Editing List of spirits (Metroid series)

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{{Title|List of spirits (''Metroid'' series)}}
{{DISPLAYTITLE:List of spirits (''Metroid'' series)}}
{{ArticleIcons|ultimate=y}}
The following is the list of the [[Spirit]]s from the {{uv|Metroid}} series in ''[[Super Smash Bros. Ultimate]]''.
The following is the list of the [[spirit]]s from the {{uv|Metroid}} series in ''[[Super Smash Bros. Ultimate]]''.


==Primary Spirits==
==Primary Spirits==
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|-
|-
|270
|270
|{{SpiritTableName|Fusion Suit|iw=metroidwiki}}
|{{anchor|Fusion Suit}}[[File:SSBU Spirits Fusion Suit.png|center|108x108px]]
|{{SpiritType|Neutral}}
|{{iw|metroidwiki|Fusion Suit}}
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|★★★
|★★★
|⬡⬡⬡
|⬡⬡⬡
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|Shooting Items Power ↑
|Shooting Items Power ↑
|''Metroid Fusion''
|''Metroid Fusion''
|•Summon with cores from {{h2||Metroid}} and {{h2||Chozo Statue}}
|•Summon with cores from [[#Metroid|Metroid]] and [[#Chozo Statue|Chozo Statue]]
|-
|-
|272
|272
|{{SpiritTableName|Dark Suit|iw=metroidwiki}}
|{{anchor|Dark Suit}}[[File:SSBU Spirits Dark Suit.png|center|108x108px]]
|{{SpiritType|Shield}}
|{{iw|metroidwiki|Dark Suit}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|★★
|★★
|⬡⬡
|⬡⬡
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|-
|-
|273
|273
|{{SpiritTableName|Light Suit|iw=metroidwiki}}
|{{anchor|Light Suit}}[[File:SSBU Spirits Light Suit.png|center|108x108px]]
|{{SpiritType|Shield}}
|{{iw|metroidwiki|Light Suit}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|★★★★
|★★★★
|⬡⬡
|⬡⬡
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|-
|-
|274
|274
|{{SpiritTableName|Young Samus|customname=Young [[Samus]]}}
|{{anchor|Young Samus}}[[File:Samus Aran (Military Dress).png|center|108x108px]]
|{{SpiritType|Neutral}}
|Young [[Samus]]
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|★★
|★★
|⬡⬡
|⬡⬡
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|-
|-
|275
|275
|{{SpiritTableName|Geemer|link=y}}
|{{anchor|Geemer}}[[File:Zoomer.png|center|108x108px]]
|{{SpiritType|Shield}}
|[[Geemer]]
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|★
|★
|⬡
|⬡
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|-
|-
|278
|278
|{{SpiritTableName|Mother Brain|link=y}}
|{{anchor|Mother Brain}}[[File:SSBU Spirits Mother Brain.png|center|108x108px]]
|{{SpiritType|Shield}}
|[[Mother Brain]]
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|★★★
|★★★
|⬡
|⬡
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|-
|-
|279
|279
|{{SpiritTableName|Mother Brain (2nd Form)}}
|{{anchor|Mother Brain (2nd Form)}}[[File:SSBU Spirits Mother Brain 2nd Form.png|center|108x108px]]
|{{SpiritType|Shield}}
|Mother Brain (2nd Form)
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|★★★★
|★★★★
|⬡
|⬡
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|-
|-
|281
|281
|{{SpiritTableName|Queen Metroid|iw=metroidwiki}}
|{{anchor|Queen Metroid}}[[File:SSBU Spirits Queen Metroid.png|center|108x108px]]
|{{SpiritType|Grab}}
|{{iw|metroidwiki|Queen Metroid}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|★★★★
|★★★★
|⬡⬡⬡
|⬡⬡⬡
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|-
|-
|282
|282
|{{SpiritTableName|Zebesian|iw=metroidwiki}}
|{{anchor|Zebesian}}[[File:Zebastianspacepirate.png|center|108x108px]]
|{{SpiritType|Neutral}}
|{{iw|metroidwiki|Zebesian}}
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|★★
|★★
|⬡⬡
|⬡⬡
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|-
|-
|285
|285
|{{SpiritTableName|X Parasite|iw=metroidwiki}}
|{{anchor|X Parasite}}[[File:XParasiteSpirit.png|center|108x108px]]
|{{SpiritType|Attack}}
|{{iw|metroidwiki|X Parasite}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|★
|★
|⬡⬡
|⬡⬡
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|-
|-
|286
|286
|{{SpiritTableName|Nightmare|iw=metroidwiki}}
|{{anchor|Nightmare}}[[File:SSBU Spirits Nightmare.png|center|108x108px]]
|{{SpiritType|Attack}}
|{{iw|metroidwiki|Nightmare}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|★★★
|★★★
|⬡⬡
|⬡⬡
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|-
|-
|287
|287
|{{SpiritTableName|Mecha Ridley|iw=metroidwiki}}
|{{anchor|Mecha Ridley}}[[File:Mecha Ridley.png|center|108x108px]]
|{{SpiritType|Shield}}
|{{iw|metroidwiki|Mecha Ridley}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|★★
|★★
|⬡⬡⬡
|⬡⬡⬡
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|-
|-
|288
|288
|{{SpiritTableName|Adam Malkovich|iw=metroidwiki}}
|{{anchor|Adam Malkovich}}[[File:Adam malkovich.png|center|108x108px]]
|{{SpiritType|Shield}}
|{{iw|metroidwiki|Adam Malkovich}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|★
|★
|⬡⬡
|⬡⬡
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|-
|-
|291
|291
|{{SpiritTableName|Omega Ridley|iw=metroidwiki}}
|{{anchor|Omega Ridley}}[[File:Omega Ridley Spirit.png|center|108x108px]]
|{{SpiritType|Attack}}
|{{iw|metroidwiki|Omega Ridley}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|★★★★
|★★★★
|⬡⬡
|⬡⬡
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|-
|-
|294
|294
|{{SpiritTableName|Trace|iw=metroidwiki}}
|{{anchor|Trace}}[[File:SSBU Spirits Trace.png|center|108x108px]]
|{{SpiritType|Attack}}
|{{iw|metroidwiki|Trace}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|★
|★
|⬡
|⬡
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|-
|-
|296
|296
|{{SpiritTableName|Mech|customname=[[metroidwiki:Galactic Federation Marine|Mech]]}}
|{{anchor|Mech}}[[File:Federation trooper.png|center|108x108px]]
|{{SpiritType|Neutral}}
|[[metroidwiki:Galactic Federation Marine|Mech]]
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|★
|★
|⬡⬡
|⬡⬡
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|''Metroid Prime: Federation Force''
|''Metroid Prime: Federation Force''
|•Purchase at Sheldon's Place for 500SP
|•Purchase at Sheldon's Place for 500SP
|-
|1,497
|{{SpiritTableName|Samus (Metroid Dread)}}
|{{SpiritType|Shield}}
|★★★
|⬡⬡⬡
|3,087
|9,265
|1,673
|5,019
|1,186
|3,560
|Shooting Items Power ↑
|''Metroid Dread''
|•Battle via Spirit Board (during the event "[[Spirits of Dread]]"; available normally once obtained or since v13.0.1)<br>•Purchase from the Vault Shop for 6000G<br>•Scan the Samus (Metroid Dread) amiibo figure from the ''Metroid'' series (since Version 13.0.1)
|-
|1,498
|{{SpiritTableName|E.M.M.I.}}
|{{SpiritType|Attack}}
|★★★
|⬡⬡
|3,011
|9,059
|1,984
|5,967
|912
|2,744
|Speed ↑
