Editing List of spirits (Game & Watch series)

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{{Title|List of spirits (''Game & Watch'' series)}}
{{DISPLAYTITLE:List of spirits (''Game & Watch'' series)}}
{{ArticleIcons|ultimate=y}}
{{ArticleIcons|ultimate=y}}
The following is the list of the [[spirit]]s from the {{uv|Game & Watch}} series in ''[[Super Smash Bros. Ultimate]]''.
The following is the list of the [[spirit]]s from the {{uv|Game & Watch}} series in ''[[Super Smash Bros. Ultimate]]''.
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|2,762
|2,762
|Fire Attack ↑
|Fire Attack ↑
|''Fire Attack''<br>(Artwork: ''Game & Watch Gallery 4'')
|''Fire Attack''
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G
|}
|}
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==Spirit Battles==
==Spirit Battles==
{{SpiritBattleHeader|inspiration=y|s=y|hideseries=y}}
{|class="wikitable sortable" style="width:100%;"
! colspan=3|Spirit
! colspan=7|Battle parameters
! colspan=1 rowspan=2|Inspiration
|-
! style="width:5%;"|No.
! style="width:5%;"|Image
! Name
! Enemy Fighter(s)
! style="width:5%;"|Type
! style="width:5%;"|Power
! Stage
! Rules
! Conditions
! Music
|-
|-
|690
|690
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|•The enemy favors grabs and throws<br>•The enemy's throwing-type items have increased power
|•The enemy favors grabs and throws<br>•The enemy's throwing-type items have increased power
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|'''Spirit Battle inspiration:'''
|
*Mr. Game & Watch's grab-and-throw attacks are based on the character from ''Ball''.
'''Spirit Battle trivia:'''
*The minion fighters and the Ball items represent the three balls juggled by the character in ''Ball''.
*The Mr. Game & Watch puppet fighter references Mr. Game & Watch's throws being based on ''Ball''.
----'''Other trivia:'''
*The minion fighters' spherical shape and Ball items reference the balls in ''Ball'', with the number of minion fighters referencing the total number of balls used in the game.
*This spirit's Support and Grab types further references how Mr. Game & Watch's grab-and-throw attacks are based on the character from ''Ball''.
----
*This spirit's Thrown Items ↑ ability references the main gameplay of ''Ball'', where the player must juggle the balls without letting any of them fall.
'''Other trivia:'''
*In World of Light, the Ball spirit is located on Dharkon's side of the Final Battle map, referencing how Mr. Game & Watch serves as the origin of the [[Shadow Bug]]s.
*This spirit's Grab battle type and Thrown Items ↑ effect references the game of ''Ball'' where the player must juggle the balls without letting any of them fall on the ground.
*In World of Light, the Ball spirit located on Dharkon's side in the Final Battle map, referencing Mr. Game & Watch, the character who uses Ball, being made of Shadow Bugs, the dark primordial substance of Subspace, with the balls resembling the Shadow Bugs.
|-
|-
|691
|691
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|•Timed battle (2:00)<br>•The enemy favors up tilt attacks
|•Timed battle (2:00)<br>•The enemy favors up tilt attacks
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|'''Spirit Battle inspiration:'''
|
*Mr. Game & Watch's up tilt attack is based on the character from ''Flagman''.
*The Mr. Game & Watch puppet fighter references Mr. Game & Watch's up tilt attack being based on ''Flagman'', with the number of puppet fighters represents the four numbers in the character's flags or feet.
*The Special Flag item represents the flags used by the character in ''Flagman''.
*The Special Flag item references the flags in ''Flagman''.
*The timed battle condition references the short time limit the player has to repeat the numbers in order in ''Flagman''.
*The timed battle condition references the gameplay of ''Flagman'' where the player must memorize and repeat the random numbers in order within the time limit.
----'''Other trivia:'''
*This spirit's Support type further references how Mr. Game & Watch's up tilt attack is based on the character from ''Flagman''.
*This spirit's Grab type references the flags that the character from ''Flagman'' is depicted holding.
*This spirit's Critical-Health Stats ↑ ability references how the timer will reset if the player correctly guesses the numbers in order in ''Flagman''.
|-
|-
|692
|692
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|•The enemy's up special has increased power<br>•Timed battle (1:00)
|•The enemy's up special has increased power<br>•Timed battle (1:00)
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|'''Spirit Battle inspiration:'''
|
*Mr. Game & Watch's up special attack is based on the characters from ''Fire'', who also appear as the stage elements.
'''Spirit Battle trivia:'''
*The stage is based on the main setting of ''Fire'', which takes place outside of a burning building with an ambulance on the other side of the screen.
*The Mr. Game & Watch puppet fighter references Mr. Game & Watch's up special being based on ''Fire''.
----'''Other trivia:'''
*The stage represents the main setting of ''Fire'', along with the characters from ''Fire'' appearing as stage elements.
*This spirit's Support type further references how Mr. Game & Watch's up special is based on the characters from ''Fire''.
