Editing List of spirits (Game & Watch series)

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{{Title|List of spirits (''Game & Watch'' series)}}
{{DISPLAYTITLE:List of spirits (''Game & Watch'' series)}}
{{ArticleIcons|ultimate=y}}
{{ArticleIcons|ultimate=y}}
The following is the list of the [[spirit]]s from the {{uv|Game & Watch}} series in ''[[Super Smash Bros. Ultimate]]''.
The following is the list of the [[spirit]]s from the {{uv|Game & Watch}} series in ''[[Super Smash Bros. Ultimate]]''.
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|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Mr. Game & Watch's grab-and-throw attacks are based on the character from ''Ball''.
*Mr. Game & Watch's throws are based on ''Ball''.
*The minion fighters and the Ball items represent the three balls juggled by the character in ''Ball''.
*The minion fighters' spherical shape and Ball items reference the balls in ''Ball''.
*The total number of three minions references the number of balls used in ''Ball''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support and Grab types further references how Mr. Game & Watch's grab-and-throw attacks are based on the character from ''Ball''.
*This spirit's Grab type reference how Mr. Game & Watch's grab and throws are based on ''Ball''.
*This spirit's Thrown Items ↑ ability references the main gameplay of ''Ball'', where the player must juggle the balls without letting any of them fall.
*This spirit's Thrown Items ↑ ability references the game of ''Ball'' where the player must juggle the balls without letting any of them fall on the ground.
*In World of Light, the Ball spirit is located on Dharkon's side of the Final Battle map, referencing how Mr. Game & Watch serves as the origin of the [[Shadow Bug]]s.
*In World of Light, the Ball spirit is located on Dharkon's side on The Final Battle map while Chibi-Robo is featured across from it on Galeem's side, referencing how both characters are empowered by energy orbs, with the character juggling the balls being made of Shadow Bugs, which resemble orbs of darkness.
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|691
|691
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|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Mr. Game & Watch's up tilt attack is based on the character from ''Flagman''.
*Mr. Game & Watch's up tilt attack is based on ''Flagman''.
*The Special Flag item represents the flags used by the character in ''Flagman''.
*The total number of four fighters references the four numbers on the character's flags or feet.
*The timed battle condition references the short time limit the player has to repeat the numbers in order in ''Flagman''.
*The Special Flag item references the flags in ''Flagman''.
*The timed battle condition references the time limit the player has to memorize and repeat the numbers in order in ''Flagman''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type further references how Mr. Game & Watch's up tilt attack is based on the character from ''Flagman''.
*This spirit's Grab type references the flags the character from ''Flagman'' is often seen holding.
*This spirit's Grab type references the flags that the character from ''Flagman'' is depicted holding.
*This spirit's Critical-Health Stats ↑ ability references how the timer will reset if the player correctly guesses the numbers in order in ''Flagman''.
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|692
|692
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|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Mr. Game & Watch's up special attack is based on the characters from ''Fire'', who also appear as the stage elements.
*Mr. Game & Watch's up special is based on ''Fire''.
*The stage is based on the main setting of ''Fire'', which takes place outside of a burning building with an ambulance on the other side of the screen.
*The characters from ''Fire'' appear as stage elements.
*The stage represents the main setting of ''Fire''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type further references how Mr. Game & Watch's up special is based on the characters from ''Fire''.
*This spirit's Attack type references how Fire is Mr. Game & Watch's up special attack.
*This spirit's Lava-Floor Immunity ability references the game of ''Fire'' where the firemen must bounce the people from the burning building to the ambulance without letting them fall.
*This spirit's Lava-Floor Immunity ability references the game of ''Fire'' where the firemen must save the people from a burning building by bouncing them to the ambulance without letting any of the people fall on the ground.
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|693
|693
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|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Mr. Game & Watch's side special attack is based on the character from ''Judge''.
*Mr. Game & Watch's side special is based on ''Judge''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type further references how Mr. Game & Watch's side special attack is based on the character from ''Judge''.
*This spirit's Attack type references how Judge is Mr. Game & Watch's side special attack.
*This spirit's Critical Hit ↑ ability references how the number 9 used in Judge can land a critical hit on an opponent in the ''Super Smash Bros.'' series.
*This spirit's Critical Hit ↑ ability references how the number 9 used in Judge can land a critical hit on an opponent in the ''Super Smash Bros.'' series.