|''Metroid Dread''
|•Battle via Spirit Board (during the event "Spirits of Dread"; available normally once obtained or since v13.0.1)<br>•Purchase from the Vault Shop for 6000G<br>•Scan the E.M.M.I. amiibo figure from the ''Metroid'' series (since Version 13.0.1)
|}
|}


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|-
|-
|269
|269
|{{SpiritTableName|Gravity Suit|iw=metroidwiki}}
|{{anchor|Gravity Suit}}[[File:Samusgravity.png|center|108x108px]]
|{{iw|metroidwiki|Gravity Suit}}
|★★
|★★
|⬢
|⬢
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|-
|-
|271
|271
|{{SpiritTableName|Phazon Suit|iw=metroidwiki}}
|{{anchor|Phazon Suit}}[[File:SSBU Spirits Phazon Suit.png|center|108x108px]]
|{{iw|metroidwiki|Phazon Suit}}
|★★★
|★★★
|⬢⬢
|⬢⬢
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|-
|-
|276
|276
|{{SpiritTableName|Chozo Statue|iw=metroidwiki}}
|{{anchor|Chozo Statue}}[[File:Chozo Statue.png|center|108x108px]]
|{{iw|metroidwiki|Chozo Statue}}
|★★
|★★
|⬢
|⬢
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|-
|-
|277
|277
|{{SpiritTableName|Metroid|customname={{b|Metroid|creature}}}}
|{{anchor|Metroid}}[[File:Metroid Spirit.png|center|108x108px]]
|{{b|Metroid|creature}}
|★★★
|★★★
|⬢⬢
|⬢⬢
|KOs Heal Damage
|KOs Heal Damage
|''Metroid''<br>(Artwork: ''Metroid: Samus Returns'')
|''Metroid''<br>(Artwork: ''Metroid: Samus Returns'')
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G<br>•Scan the Metroid amiibo figure from the ''Metroid'' series
|•Battle via World of Light (The Light Realm)<br>•Battle via Spirit Board<br>•Purchase from the Vault Shop for 6000G<br>•Scan the Metroid amiibo
|-
|-
|280
|280
|{{SpiritTableName|Gunship|link=y}}
|{{anchor|Gunship}}[[File:Gunship2.png|center|108x108px]]
|[[Gunship]]
|★★
|★★
|⬢⬢
|⬢⬢
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|-
|-
|284
|284
|{{SpiritTableName|Phantoon|iw=metroidwiki}}
|{{anchor|Phantoon}}[[File:SSBU Spirits Phantoon.png|center|108x108px]]
|{{iw|metroidwiki|Phantoon}}
|★★
|★★
|⬢⬢
|⬢⬢
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|-
|-
|289
|289
|{{SpiritTableName|Little Birdie|iw=metroidwiki}}
|{{anchor|Little Birdie}}[[File:SSBU Spirits Little Birdie.png|center|108x108px]]
|{{iw|metroidwiki|Little Birdie}}
|★★
|★★
|⬢
|⬢
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|-
|-
|290
|290
|{{SpiritTableName|Diggernaut}}
|{{anchor|Diggernaut}}[[File:SSBU Spirits Diggernaut.png|center|108x108px]]
|Diggernaut
|★★
|★★
|⬢
|⬢
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|-
|-
|292
|292
|{{SpiritTableName|Parasite Queen|iw=metroidwiki}}
|{{anchor|Parasite Queen}}[[File:Parasitequeen.png|center|108x108px]]
|{{iw|metroidwiki|Parasite Queen}}
|★★
|★★
|⬢⬢
|⬢⬢
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|-
|-
|293
|293
|{{SpiritTableName|Kanden|iw=metroidwiki}}
|{{anchor|Kanden}}[[File:SSBU Spirits Kanden.png|center|108x108px]]
|{{iw|metroidwiki|Kanden}}
|★
|★
|⬢
|⬢
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|-
|-
|295
|295
|{{SpiritTableName|Gandrayda|iw=metroidwiki}}
|{{anchor|Gandrayda}}[[File:SSBU Spirits Gandrayda.png|center|108x108px]]
|{{iw|metroidwiki|Gandrayda}}
|★
|★
|⬢
|⬢
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|''Metroid Prime 3: Corruption''
|''Metroid Prime 3: Corruption''
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G
|-
|1,499
|{{SpiritTableName|Chozo Soldier}}
|★★
|⬢
|Battering Items ↑
|''Metroid Dread''
|•Battle via Spirit Board (during the event "[[Spirits of Dread]]"; available normally once obtained or since January 11, 2022)<br>•Purchase from the Vault Shop for 1000G (since January 11, 2022)
|}
|}


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|-
|-
|283
|283
|{{SpiritTableName|Kraid|link=y}}
|{{anchor|Kraid}}[[File:SSBU Spirits Kraid.png|center|108x108px]]
|[[Kraid]]
|Dojo (Tank Style)
|Dojo (Tank Style)
|''Metroid''<br>(Artwork: ''Super Metroid'')
|''Metroid''<br>(Artwork: ''Super Metroid'')
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|-
|-
|264
|264
|[[File:SSBU spirit Samus.png|center|108x108px]]
|[[File:Samus Spirit.png|center|108x108px]]
|[[File:Samus SSBU.png|center|108x108px]]
|[[File:Samus SSBU.png|center|108x108px]]
|{{anchor|Samus}}[[Samus]]
|{{anchor|Samus}}[[Samus]]
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|-
|-
|265
|265
|[[File:SSBU spirit Dark Samus.png|center|108x108px]]
|[[File:Dark Samus Spirit.png|center|108x108px]]
|[[File:Dark Samus SSBU.png|center|108x108px]]
|[[File:Dark Samus SSBU.png|center|108x108px]]
|{{anchor|Dark Samus}}[[Dark Samus]]
|{{anchor|Dark Samus}}[[Dark Samus]]
|''Metroid Prime 2: Echoes''
|''Metroid Prime''<br>(Artwork: ''Metroid Prime 2: Echoes'')
|•Complete Classic Mode with {{SSBU|Dark Samus}}<br>•Purchase from the Vault Shop for 300G (after unlocking Dark Samus)
|•Complete Classic Mode with {{SSBU|Dark Samus}}<br>•Purchase from the Vault Shop for 300G (after unlocking Dark Samus)
|-
|-
|266
|266
|[[File:SSBU spirit Zero Suit Samus.png|center|108x108px]]
|[[File:Zero Suit Samus Spirit.png|center|108x108px]]
|[[File:Zero Suit Samus SSBU.png|center|108x108px]]
|[[File:Zero Suit Samus SSBU.png|center|108x108px]]
|{{anchor|Zero Suit Samus}}[[Zero Suit Samus]]
|{{anchor|Zero Suit Samus}}[[Zero Suit Samus]]
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|-
|-
|267
|267
|[[File:SSBU spirit Ridley.png|center|108x108px]]
|[[File:Ridley Spirit.png|center|108x108px]]
|[[File:Ridley SSBU.png|center|108x108px]]
|[[File:Ridley SSBU.png|center|108x108px]]
|{{anchor|Ridley}}[[Ridley]]
|{{anchor|Ridley}}[[Ridley]]
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|-
|-
|268
|268
|[[File:SSBU spirit Meta Ridley.png|center|108x108px]]
|[[File:Meta ridley.png|center|108x108px]]
|[[File:Ridley-Alt1 SSBU.png|center|108x108px]]
|[[File:Ridley-Alt1 SSBU.png|center|108x108px]]
|{{anchor|Meta Ridley}}[[Meta Ridley]]
|{{anchor|Meta Ridley}}[[Meta Ridley]]
|''Metroid Prime''
|''Metroid Prime''
|•Complete Challenge (Smash): ''Use Ridley's down special, Skewer, for a critical hit on an opponent 4 times within a single battle''.<br>•Purchase from the Vault Shop for 300G (after unlocking Ridley)
|•Complete Challenge (Smash): ''Use Ridley's down special, Skewer, for a critical hit on an opponent 4 times within a single battle''.
|}
|}


==Spirit Battles==
==Spirit Battles==
{{SpiritBattleHeader|inspiration=y|s=y|hideseries=y}}
{|class="wikitable sortable" style="width:100%;"
|-
! colspan=3|Spirit
! colspan=7|Battle parameters
! colspan=1 rowspan=2|Inspiration
|-
! style="width:5%;"|No.