----
*This spirit's Lava-Floor Immunity ability references the game of ''Fire'' where the firemen must bounce the people from the burning building to the ambulance without letting them fall.
'''Other trivia:'''
*This spirit's Lava-Floor Immunity effect references the game of ''Fire'' where the firemen must save the people from a burning building by bouncing them to the ambulance without letting any of the people fall on the ground.
|-
|-
|693
|693
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|•The enemy favors side specials<br>•Defeat an army of fighters
|•The enemy favors side specials<br>•Defeat an army of fighters
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|'''Spirit Battle inspiration:'''
|
*Mr. Game & Watch's side special attack is based on the character from ''Judge''.
'''Spirit Battle trivia:'''
----'''Other trivia:'''
*The Mr. Game & Watch puppet fighter references Mr. Game & Watch's side special being based on ''Judge''.
*This spirit's Support type further references how Mr. Game & Watch's side special attack is based on the character from ''Judge''.
*The overall total number of fighters in this spirit battle is 9, referencing the number 9 featured in this spirit's artwork.
*This spirit's Critical Hit ↑ ability references how the number 9 used in Judge can land a critical hit on an opponent in the ''Super Smash Bros.'' series.
----
'''Other trivia:'''
*This spirit's Attack battle type and Critical Hit ↑ effect references the game of ''Judge'' where each player is given a random number and the player with the highest number must strike the opponent. This also references how, in the ''Super Smash Bros.'' series, the number 9 used in [[Judge]] can land a critical hit on an opponent.
|-
|-
|694
|694
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|•The enemy favors down tilt attacks<br>•Items will be pulled toward the enemy<br>•Certain items will appear in large numbers
|•The enemy favors down tilt attacks<br>•Items will be pulled toward the enemy<br>•Certain items will appear in large numbers
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|'''Spirit Battle inspiration:'''
|
*Mr. Game & Watch's down tilt attack is based on the character from ''Manhole'', who appears as the stage hazard.
*The Mr. Game & Watch puppet fighter references Mr. Game & Watch's down tilt attack being based on ''Manhole''.
*The Pitfall item references the pitfalls that the character must cover up with the manhole cover in ''Manhole''.
*The stage's layout references the character from ''Manhole'' appearing as a stage element, filling the gaps in between the platforms.
----'''Other trivia:'''
*This spirit's Shield battle type, Bury Immunity effect, and the Pitfall items reference the game of ''Manhole'' to prevent pedestrians from falling into holes by filling the gaps between the platforms.
*This spirit's Support type further references how Mr. Game & Watch's down tilt attack is based on the manhole from ''Manhole''.
*This spirit's Shield type and Bury Immunity ability reference the main gameplay of ''Manhole'' where the player must prevent the pedestrians from falling into the pitfalls.
|-
|-
|696
|696
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|•Take your strongest team into this no-frills battle
|•Take your strongest team into this no-frills battle
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|'''Spirit Battle inspiration:'''
|
*Mr. Game & Watch's side tilt attack is based on the character from ''Lion'', who appears as the stage hazard
'''Spirit Battle trivia:'''
*The orange Incineroar minion represents the titular Lion, a member of the big cat species whose sprite appears as the stag hazard.
*The Mr. Game & Watch puppet fighter references Mr. Game & Watch's side tilt attack being based on ''Lion''.
*The stage is based on the main setting of ''Lion'', which takes place in a cage inside a jungle-like setting.
*The Incineroar minion fighter references the Lion in the titular game.
----'''Other trivia:'''
*The stage's layout represents the main setting of ''Lion''.
*This spirit's Shield type references the main gameplay of ''Lion'' where the player must prevent the caged Lion from escaping.
----
'''Other trivia:'''
*This spirit's Shield type references the game of ''Lion'' where the player must prevent the caged Lion from escaping.
|-
|-
|700
|700
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|•The enemy favors back air attacks
|•The enemy favors back air attacks
|{{SSBUMusicLink|Game & Watch|Flat Zone}}
|{{SSBUMusicLink|Game & Watch|Flat Zone}}
|'''Spirit Battle inspiration:'''
|
*Mr. Game & Watch's back air attack features the Turtle from ''Turtle Bridge''.
'''Spirit Battle trivia:'''
*The minion fighters represent the Turtles featured in ''Turtle Bridge'',
*The Mr. Game & Watch puppet fighter references Mr. Game & Watch's back air attacks being based on ''Turtle Bridge''.
----'''Other trivia:'''
*This spirit's Green Shell Equipped effect and the minion fighters represent the turtles from ''Turtle Bridge''.
*This spirit's Support type further references how Mr. Game & Watch's side tilt attack is based on the Turtle from ''Turtle Bridge''.
----
*This spirit's Green Shell Equipped ability references the turtle shells the player jumps on to cross the lake in ''Turtle Bridge''.
