Editing List of spirits (Pac-Man series)

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{{Title|List of spirits (''Pac-Man'' series)}}
{{DISPLAYTITLE:List of spirits (''Pac-Man'' series)}}
{{ArticleIcons|ultimate=y}}
{{ArticleIcons|ultimate=y}}
The following is the list of the [[spirit]]s from the {{uv|Pac-Man}} series in ''[[Super Smash Bros. Ultimate]]''.
The following is the list of the [[spirit]]s from the {{uv|Pac-Man}} series in ''[[Super Smash Bros. Ultimate]]''.
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|[[File:Pac-Man SSBU.png|center|108x108px]]
|[[File:Pac-Man SSBU.png|center|108x108px]]
|[[PAC-MAN]]
|[[PAC-MAN]]
|''Pac-Man''<br>(Artwork: Bandai Namco 2010s Promotional Artwork)
|''Pac-Man''<br>(Artwork: ''Sonic Dash'')
|•Complete Classic Mode with {{SSBU|Pac-Man}}<br>•Purchase from the Vault Shop for 300G (after unlocking Pac-Man)
|•Complete Classic Mode with {{SSBU|Pac-Man}}<br>•Purchase from the Vault Shop for 300G (after unlocking Pac-Man)
|}
|}
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==Spirit Battles==
==Spirit Battles==
{{SpiritBattleHeader|inspiration=y|s=y|hideseries=y}}
{{SpiritBattleHeader|inspiration=y|s=y|hideseries=y}}
|-
{{SpiritBattleRow|num=948|name=Ghosts|link=y
|948
|enemy=*{{SpiritBattleHead|Kirby|col1=Red}}
|{{SpiritTableName|Ghosts|link=y|size=64}}
*{{SpiritBattleHead|Jigglypuff|col1=Blue}}
|•{{SSBU|Kirby}} {{Head|Kirby|g=SSBU|s=20px|cl=Red}}<br>•{{SSBU|Jigglypuff}} {{Head|Jigglypuff|g=SSBU|s=20px|cl=Blue}}<br>•{{SSBU|Squirtle}} {{Head|Squirtle|g=SSBU|s=20px|cl=White}}<br>•{{SSBU|Pac-Man}} {{Head|Pac-Man|g=SSBU|s=20px|cl=Yellow}}
*{{SpiritBattleHead|Squirtle|col1=White}}
|{{SpiritType|Shield}}
*{{SpiritBattleHead|Pac-Man|col1=Yellow}}
|3,500
|type=Shield
|[[Pac-Land]] ([[Battlefield form]])
|power=3,500
|•Assist Trophy Enemies (Ghosts)
|stage=[[Pac-Land]] ([[Battlefield form]])
|•Hostile assist trophies will appear
|rules=
|{{SSBUMusicLink|Pac-Man|PAC-MAN}}
*Assist Trophy Enemies (Ghosts)
|'''Spirit Battle inspiration:'''
|conditions=
*The red Kirby, blue Jigglypuff, white Squirtle, and yellow Pac-Man each represent Blinky, Pinky, Inky, and Clyde, who appear as the Ghosts Assist Trophy enemy.
*Hostile assist trophies will appear
*The stage is based on the main setting of ''Pac-Land'', which features the Ghosts as enemies.
|music={{SSBUMusicLink|Pac-Man|PAC-MAN}}
*The music track is based on the theme songs from ''PAC-MAN'', which first features the Ghosts as enemies.
|insp=
----'''Other trivia:'''
*The puppet fighters represents the four Ghosts: Blinky, Pinky, Inky, and Clyde represented by Kirby, Jigglypuff, Squirtle, and Pac-Man respectively.
*This spirit's Shield type references how the Ghosts are mostly indestructible enemies.
*The stage represents the Ghosts' appearance in ''Pac-Land''.
|-
*The music represents the Ghosts' debut in ''PAC-MAN''.
|949
*The Shield type references how the Ghosts are mostly indestructible.
|{{SpiritTableName|TURN-TO-BLUE|link=y|size=64}}
}}
|•{{SSBU|Mr. Game & Watch}} Team {{Head|Mr. Game & Watch|g=SSBU|s=20px|cl=Blue}}×4
{{SpiritBattleRow|num=949|name=TURN-TO-BLUE|link=y
|{{SpiritType|Shield}}
|enemy=*{{SpiritBattleHead|Mr. Game & Watch|t=Team|col1=Blue|num1=4}}
|2,600
|type=Shield
|[[Wrecking Crew]]
|power=2,600
|N/A
|stage=[[Wrecking Crew]]
|•Timed battle (1:30)<br>•The enemy tends to avoid conflict
|rules=N/A
|{{SSBUMusicLink|Pac-Man|PAC-MAN}}
|conditions=
|'''Spirit Battle inspiration:'''
*Timed battle (1:30)
*The blue Mr. Game & Watch Team's four fighters represent the four Ghosts who turn blue after Pac-Man eats the [[Power Pellet]].
*The enemy tends to avoid conflict
*The stage references the maze-like structures of the [[Pac-Maze]], the main setting of ''PAC-MAN'', which features the Ghosts as enemies.
|music={{SSBUMusicLink|Pac-Man|PAC-MAN}}