! style="width:5%;"|Image
! Name
! Enemy Fighter(s)
! style="width:5%;"|Type
! style="width:5%;"|Power
! Stage
! Rules
! Conditions
! Music
|-
|-
|269
|269
|{{SpiritTableName|Gravity Suit|iw=metroidwiki|size=64}}
|[[File:Samusgravity.png|center|64x64px]]
|Gravity Suit
|•{{SSBU|Samus}} {{Head|Samus|g=SSBU|s=20px|cl=Purple}}
|•{{SSBU|Samus}} {{Head|Samus|g=SSBU|s=20px|cl=Purple}}
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|3,800
|3,800
|[[Castle Siege]] (Underground Cavern)
|[[Castle Siege]] (Underground Cavern)
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|•Your jumping power decreases
|•Your jumping power decreases
|{{SSBUMusicLink|Metroid|Sector 1}}
|{{SSBUMusicLink|Metroid|Sector 1}}
|'''Spirit Battle inspiration:'''
|
*Samus's purple costume is based on the Gravity suit, the purple-colored upgrade of Samus's Power Suit.
*The purple Samus puppet fighter is based specifically upon the Gravity Suit's color scheme in ''Metroid Prime''.
*The stage's background features magma, referencing the Gravity Suit's ability to protect the user from lava damage.
*The stage references the Gravity Suit's resistance to lava damage.
*The music track is based on Sector 1, a lava-filled area in ''Metroid Fusion'' which can be explored using the Gravity Suit.
*The High Gravity hazard only affects the player, referencing the Gravity Suit's immunity to gravity.
*The High Gravity hazard and the battle condition references the Gravity Suit's ability to grant the user immunity to high gravity.
----'''Other trivia:'''
*This spirit's Shield type and Lava-Floor Resist ability further reference the Gravity Suit's resistance to lava damage.
|-
|-
|274
|274
|{{SpiritTableName|Young Samus|size=64}}
|[[File:Samus Aran (Military Dress).png|center|64x64px]]
|Young Samus
|•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=ShortsOrange}}<br>•{{SSBU|Snake}} {{Head|Snake|g=SSBU|s=20px|cl=White}}
|•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=ShortsOrange}}<br>•{{SSBU|Snake}} {{Head|Snake|g=SSBU|s=20px|cl=White}}
|{{SpiritType|Neutral}}
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|3,400
|3,400
|[[Frigate Orpheon]]
|[[Frigate Orpheon]]
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|•The enemy falls slowly
|•The enemy falls slowly
|{{SSBUMusicLink|Metroid|Theme of Samus Aran, Space Warrior}}
|{{SSBUMusicLink|Metroid|Theme of Samus Aran, Space Warrior}}
|'''Spirit Battle inspiration:'''
|
*Zero Suit Samus's orange Casual Outfit represents her younger self, who wears an orange shirt underneath her military jacket.
*The Zero Suit Samus puppet fighter represents her younger self in her later teenage years.
*The white Snake minion represents Adam Malkovich, Young Samus' commanding officer in the Galactic Federation Army, who wears a white uniform.
*The Snake minion fighter represents Adam Malkovich, the Commanding Officer to young Samus.
*The stage represents the {{iw|metroidwiki|BOTTLE SHIP}}, a Space Pirate-infested spaceship where Samus reunites with Adam Malkovich in ''Metroid: Other M''.
----'''Other trivia:'''
*This spirit's Shooting Items Power ↑ ability references Samus's usage of blaster and Beam weapons in the ''Metroid'' series.
*In World of Light, the Young Samus spirit on Galeem's side of the Final Battle map matches with the Little Birdie spirit on Dharkon's side; both characters are the younger forms of Samus and Ridley appearing in ''Metroid: Other M''.
|-
|-
|275
|275
|{{SpiritTableName|Geemer|link=y|size=64}}
|[[File:Zoomer.png|center|64x64px]]
|[[Geemer]]
|•{{SSBU|Ivysaur}} {{Head|Ivysaur|g=SSBU|s=20px|cl=Yellow}}
|•{{SSBU|Ivysaur}} {{Head|Ivysaur|g=SSBU|s=20px|cl=Yellow}}
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|2,100
|2,100
|[[Brinstar]] ([[Battlefield form]])
|[[Brinstar]] ([[Battlefield form]])
Line 513: Line 513:
|•The floor is sticky<br>•The enemy is easily distracted by items<br>•The enemy has increased move speed
|•The floor is sticky<br>•The enemy is easily distracted by items<br>•The enemy has increased move speed
|{{SSBUMusicLink|Metroid|Brinstar (Melee)}}
|{{SSBUMusicLink|Metroid|Brinstar (Melee)}}
| '''Spirit Battle inspiration:'''
|
*The yellow Ivysaur and the Unira item represent the Geemer, a yellow quadruped enemy who features extendable spines.
*The Ivysaur puppet fighter represents Geemer, which was originally depicted as a squat quadruped in ''Metroid''.
*The stage and music track represent Brinstar, an area in ''Metroid'', which first features the Geemer as an enemy.
*The stage and music reference Geemers being encountered in Brinstar in ''Metroid''.
*The Sticky Floor hazard references the Geemer's ability to crawl on walls and ceilings in the ''Meroid'' series.
*The Sticky Floor hazard references the Geemer's ability to cling onto walls.
----'''Other trivia:'''
*The Unira references references both the Geemers' spiked body and their ability to extend their spines in ''Metroid Prime''.
*This spirit's Shield type references the protective nature of the Geemer's spines.
*This spirit's Jump ↓ ability references how the Geemers are often seen crawling on walls and ceilings in the ''Metroid'' series.
|-
|-
|276
|276
|{{SpiritTableName|Chozo Statue|iw=metroidwiki|size=64}}
|[[File:Chozo Statue.png|center|64x64px]]
|Chozo Statue
|•{{SSBU|Samus}} {{Head|Samus|g=SSBU|s=20px|cl=Brown}}
|•{{SSBU|Samus}} {{Head|Samus|g=SSBU|s=20px|cl=Brown}}
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|3,600
|3,600
|[[Brinstar]]
|[[Brinstar]]
|•Item: {{b|Screw Attack|item}}
|•Item: {{b|Screw Attack|item}}
|•The enemy starts the battle with a Screw Attack<br>''•The enemy favors special moves''
|•The enemy starts the battle with a Screw Attack
|{{SSBUMusicLink|Metroid|Brinstar Depths (Melee)}}
|{{SSBUMusicLink|Metroid|Brinstar Depths (Melee)}}
|'''Spirit Battle inspiration:'''
|
*The brown Samus represents the Chozo Statue, a light brown metallic humanoid statue, which appears as the background character.
