wearing a blue uniform who is seen cuffed together in chains, similar to the chain flail of Richter's Vampire Killer whip.
*The stage represents Skyscraper Under Construction, a skyscraper stage in the fictional Metro City which serves as Cody's stage in ''Super Street Fighter IV'' as well as the setting of Cody's home series, ''Final Fight''.
*The stage represents Skyscraper Under Construction, a skyscraper stage in the fictional Metro City which serves as Cody's stage in ''Super Street Fighter IV''.
*Richter's frequent [[Axe]] and second battle condition reference Cody's usage of projectiles in his moveset, which includes stones and knives.
*Richter's frequent [[Axe]] and second battle condition reference Cody's usage of projectiles in his moveset, which includes stones and knives.
----'''Other trivia:'''
----'''Other trivia:'''
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|{{SSBUMusicLink|Street Fighter|M. Bison Stage Type B}}
|{{SSBUMusicLink|Street Fighter|M. Bison Stage Type B}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The black Ryu represents Evil Ryu, the darker form of Ryu overcome by the Satsui no Hadou who wears a black outfit.
*The black Ryu represents Evil Ryu, the darker form assumed by Ryu if he succumbs to the power of the Satsui no Hado.
*The stage represents Suzaku Castle, a stage in the ''Street Fighter II'' series where Evil Ryu's debut game, ''Street Fighter Alpha 2'' serves as its prequel.
*The stage and music track references Evil Ryu's debut as a villainous playable character in ''Street Fighter Alpha 2''.
*The music track represents the musical theme of M. Bison's boss battle, referencing Evil Ryu's role as a villainous character who uses darkness-based powers in combat.
*The Sudden Final Smash and Attack Power ↑ rules reference how Evil Ryu uses more a powerful version of the Ansatsuken fighting style than Ryu, empowered by the Satui no Hado.
*The Sudden Final Smash and Attack Power ↑ rules reference how Evil Ryu uses more a powerful version of the Ansatsuken fighting style than Ryu, empowered by the Satui no Hado.
----'''Other trivia:'''
----'''Other trivia:'''
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*All ''Street Fighter'' spirit battles are Stamina Battles, with all but one of them also having reduced jump power. This is a reference to ''Street Fighter'' having only stamina battles as well as being more ground based in nature.
*All ''Street Fighter'' spirit battles are Stamina Battles, with all but one of them also having reduced jump power. This is a reference to ''Street Fighter'' having only stamina battles as well as being more ground based in nature.
*As with the main series ''Street Fighter'' titles, the names for Balrog, Vega, and M. Bison have switched around for Western releases. In Japan, Balrog is known as Mike Bison, Vega is known as Balrog, and M. Bison is known as Vega. Within the fighting game community, the three are known colloquially as "Boxer", "Claw", and "Dictator" respectively.
*As with the main series ''Street Fighter'' titles, the names for Balrog, Vega, and M. Bison have switched around for Western releases. In Japan, Balrog is known as Mike Bison, Vega is known as Balrog, and M. Bison is known as Vega. Within the fighting game community, the three are known colloquially as "Boxer", "Claw", and "Dictator" respectively.
**Akuma also shares this distinction, being known as Gouki in the Japanese release.
**Nash also used to be an example, as it was the name used for him in Japan and he was called "Charlie" in Western releases, until Capcom unified both names as of ''Street Fighter V'', making his full name Charlie Nash.
*Dee Jay's spirit battle is the only ''Street Fighter'' spirit battle to have more than one opponent.
*Dee Jay's spirit battle is the only ''Street Fighter'' spirit battle to have more than one opponent.
*Juri is the only ''Street Fighter'' spirit who originated from a 3D ''Street Fighter'' game, that game being ''Street Fighter IV''.
*Juri is the only ''Street Fighter'' spirit who originated from a 3D ''Street Fighter'' game, that game being ''Street Fighter IV''.
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*E. Honda and Dhalsim are the only two World Warriors to not have spirit battles.
*E. Honda and Dhalsim are the only two World Warriors to not have spirit battles.
*''Street Fighter'' is currently the only major third-party universe in the base game to get additional spirits through a spirit event.
*''Street Fighter'' is currently the only major third-party universe in the base game to get additional spirits through a spirit event.
**It is also the second major third-party universe in the base game to get additional spirits post-launch, the first being {{uv|Final Fantasy}}.
**It is also the second major third-party universe in the base game to get additional spirits post-launch, the first being ''[[Final Fantasy]]''.
*Although few characters have full names (Ken, Cody (whose last name is Travers (given in non-canonical continuity ''Final Fight Streetwise'' and officially confirmed in ''Street Fighter V'')), Cammy, Nash, Dan, Sakura, and Karin), they are only referred to by one name on most games' in-game menus like ''Street Fighter'' itself and ''Smash'' series, except in certain cutscenes and character biographies.




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