*The battle conditions reference how the Ghosts, after turning blue, will run away from Pac-Man for a short time before reverting back to their original state.
|insp=
----'''Other trivia:'''
*The games Mr. Game & Watch and TURN-TO-BLUE both belong to released in 1980, with the number of fighters and their blue coloration referencing the Ghosts appearing in ''PAC-MAN''.
*This spirit's Support type references how eating the blue Ghosts will allow Pac-Man to collect Pellets and earn extra points.
*The stage references the maze-like structure of the stages in ''PAC-MAN''.
*This spirit's Trade-Off Speed ↑ ability references how the blue Ghosts are vulnerable when Pac-Man eats a Power Pellet, but becomes notably faster.
*The battle conditions references how the Ghosts run away from Pac-Man after he eats a Power Pellet.
|-
}}
|950
{{SpiritBattleRow|num=950|name=Bonus Fruit|link=y
|{{SpiritTableName|Bonus Fruit|link=y|size=64}}
|enemy=*{{SpiritBattleHead|Pac-Man|col1=Yellow|num1=2}}
|•{{SSBU|Pac-Man}} {{Head|Pac-Man|g=SSBU|s=20px|cl=Yellow}}×2
|type=Grab
|{{SpiritType|Grab}}
|power=2,100
|2,100
|stage=[[Pac-Land]] ([[Ω form]])
|[[Pac-Land]] ([[Ω form]])
|rules=N/A
|N/A
|conditions=
|•Timed battle (0:20)<br>•The enemy favors neutral specials
*Timed battle (0:20)
|{{SSBUMusicLink|Pac-Man|PAC-MAN}}
*The enemy favors neutral specials
|'''Spirit Battle inspiration:'''
|music={{SSBUMusicLink|Pac-Man|PAC-MAN}}
*The yellow Pac-Man is based on his appearance in the titular game, who collects the [[Bonus Fruit]], which serve as his neutral special.
|insp=
*The stage is based on the main setting of ''Pac-Land'', which features the Bonus Fruit as a collectible item.
*The [[Bonus Fruit]] serves as the basis of Pac-Man's eponymous neutral special.
*The music track is based on the theme songs from ''PAC-MAN'', which first features the Bonus Fruit as a collectible item.
*The stage represents the Bonus Fruit's appearance in ''Pac-Land''.
*The timed battle condition references how the Bonus Fruit will stay on-screen for a short amount of time before disappearing.
*The music represents the Bonus Fruit's debut in ''PAC-MAN''.
*The time battle condition references the Bonus Fruit appearing for only a short time in ''PAC-MAN''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support and Grab types reference how collecting the Bonus Fruit will earn the player bonus points in the ''Pac-Man'' series.
*This spirit's Stamina ↑ ability references how fruit in video games is associated with increasing a player's health and stamina.
*This spirit's Stamina ↑ ability references how fruit is often associated with increasing a player's health and stamina in video games.
}}
|}
|}


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==Trivia==
==Trivia==
*''Pac-Man'', {{uv|Super Mario}}, {{uv|The Legend of Zelda}}, {{uv|EarthBound}} and {{uv|Ice Climber}} are the only series represented by a fighter to use in-game sprite art for their spirits.
*''Pac-Man'', {{uv|Super Mario}}, {{uv|The Legend of Zelda}}, {{uv|Earthbound}} and {{uv|Ice Climber}} are the only series represented by a fighter to use in-game sprite art for their spirits.
*PAC-MAN and {{h2|List of spirits (Bayonetta series)|Bayonetta (Bayonetta)}} are the only spirits to use artwork that is neither from their own series nor from the ''Super Smash Bros.'' series.
*With {{uv|Final Fantasy}} gaining new spirits in the version 10.0.0 update with {{SSBU|Sephiroth}}, ''Pac-Man'' and {{uv|Fatal Fury}} have the fewest spirits out of all of the major third-party franchises.
*With {{uv|Final Fantasy}} gaining new spirits in the version 10.0.0 update with {{SSBU|Sephiroth}}, ''Pac-Man'' and {{uv|Fatal Fury}} have the fewest spirits out of all of the major third-party franchises.


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