*The Samus puppet fighter's frequent use of [[Missile]], {{b|Bomb|Samus}}, and {{b|Screw Attack|move}} references the item upgrades that are acquired from the Chozo Statues. The Screw Attack item references this as well.
*The music track features a remix of "Silence", which plays when Samus discovers a room containing a Chozo Statue in ''Metroid''.
*The stage references the Chozo Statue appearing as a background character.
*Samus starting off with a Screw Attack and favored special moves reference the item upgrades provided by the Chozo Statues in the ''Metroid'' series.
*The music contains a remix of Silence, the theme that plays in rooms containing Chozo Statues.
----'''Other trivia:'''
*This spirit's Support type and Shooting Attack ↑ ability reference the Chozo Statue's role by providing Samus with upgrades for her Power Suit, including her Beam weapons.
*This spirit's Grab type references how the Chozo Statue is often depicted holding the Power Suits items in the ''Metroid'' series.
|-
|-
|277
|277
|{{SpiritTableName|Metroid|customname={{b|Metroid|creature}}|size=64}}
|[[File:Metroid Spirit.png|center|64x64px]]
|{{b|Metroid|creature}}
|•{{SSBU|Ridley}} {{Head|Ridley|g=SSBU|s=20px|cl=Green}}
|•{{SSBU|Ridley}} {{Head|Ridley|g=SSBU|s=20px|cl=Green}}
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|9,700
|9,700
|[[Brinstar]] ([[Battlefield form]])
|[[Brinstar]] ([[Battlefield form]])
Line 547: Line 544:
|•The floor is sticky<br>•Hostile assist trophies will appear<br>•The enemy's melee blows will heal them when they hit
|•The floor is sticky<br>•Hostile assist trophies will appear<br>•The enemy's melee blows will heal them when they hit
|{{SSBUMusicLink|Metroid|Title Theme - Metroid}}
|{{SSBUMusicLink|Metroid|Title Theme - Metroid}}
|'''Spirit Battle inspiration:'''
|
*The green-and-red Ridley represents the Metroid larva, a green-and-red enemy, who appears as the Assist Trophy enemy.
*The green Ridley puppet fighter represents the Metroid, with its green and red color scheme. The Metroid itself appears as an Assist Trophy.
*The stage represents Brinstar, an area on planet Zebes where the Space Pirates plotted to use the titular species as bioweapons in ''Metroid''.
*The Sticky Floor hazard references the Metroid's ability to latch onto their prey and slow them down.
*The Sticky Floor hazard and the battle conditions reference the Metroid's ability to slow their prey down and absorb their life energy through physical contact.
*The Lifesteal battle condition references the Metroid's ability to absorb life energy.
----'''Other trivia:'''
*In World of Light, the Metroid spirit must be defeated in order to access the Zero Suit Samus fighter, which references the Baby Metroid that sacrifices itself to protect Samus in ''Super Metroid''.
*This spirit's Support type references the {{iw|metroidwiki|Baby Metroid}}'s role by helping Samus destroy Mother Brain in ''Super Metroid''.
*This spirit's Grab type and KOs Heal Damage ability further reference the Metroid's ability to latch onto their prey and absorb their life energy.
*In World of Light, the Metroid spirit must be defeated in order to access the Zero Suit Samus fighter, referencing how the Baby Metroid sacrifices itself to protect Samus in ''Super Metroid''.
|-
|-
|278
|278
|{{SpiritTableName|Mother Brain|link=y|size=64}}
|[[File:SSBU Spirits Mother Brain.png|center|64x64px]]
|[[Mother Brain]]
|•{{SSBU|Dark Samus}} {{Head|Dark Samus|g=SSBU|s=20px|cl=Red}}
|•{{SSBU|Dark Samus}} {{Head|Dark Samus|g=SSBU|s=20px|cl=Red}}
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|9,300
|9,300
|[[Brinstar Depths]] ([[Ω form]])
|[[Brinstar Depths]] ([[Ω form]])
|•Energy Output ↑<br>•Assist Trophy Enemies (Mother Brain)
|•Energy Output ↑<br>•Assist Trophy Enemies (Mother Brain)
|•Hostile assist trophies will appear<br>•The enemy favors neutral specials<br>•All fighters' energy attacks have increased power
|•Hostile assist trophies will appear<br/>•The enemy favors neutral specials<br/>•All fighters' energy attacks have increased power
|{{SSBUMusicLink|Metroid|Escape}}
|{{SSBUMusicLink|Metroid|Escape}}
|'''Spirit Battle inspiration:'''
|
*The red Dark Samus represents Mother Brain, the red-colored archenemy of Samus, who appears as the Assist Trophy enemy.
*The red Dark Samus puppet fighter represents Mother Brain, a red-colored main antagonist in the ''Metroid'' series. Mother Brain herself appears as an Assist Trophy.
*The stage represents {{iw|metroidwiki|Tourian}}, an area with lava-filled pits and a dark background, which features Mother Brain's boss battle in ''Metroid''.
*The music references the escape sequence that plays out immediately after battling Mother Brain in ''Metroid''.
*The music track is based on the escape sequence theme song that plays immediately after defeating Mother Brain in ''Metroid''.
*The  puppet fighter's favored [[Charge Shot]] and the Energy Output ↑ rule references Mother Brain's Laser Brain Attack and Samus's Hyper Beam powering up their respective energy attacks in ''Super Metroid''.
*Dark Samus's favored [[Charge Shot]] and the Energy Output ↑ rule reference Mother Brain's Brain Blast in ''Metroid: Zero Mission'', where she will fire a charged laser blast from her eye.
----'''Other trivia:'''
*This spirit's Shield type references Mother Brain's Control Capsule, which protects Mother Brain from most attacks.
*In World of Light, the Mother Brain spirit on Dharkon's side of the Final Battle map matches with the EVE spirit on Galeem's side; both characters are artificial intelligences.
|-
|-
|281
|281
|{{SpiritTableName|Queen Metroid|iw=metroidwiki|size=64}}
|[[File:SSBU Spirits Queen Metroid.png|center|64x64px]]
|Queen Metroid
|•{{SSBU|King K. Rool}} {{Head|King K. Rool|g=SSBU|s=20px|cl=Brown}} (180 HP)
|•{{SSBU|King K. Rool}} {{Head|King K. Rool|g=SSBU|s=20px|cl=Brown}} (180 HP)
|{{SpiritType|Grab}}
|[[File:SpiritTypeGrab.png|20px|center|Grab]]
|13,300
|13,300
|[[Brinstar]] ([[Battlefield form]])
|[[Brinstar]] ([[Battlefield form]])
Line 583: Line 575:
|•The enemy is giant after a little while<br>•[[Stamina battle]]<br>•The enemy has increased attack power after a little while
|•The enemy is giant after a little while<br>•[[Stamina battle]]<br>•The enemy has increased attack power after a little while
|{{SSBUMusicLink|Metroid|Boss Battle 4 - Metroid: Samus Returns}}
|{{SSBUMusicLink|Metroid|Boss Battle 4 - Metroid: Samus Returns}}
|'''Spirit Battle inspiration:'''
|
*The brown King K. Rool represents the Queen Metroid, a greenish-brown fanged reptile who features a royal title and serves as a final boss.
*The King K. Rool puppet fighter represents the Queen Metroid, a vicious reptilian creature with a royal title.
*The stage represents the Queen Metroid's nest in Area 8, the final area in ''Metroid: Samus Returns'', which takes in an organic cavern with green glowing liquid.
*The music references the boss battle against another Metroid evolutionary stage in ''Metroid: Samus Returns''.