'''Other trivia:'''
*This spirit is purchasable at Beedle's Tent, a shop that sells spirits related to living creatures, referencing the turtles in ''Turtle Bridge'' being living creatures.
|-
|-
|701
|701
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|•The enemy favors side smash attacks
|•The enemy favors side smash attacks
|{{SSBUMusicLink|Game & Watch|Flat Zone}}
|{{SSBUMusicLink|Game & Watch|Flat Zone}}
|'''Spirit Battle inspiration:'''
|
*Mr. Game & Watch's side smash attack is based on the enemy character from ''Fire Attack''.
'''Spirit Battle trivia:'''
----'''Other trivia:'''
*The Mr. Game & Watch puppet fighter references Mr. Game & Watch's side smash attack being based on ''Fire Attack''.
*This spirit's Shield type references the game of ''Fire Attack'' where the player must prevent the invading forces from burning down the fortress.
----
*This spirit's Fire Attack ↑ ability references how Mr. Game & Watch's side smash attack will inflict [[Flame|burning]] damage to the opponent.
'''Other trivia:'''
*This spirit's Shield battle type references the game of ''Fire Attack'' where the player must prevent the invading forces from burning down the fortress.
|-
|-
|702
|702
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|•The stage's platforms are very slippery
|•The stage's platforms are very slippery
|{{SSBUMusicLink|Game & Watch|Flat Zone}}
|{{SSBUMusicLink|Game & Watch|Flat Zone}}
|'''Spirit Battle inspiration:'''
|
*Mr. Game & Watch's down special attack is based on the character from ''Oil Panic''.
'''Spirit Battle trivia:'''
*The stage is based on the bottom screen of ''Oil Panic'', which takes place outside of a gas station.
*The Mr. Game & Watch puppet fighter references Mr. Game & Watch's down special being based on ''Oil Panic''.
*The Slippery Stage rule references how oil can be used for lubrication, which is known to be slippery when walked on.
*The stage's layout represents the main setting of ''Oil Panic''.
----'''Other trivia:'''
*This spirit's Sticky-Floor Immunity effect and the Slippery Stage condition references the viscous and slippery nature of oil.
*This spirit's Support type further references how Mr. Game & Watch's down special is based on the character from ''Oil Panic''.
----
*This spirit's Shield type references the game of ''Oil Panic'' where the player must prevent the oil from dripping onto the burners in the gas station.
'''Other trivia:'''
*This spirit's Sticky-Floor Immunity ability further references how oil can be used for lubrication, which is known to be slippery when walked on.
*This spirit's Shield battle type references the game of ''Oil Panic'' where the player must prevent the oil from dripping onto the burners in the gas station.
|}
|}


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[[File:Fire Attack spirit.png|thumb|108px|Fire Attack Spirit prior to the 1.1.0 update]]
[[File:Fire Attack spirit.png|thumb|108px|Fire Attack Spirit prior to the 1.1.0 update]]
*As with {{SSBU|Mr. Game & Watch}}'s forward smash, the feather from the ''Fire Attack'' spirit was removed with the [[List of updates (SSBU)#1.1.0|1.1.0 update]].
*As with {{SSBU|Mr. Game & Watch}}'s forward smash, the feather from the ''Fire Attack'' spirit was removed with the [[List of updates (SSBU)#1.1.0|1.1.0 update]].
*The {{uv|Game & Watch}}, {{uv|R.O.B.}}, and {{uv|Wii Fit}} universes are the only universes whose spirit battles all have the same character as the main enemy, with ''Game & Watch''{{'}}s being Mr. Game & Watch.
*The {{uv|Game & Watch}}, {{uv|R.O.B.}}, and {{uv|Wii Fit}} universes are the only universes whose spirit battles all have the same character as the main enemy, Game & Watch's being Mr. Game & Watch.
**However, the {{uv|Game & Watch}} universe is the only one of the three whose spirit battles feature different fighters as minions.
**However, the {{uv|Game & Watch}} universe is the only one of the three whose spirit battles feature different fighters as minions.
*All of the {{uv|Game & Watch}} non-Fighter spirits are fought on [[Flat Zone X]].
*All of the {{uv|Game & Watch}} non-Fighter spirits are fought on [[Flat Zone X]].
*Since the Flagman's spirit battle spawns [[Special Flag]]s, it is the only spirit battle where the player can have more than one stock. Consequently, it is the only spirit battle that can be won by using [[Kamikazee]].
*Since the Flagman's spirit battle spawns [[Special Flag]]s, it is the only spirit battle where the player can lose a life and still win. Consequently, it is the only spirit battle that can be won by using [[Kamikazee]].
*All three of the primary {{uv|Game & Watch}} spirits are Shield-type.
*Interestingly, all three of the primary {{uv|Game & Watch}} spirits are the Shield-type.


{{Spirit list}}
{{Spirit list}}
{{Game & Watch universe}}
{{Game & Watch universe}}
[[Category:Spirits (Game & Watch universe)]]
[[Category:Spirits (Game & Watch universe)]]

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