*The music track is based on the boss battle theme song of the {{iw|metroidwiki|Zeta Metroid}}, an earlier stage of Metroid's life cycle featured in ''Samus Returns''.
*The Giant and Attack Power ↑ rules and battle conditions reference the Queen Metroid being the largest and most powerful Metroid in the species' evolutionary cycle.
*The Giant and Attack Power ↑ rules reference how the Queen Metroid is the largest and most powerful stage in the Metroid species' natural life cycle.
----'''Other trivia:'''
*This spirit's Grab type references the Queen Metroid's ability to drain her victim's energy by grabbing them in her jaws.
*This spirit's Jump ↓ ability references the Queen Metroid's inability to jump during her boss battles.
|-
|-
|282
|282
|{{SpiritTableName|Zebesian|iw=metroidwiki|size=64}}
|[[File:Zebastianspacepirate.png|center|64x64px]]
|•{{SSBU|Dark Samus}} Team {{Head|Dark Samus|g=SSBU|s=20px|cl=Purple}}×4
|Zebesian
|{{SpiritType|Neutral}}
|•{{SSBU|Dark Samus}} Team {{Head|Dark Samus|g=SSBU|s=20px|cl=Purple}} (×4)
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|3,900
|3,900
|[[Brinstar]]
|[[Brinstar]]
Line 601: Line 590:
|•The enemy's neutral special has increased power
|•The enemy's neutral special has increased power
|{{SSBUMusicLink|Metroid|Brinstar (Melee)}}
|{{SSBUMusicLink|Metroid|Brinstar (Melee)}}
|'''Spirit Battle inspiration:'''
|
*The purple Dark Samus represents the Zebesian, a dark-colored humanoid enemy who appears in groups.
*The Dark Samus Team represents the Zebesians, who are common enemies in ''Super Metroid''. Their frequent use of [[Charge Shot]] references the Zebesians' main method of attack by firing lasers from their crab-like claws.
*The stage and music track represents Brinstar, an area in ''Super Metroid'', which first features the Zebesian as an enemy.
*The stage references the Zebesians often being found in Brinstar in ''Super Metroid''.
*Dark Samus's Charge Shot and the battle condition reference the Zebesian's ability to attack by firing lasers from their claws.
----'''Other trivia:'''
*This spirit's Fist Attack ↑ ability further references the Zebesian's ability to attack by using their claws.
|-
|-
|283
|283
|{{SpiritTableName|Kraid|link=y|size=64}}
|[[File:SSBU Spirits Kraid.png|center|64x64px]]
|[[Kraid]]
|•Giant {{SSBU|King K. Rool}} {{Head|King K. Rool|g=SSBU|s=20px|cl=Blue}} (280 HP)
|•Giant {{SSBU|King K. Rool}} {{Head|King K. Rool|g=SSBU|s=20px|cl=Blue}} (280 HP)
|{{SpiritType|Neutral}}
|[[File:SpiritTypeNeutral.png|20px|center|Neutral]]
|10,000
|10,000
|[[Brinstar Depths]] ([[Ω form]])
|[[Brinstar Depths]] ([[Ω form]])
Line 618: Line 605:
|{{SSBUMusicLink|Metroid|Brinstar Depths (Melee)}}
|{{SSBUMusicLink|Metroid|Brinstar Depths (Melee)}}
|
|
*The blue Giant King K. Rool and the rules represent Kraid, a giant reptilian antagonist who features slow, lumbering movements and the inability to jump.
*The Giant King K. Rool puppet fighter represents Kraid, a giant bipedal reptilian boss.
*The stage and music track represent Kraid's Lair, an area below Brinstar, which features Kraid's boss battle in ''Metroid''.
*The stage and music reference Kraid's Lair in ''Metroid''.
*The Jump Power ↓ and Move Speed ↓ rule reference Kraid's slow, lumbering movements and inability to jump during his boss battles in ''Super Metroid'' and ''Zero Mission''.
|-
|-
|284
|284
|{{SpiritTableName|Phantoon|iw=metroidwiki|size=64}}
|[[File:SSBU Spirits Phantoon.png|center|64x64px]]
|Phantoon
|•Clear {{SSBU|Inkling}} {{Head|Inkling|g=SSBU|s=20px|cl=Yellow}}
|•Clear {{SSBU|Inkling}} {{Head|Inkling|g=SSBU|s=20px|cl=Yellow}}
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|3,500
|3,500
|[[Frigate Orpheon]]
|[[Frigate Orpheon]]
Line 630: Line 619:
|•The enemy is invisible
|•The enemy is invisible
|{{SSBUMusicLink|Metroid|Lockdown Battle Theme}}
|{{SSBUMusicLink|Metroid|Lockdown Battle Theme}}
|'''Spirit Battle inspiration:'''
|
*The yellow Clear Inkling represents Phantoon, a large, yellow, squid-like boss who features the ability to turn transparent.
*The Clear Inkling puppet fighter represents Phantoon, a squid-like creature with the ability to appear and disappear in ''Super Metroid''.
*The stage represents the Wrecked Ship, a ruined spaceship, which features Phantoon's boss battle in ''Super Metroid''.
*The stage references the Wrecked Ship and Bottle Ship where Phantoon is encountered.
*The music track is based on the miniboss battle theme of ''Metroid: Other M'', which features Phantoon as the secret final boss.
*The music references Phantoon's appearance as a boss in ''Other M''.
*The Hothead item references Phantoon's Phantom Eyes attack, which allows it to attack by using eyeballs covered in flames.
*The Hothead item references Phantoon's Phantom Eyes attack.
----'''Other trivia:'''
*This spirit's Shield type references how Phantoon can become intangible and invulnerable by closing its eye.
*This spirit's Sticky-Floor Immunity ability references the Phantoon's ability to float, which makes it unable to touch the floor.
|-
|-
|285
|285
|{{SpiritTableName|X Parasite|iw=metroidwiki|size=64}}
|[[File:XParasiteSpirit.png|center|64x64px]]
|•{{SSBU|Kirby}} Team {{Head|Kirby|g=SSBU|s=20px|cl=Yellow}}×10
|X Parasite
|{{SpiritType|Attack}}
|•{{SSBU|Kirby}} Team {{Head|Kirby|g=SSBU|s=20px|cl=Yellow}} (×10)
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|2,100
|2,100
|[[Lylat Cruise]]
|[[Lylat Cruise]]
Line 648: Line 635:
|•The enemy favors neutral specials<br>•Defeat an army of fighters
|•The enemy favors neutral specials<br>•Defeat an army of fighters
|{{SSBUMusicLink|Metroid|Sector 1}}
|{{SSBUMusicLink|Metroid|Sector 1}}
|'''Spirit Battle inspiration:'''
|
*The yellow Kirby's favored [[Inhale]] represent the X Parasite, a yellow blob-like enemy who can absorb their victims and copy their appearances and abilities.
*The yellow Kirby Team and their favored [[Inhale]] represent the X Parasites, yellow blob-like creatures that can absorb and copy other beings.
*The stage references the beginning of ''Metroid Fusion'' where the X Parasites infect Samus's body while flying her Gunship, causing her to crash into an asteroid field.
*One of the possible sequences<!--not guaranteed to appear during this spirit battle--> in the Lylat Cruise stage features the ''Pleiades'' flying through an asteroid field, which references the prologue of ''Metroid Fusion'' where X Parasites cause Samus to crash her Gunship in an asteroid field.
----'''Other trivia:'''
*This spirit is featured at Beedle's Tent, which sells spirits related to living creatures, including the X Parasites.
|-
|-
|287
|287
|{{SpiritTableName|Mecha Ridley|iw=metroidwiki|size=64}}
|[[File:Mecha Ridley.png|center|64x64px]]
|Mecha Ridley
|•Giant {{SSBU|Ridley}} {{Head|Ridley|g=SSBU|s=20px|cl=Grey}} (140 HP)
|•Giant {{SSBU|Ridley}} {{Head|Ridley|g=SSBU|s=20px|cl=Grey}} (140 HP)
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|4,100
|4,100
|[[Norfair]] ([[Ω form]])
|[[Norfair]] ([[Ω form]])
|•Move Speed ↓
|•Move Speed ↓
|•The enemy's smash attacks have increased power<br>•[[Stamina battle]]<br>•The enemy is giant
|•The enemy's smash attacks have increased power<br>•[[Stamina battle]]<br/>•The enemy is giant
|{{SSBUMusicLink|Metroid|Vs. Meta Ridley}}
|{{SSBUMusicLink|Metroid|Vs. Meta Ridley}}
|'''Spirit Battle inspiration:'''
|
*The grey Giant Meta Ridley and the music track represent Mecha Ridley, the giant, robotic version of Ridley who features a silver color scheme.
*The Giant Meta Ridley puppet fighter represents Mecha Ridley, a giant, robotic version of Ridley.
*The Move Speed ↓ rule references how Mecha Ridley is missing its walking and flying units, causing its movements to become hindered.
*The Move Speed ↓ rule references Mecha Ridley being an incomplete robot that is missing its walking and flying units, hindering its movement.
----'''Other trivia:'''
*This spirit's Initial Damage 30% ability further references how Mecha Ridley is an incomplete robot, making it appear as a weaker robotic version of Ridley.
|-
|-
|288
|288
|{{SpiritTableName|Adam Malkovich|iw=metroidwiki|size=64}}
|[[File:Adam malkovich.png|center|64x64px]]
|Adam Malkovich
|•{{SSBU|Snake}} {{Head|Snake|g=SSBU|s=20px|cl=White}}<br>•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=White}}
|•{{SSBU|Snake}} {{Head|Snake|g=SSBU|s=20px|cl=White}}<br>•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=White}}
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|1,600
|1,600
|[[Shadow Moses Island]]
|[[Shadow Moses Island]]
Line 679: Line 664:
|{{SSBUMusicLink|Metroid|Theme of Samus Aran, Space Warrior}}
|{{SSBUMusicLink|Metroid|Theme of Samus Aran, Space Warrior}}
|
|
*The white Snake represents Adam Malkovich, a military leader of the Galactic Federation Army who wears a white uniform.
*The Snake puppet fighter references Adam Malkovich's role in the military. The Zero Suit Samus puppet fighter represents Young Samus.
*The white Zero Suit Samus minion represents her younger self, who served in the Galactic Federation Army under Adam Malkovich's command.
*The battle condition references Adam Malkovich being the Commanding Officer to Young Samus.
*The stage represents the interior of the BOTTLE SHIP where Samus reunites with Adam Malkovich in ''Metroid: Other M''.
|-
|-
|289
|289
|{{SpiritTableName|Little Birdie|iw=metroidwiki|size=64}}
|[[File:SSBU Spirits Little Birdie.png|center|64x64px]]
|Little Birdie
|•Tiny {{SSBU|Ridley}} {{Head|Ridley|g=SSBU|s=20px|cl=Yellow}}
|•Tiny {{SSBU|Ridley}} {{Head|Ridley|g=SSBU|s=20px|cl=Yellow}}
|{{SpiritType|Shield}}
|[[File:SpiritTypeShield.png|20px|center|Shield]]
|3,700
|3,700
|[[Distant Planet]]
|[[Distant Planet]]
Line 692: Line 677:
|•The enemy is giant after a little while<br>•The enemy has increased attack power after a little while<br>•The enemy has increased defense after a little while
|•The enemy is giant after a little while<br>•The enemy has increased attack power after a little while<br>•The enemy has increased defense after a little while
|{{SSBUMusicLink|Metroid|Vs. Ridley}}
|{{SSBUMusicLink|Metroid|Vs. Ridley}}
|'''Spirit Battle inspiration:'''
|
*The yellow Tiny Ridley and the music tack represent Little Birdie, the cloned larval stage of Ridley with yellow fur.
*The yellow Tiny Ridley puppet fighter references Ridley being the adult form of Little Birdie.
*The stage represents the {{iw|metroidwiki|Breeding Room}}, a forest-like room of the {{iw|metroidwiki|Biosphere}} where Samus first encounters Little Birdie in ''Metroid: Other M''.
*The stage references the Biosphere where the Little Birdie is encountered in ''Metroid: Other M''.
*The rules reference Little Birdie's life cycle, where he would grow into his adolescent {{iw|metroidwiki|Mystery Creature}} stage, and eventually grow up into Ridley.
*The rules and battle conditions reference Ridley's life cycle, where he grows from the little and weak Little Birdie to his larger and more dangerous stages.
----'''Other trivia:'''
*This spirit's Stats ↑ after Eating ability references Little Birdie's voracious appetite, which enables his growth cycle into his dangerous older stages.
*In World of Light, the Little Birdie spirit on Dharkon's side of the Final Battle map matches with the Young Samus spirit on Galeem's side; both characters are the younger forms of Ridley and Samus appearing in ''Metroid: Other M''.
|-
|-
|290
|290
|{{SpiritTableName|Diggernaut|iw=metroidwiki|size=64}}
|[[File:SSBU Spirits Diggernaut.png|center|64x64px]]
|Diggernaut
|•Giant {{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px|cl=Yellow}}
|•Giant {{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px|cl=Yellow}}
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|3,900
|3,900
|[[The Great Cave Offensive]] ([[Battlefield form]])
|[[The Great Cave Offensive]] ([[Battlefield form]])
Line 709: Line 692:
|•The enemy starts the battle with a Drill<br>•The enemy is giant
|•The enemy starts the battle with a Drill<br>•The enemy is giant
|{{SSBUMusicLink|Metroid|Magmoor Caverns - Metroid: Samus Returns}}
|{{SSBUMusicLink|Metroid|Magmoor Caverns - Metroid: Samus Returns}}
|'''Spirit Battle inspiration:'''
|
*The yellow Giant R.O.B. starting off with a Drill represents the Diggernaut, a giant yellow mining robot equipped with drills and laser-shooting eyes.
*The Giant R.O.B. puppet fighter starting off with a Drill represents Diggernaut, a giant mining robot.
*The stage and music track represent {{iw|metroidwiki|Area 4}}, a crystalline underground area where Diggernaut pursues Samus in ''Metroid: Samus Returns''.
*The stage references Area 4, an underground area with large blue crystals where Diggernaut chases Samus.
----'''Other trivia:'''
*In World of Light, the Diggernaut spirit is found in a badlands area with large bones. This references Area 6, a similar area where Diggernaut battles Samus.
*This spirit's Bury Immunity ability references the Diggernaut's ability to dig through underground areas with its mining drills.
*In World of Light, the Diggernaut spirit is located in the Badlands area in the Light Realm, with large bones and an excavated hole, referencing {{iw|metroidwiki|Area 6}}, an underground area in ''Samus Returns'', which features Diggernaut's boss battle.
|-
|-
|291
|291
|{{SpiritTableName|Omega Ridley|iw=metroidwiki|size=64}}
|[[File:Omega Ridley Spirit.png|center|64x64px]]
|Omega Ridley
|•Metal {{SSBU|Ridley}} {{Head|Ridley|g=SSBU|s=20px|cl=Meta}} (180 HP)
|•Metal {{SSBU|Ridley}} {{Head|Ridley|g=SSBU|s=20px|cl=Meta}} (180 HP)
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|13,900
|13,900
|[[Norfair]]
|[[Norfair]]
Line 725: Line 707:
|•[[Stamina battle]]<br>•The enemy breathes fire<br>•The enemy is metal
|•[[Stamina battle]]<br>•The enemy breathes fire<br>•The enemy is metal
|{{SSBUMusicLink|Metroid|Vs. Meta Ridley}}
|{{SSBUMusicLink|Metroid|Vs. Meta Ridley}}
|'''Spirit Battle inspiration:'''
|
*The Metal Meta Ridley and the music track represent Omega Ridley, the stronger form of Meta Ridley infused with Phazon-enhanced armor-skin.
*The Metal Meta Ridley puppet fighter represents Omega Ridley, the strengthened form of Meta Ridley infused with Phazon.
*The Curry-Filled rule references Omega Ridley's Kinetic Breath Weapon attack, which allows him to breathe a powerful stream of fiery plasma.
*The Curry-Filled rule and battle condition reference Meta Ridley and Omega Ridley's Kinetic Breath Weapon attack.
----'''Other trivia:'''
*This spirit's Attack type references how Omega Ridley is the strongest form of Meta Ridley after being infused and empowered by Phazon.
*This spirit's Weight ↑ ability references how Omega Ridley remains mostly stationary during his boss battle in ''Metroid Prime 3: Corruption''.
|-
|-
|292
|292
|{{SpiritTableName|Parasite Queen|iw=metroidwiki|size=64}}
|[[File:Parasitequeen.png|center|64x64px]]
|Parasite Queen
|•Giant {{SSBU|Ridley}} {{Head|Ridley|g=SSBU|s=20px|cl=Blue}}
|•Giant {{SSBU|Ridley}} {{Head|Ridley|g=SSBU|s=20px|cl=Blue}}
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|4,000
|4,000
|[[Frigate Orpheon]]
|[[Frigate Orpheon]]
|•Attack Power ↑
|•Attack Power ↑
|•The enemy has increased attack power<br>•The enemy shields often<br>•The enemy is giant
|•The enemy has increased attack power<br>•The enemy shields often<br/>•The enemy is giant
|{{SSBUMusicLink|Metroid|Vs. Parasite Queen}}
|{{SSBUMusicLink|Metroid|Vs. Parasite Queen}}
|'''Spirit Battle inspiration:'''
|
*The blue Giant Ridley represents the Parasite Queen, a giant alien boss with reptilian features, who appears as the background character.
*The Giant Ridley puppet fighter represents the Parasite Queen, a large creature with reptilian features. The puppet fighter's frequent shielding represents the Reactor Core shields, which the Parasite Queen uses to protect herself.
*The stage and music track represent the Frigate Orpheon's Reactor Core in ''Metroid Prime'', which features the Parasite Queen's boss battle.
*The stage and music represent the Parasite Queen's battle in ''Metroid Prime''. The stage also references the Parasite Queen appearing as a background character.
*The Attack Power ↑ rule references how the Parasite Queen is the powerful Phazon-enhanced form of the regular Parasite enemy.
*The second battle condition references the Frigate Orpheon's Reactor Core shields, which can protect the Parasite Queen uses to protect herself in ''Metroid Prime''.
----'''Other trivia:'''
*This spirit's Attack type further references how the Parasite Queen is the powerful Phazon-enhanced form of the regular Parasite enemy.
*This spirit's Screen-Flip Immunity ability references the Frigate Orpheon stage in the ''Super Smash Bros.'' series, which will occasionally flip upside down.
*In World of Light, the Parasite Queen spirit is located in the Base map, referencing how the Parasite Queen was created in the Space Pirates' base in the Frigate Orpheon.
|-
|-
|293
|293
|{{SpiritTableName|Kanden|iw=metroidwiki|size=64}}
|[[File:SSBU Spirits Kanden.png|center|64x64px]]
|Kanden
|•{{SSBU|Samus}} {{Head|Samus|g=SSBU|s=20px|cl=Green}}
|•{{SSBU|Samus}} {{Head|Samus|g=SSBU|s=20px|cl=Green}}
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|1,700
|1,700
|[[Brinstar]]
|[[Brinstar]]
Line 760: Line 735:
|•The enemy is easily distracted by items
|•The enemy is easily distracted by items
|{{SSBUMusicLink|Metroid|Psycho Bits}}
|{{SSBUMusicLink|Metroid|Psycho Bits}}
|'''Spirit Battle inspiration:'''
|
*The green-and-yellow Samus represents Kanden, an intergalactic bounty hunter who features a yellow color scheme.
*The Samus puppet fighter references both Kanden and Samus being bounty hunters.
*The Motion-Sensor Bomb item references the {{iw|metroidwiki|Larva Bomb}}, the explosive segments of Kanden's Alt-Form, {{iw|metroidwiki|Stinglarva}}.
*The music references Kanden's only appearance in ''Metroid Prime Hunters''.
----'''Other trivia:'''
*The Motion-Sensor Bomb item and the battle condition represent Kanden's Larva Bomb.
*This spirit's Electric Resist ↑ ability references how Kanden's body is covered in an electromagnetic field.
|-
|-
|294
|294
|{{SpiritTableName|Trace|iw=metroidwiki|size=64}}
|[[File:SSBU Spirits Trace.png|center|64x64px]]
|Trace
|•{{SSBU|Samus}} {{Head|Samus|g=SSBU|s=20px|cl=Pink}}
|•{{SSBU|Samus}} {{Head|Samus|g=SSBU|s=20px|cl=Pink}}
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|1,900
|1,900
|[[Norfair]] ([[Battlefield form]])
|[[Norfair]] ([[Battlefield form]])
Line 775: Line 750:
|•The enemy is invisible
|•The enemy is invisible
|{{SSBUMusicLink|Metroid|Psycho Bits}}
|{{SSBUMusicLink|Metroid|Psycho Bits}}
|'''Spirit Battle inspiration:'''
|
*The pink Samus represents Trace, an intergalactic bounty hunter who features a red color scheme.
*The Samus puppet fighter references both Samus and Trace being bounty hunters.
*The stage represents {{iw|metroidwiki|Alinos}}, a volcanic planet which can feature Trace as a random boss in ''Metroid Prime Hunters''.
*The stage references Alinos, a volcanic planet where Trace can be randomly encountered. This is also referenced by the burning planet where Trace's spirit is located in World of Light.
*The Invisibility rule references Trace's ability to turn invisible while using his Affinity Weapon, the {{iw|metroidwiki|Imperialist}}.
*The music references Trace's only appearance in ''Metroid Prime Hunters''.
----'''Other trivia:'''
*The Invisibility rule references Trace's ability to turn invisible while using his Affinity Weapon, the Imperialist.
*In World of Light, the Trace spirit is located on a burning planet in the outer space area in the Light Realm, further referencing the volcanic planet Alinos from ''Metroid Prime Hunters''.
|-
|-
|295
|295
|{{SpiritTableName|Gandrayda|iw=metroidwiki|size=64}}
|[[File:SSBU Spirits Gandrayda.png|center|64x64px]]
|Gandrayda
|•{{SSBU|Dark Samus}} {{Head|Dark Samus|g=SSBU|s=20px|cl=Purple}}<br>•{{SSBU|Pikachu}} {{Head|Pikachu|g=SSBU|s=20px|cl=Blue}}
|•{{SSBU|Dark Samus}} {{Head|Dark Samus|g=SSBU|s=20px|cl=Purple}}<br>•{{SSBU|Pikachu}} {{Head|Pikachu|g=SSBU|s=20px|cl=Blue}}
|{{SpiritType|Attack}}
|[[File:SpiritTypeAttack.png|20px|center|Attack]]
|1,800
|1,800
|[[Frigate Orpheon]]
|[[Frigate Orpheon]]
Line 791: Line 766:
|•Take your strongest team into this no-frills battle
|•Take your strongest team into this no-frills battle
|{{SSBUMusicLink|Metroid|Multiplayer - Metroid Prime 2: Echoes}}
|{{SSBUMusicLink|Metroid|Multiplayer - Metroid Prime 2: Echoes}}
|'''Spirit Battle inspiration:'''
|
*Dark Samus's purple costume is based on Gandrayda, a purple female humanoid alien who is absorbed by Dark Samus.
*The purple Dark Samus puppet fighter represents Gandrayda, a purple bounty hunter who was corrupted and absorbed by Dark Samus in ''Metroid Prime 3: Corruption''.
*The blue Pikachu minion references Gandrayda's electrical powers and usage of electrical attacks.
*The Pikachu minion fighter references Gandrayda's electrical powers.
*The stage represents the Proving Grounds, the area within the Pirate Research in ''Metroid Prime 3: Corruption'', which features Gandrayda's boss battle.
----'''Other trivia:'''
*This spirit's Electrical Attack ↑ ability further references Gandrayda's electrical powers and usage of electrical attacks.
|-
|1,497
|{{SpiritTableName|Samus (Metroid Dread)|size=64}}
|•{{SSBU|Samus}} {{Head|Samus|g=SSBU|s=20px|cl=Blue}}
|{{SpiritType|Shield}}
|9,500
|[[Frigate Orpheon]]
|•Assist Trophy Enemies ({{b|Metroid|creature}})
|•Hostile assist trophies will appear when the enemy's at high damage
|{{SSBUMusicLink|Metroid|Sector 1}}
|'''Spirit Battle inspiration:'''
*The blue Samus is based on her appearance in ''Metroid Dread'', who wears a Power Suit with a blue color scheme.
*The stage represents the planet ZDR, the main setting of ''Metroid Dread'', which features research facilities and laboratories similar to the Frigate Orpheon.
*The Metroid Assist Trophy enemy references how Samus possesses the Metroid's DNA after the events of ''Metroid Fusion'', which serves as the prequel to ''Metroid Dread''
----'''Other trivia:'''
*This spirit's Shield type references Samus' immunity against X Parasites in ''Metroid Dread''.
*This spirit's Shooting Items Power ↑ ability references how Samus can upgrade her Beam weapons with power-ups in ''Metroid Dread''.
|-
|1,498
|{{SpiritTableName|E.M.M.I.|iw=metroidwiki|size=64}}
|•Giant {{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px}} (INT)/{{Head|R.O.B.|g=SSBU|s=20px|cl=Grey}} (JP/CH/KR) (20 HP)
|{{SpiritType|Attack}}
|9,600
|[[Brinstar Depths]] ([[Battlefield form]])
|•Attack Power ↑<br>•Move Speed ↑<br>•Temporary Invincibility
|•The enemy will occasionally be invincible<br>•[[Stamina battle]] (player 30 HP)<br>•The enemy has increased move speed
|{{SSBUMusicLink|Metroid|Lockdown Battle Theme}}
|'''Spirit Battle inspiration:'''
*The grey/default Giant R.O.B. represents E.M.M.I., a giant white robot with an acronymic name.
*The music track is based on the miniboss battle theme from ''Metroid: Other M'', referencing the E.M.M.I.'s status as minibosses in ''Metroid Dread''.
*The rules reference the E.M.M.I.'s invulnerability against Samus's normal weapons, and their ability to quickly pursue and kill Samus if they spot her.
*The fighters starting off with low HP and the rules' short intervals reference Samus's narrow chance of defeating the E.M.M.I. with an Omega Blaster shot, and the E.M.M.I.'s high chance of killing Samus.
----'''Other trivia:'''
*This spirit's Attack type and Speed ↑ ability further references how the E.M.M.I. are quick and powerful robots.
|-
|1,499
|{{SpiritTableName|Chozo Soldier|iw=metroidwiki|size=64}}
|•{{SSBU|Falco}} {{Head|Falco|g=SSBU|s=20px|cl=Red}}<br>•{{SSBU|Falco}} {{Head|Falco|g=SSBU|s=20px|cl=Black}}×2
|{{SpiritType|Neutral}}
|3,900
|[[Brinstar]]
|N/A
|•Reinforcements will appear during the battle<br>•The enemy starts the battle with a [[Killing Edge]]<br>•''The enemy starts the battle with a [[Back Shield]]''<br>•''The enemy starts the battle with a [[Death's Scythe]]''
|{{SSBUMusicLink|Metroid|Psycho Bits}}
|'''Spirit Battle inspiration:'''
*The larger red Falco starting off with a Killing Edge and a Back Shield represent the red Chozo Soldier, who wields a double-edged spear and shield.
*The larger black Falco minions starting off with a Death's Scythe represent the black Chozo Soldiers who each wield double-edged spears.
*The stage represents Brinstar, an area on the planet Zebes which was originally inhabited by the Chozo race in the ''Metroid'' series.
*The music track is based on the battle theme song of ''Metroid Prime Hunters'', referencing the Chozo Soldiers' roles as enemies in ''Metroid Dread''.
----'''Other trivia:'''
*This spirit's Neutral type references how the Chozo Soldiers were assimilated by the X Parasites and became enemies in ''Metroid Dread''.
*This spirit's Battering Items ↑ ability references the Chozo Soldiers' usage of their double-edged spears in ''Metroid Dread''.
|}
|}


Line 921: Line 841:
|-
|-
| 296 || Mech
| 296 || Mech
|-
| 1,497 || Samus (Metroid Dread) || rowspan="3" | ''Metroid'' Series
|-
| 1,498 || E.M.M.I.
|-
| 1,499 || Chozo Soldier
|}
|}


Line 933: Line 847:
*The artwork used for the Geemer spirit is actually identified as a Zoomer in the English translation of the ''Metroid: Zero Mission'' manual. It should be noted that "Geemer" and "Zoomer" are alternate translations of the same enemy name ({{ja|ギーマー|Gīmā}}), although the ''Metroid Prime'' series established Geemers and Zoomers as two separate but closely-related species.
*The artwork used for the Geemer spirit is actually identified as a Zoomer in the English translation of the ''Metroid: Zero Mission'' manual. It should be noted that "Geemer" and "Zoomer" are alternate translations of the same enemy name ({{ja|ギーマー|Gīmā}}), although the ''Metroid Prime'' series established Geemers and Zoomers as two separate but closely-related species.
*Prior to ''Ultimate'', "{{s|metroidwiki|Mecha Ridley}}" was an unofficial translation of Ridley Robot's Japanese name, which became popular enough as a nickname that it often was interchangeably used with the official name.
*Prior to ''Ultimate'', "{{s|metroidwiki|Mecha Ridley}}" was an unofficial translation of Ridley Robot's Japanese name, which became popular enough as a nickname that it often was interchangeably used with the official name.
*The Samus (Metroid Dread) and E.M.M.I. spirits are the only DLC spirits to be available through [[amiibo]], with their compatibility being in an update.


{{Spirit list}}
{{Spirit list}}
{{Metroid universe}}
{{Metroid universe}}
[[Category:Spirits (Metroid universe)]]
[[Category:Spirits (Metroid universe)]]

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