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|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Mr. Game & Watch's down tilt attack is based on the character from ''Manhole'', who appears as the stage hazard.
*Mr. Game & Watch's down tilt attack is based on ''Manhole''.
*The Pitfall item references the pitfalls that the character must cover up with the manhole cover in ''Manhole''.
*The stage's layout features the character from ''Manhole'' as a stage element.
*The Pitfall items reference the many pitfalls appearing in ''Manhole''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type further references how Mr. Game & Watch's down tilt attack is based on the manhole from ''Manhole''.
*This spirit's Bury Immunity ability references the gameplay of ''Manhole'' where the player must fill up the pitfalls to prevent pedestrians from falling in.
*This spirit's Shield type and Bury Immunity ability reference the main gameplay of ''Manhole'' where the player must prevent the pedestrians from falling into the pitfalls.
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|696
|696
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|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Mr. Game & Watch's side tilt attack is based on the character from ''Lion'', who appears as the stage hazard
*Mr. Game & Watch's side tilt attack is based on ''Lion''.
*The orange Incineroar minion represents the titular Lion, a member of the big cat species whose sprite appears as the stag hazard.
*The Incineroar minion fighter represents the Lion in the titular game.
*The stage is based on the main setting of ''Lion'', which takes place in a cage inside a jungle-like setting.
*The stage's Lion layout represents the main setting of ''Lion''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type references the main gameplay of ''Lion'' where the player must prevent the caged Lion from escaping.
*This spirit's Shield type references the game of ''Lion'' where the player must prevent the caged Lion from escaping.
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|700
|700
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|{{SSBUMusicLink|Game & Watch|Flat Zone}}
|{{SSBUMusicLink|Game & Watch|Flat Zone}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Mr. Game & Watch's back air attack features the Turtle from ''Turtle Bridge''.
*Mr. Game & Watch's back air attack is based on ''Turtle Bridge''.
*The minion fighters represent the Turtles featured in ''Turtle Bridge'',
*The minions are all turtle-like characters, representing the turtles from ''Turtle Bridge''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type further references how Mr. Game & Watch's side tilt attack is based on the Turtle from ''Turtle Bridge''.
*This spirit's Green Shell Equipped ability represents the turtle shells the player jumps on from ''Turtle Bridge''
*This spirit's Green Shell Equipped ability references the turtle shells the player jumps on to cross the lake in ''Turtle Bridge''.
*This spirit is purchasable at Beedle's Tent, a shop that sells spirits related to living creatures, referencing how the turtles in ''Turtle Bridge'' are living creatures.
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|701
|701
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|{{SSBUMusicLink|Game & Watch|Flat Zone}}
|{{SSBUMusicLink|Game & Watch|Flat Zone}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Mr. Game & Watch's side smash attack is based on the enemy character from ''Fire Attack''.
*Mr. Game & Watch's side smash attack is based on ''Fire Attack''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type references the game of ''Fire Attack'' where the player must prevent the invading forces from burning down the fortress.
*This spirit's Shield type references the game of ''Fire Attack'' where the player must prevent the invading forces from burning down the fortress.
*This spirit's Fire Attack ↑ ability references how Mr. Game & Watch's side smash attack will inflict [[Flame|burning]] damage to the opponent.
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|702
|702
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|{{SSBUMusicLink|Game & Watch|Flat Zone}}
|{{SSBUMusicLink|Game & Watch|Flat Zone}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Mr. Game & Watch's down special attack is based on the character from ''Oil Panic''.
*The stage's Oil Panic layout represents the main setting of ''Oil Panic''.
*The stage is based on the bottom screen of ''Oil Panic'', which takes place outside of a gas station.
*The Slippery Stage rule references the slippery nature of oil.
*The Slippery Stage rule references how oil can be used for lubrication, which is known to be slippery when walked on.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type further references how Mr. Game & Watch's down special is based on the character from ''Oil Panic''.
*This spirit's Shield type references the game of ''Oil Panic'' where the player must prevent the oil from dripping onto the burners in the gas station.
*This spirit's Shield type references the game of ''Oil Panic'' where the player must prevent the oil from dripping onto the burners in the gas station.
*This spirit's Sticky-Floor Immunity ability further references how oil can be used for lubrication, which is known to be slippery when walked on.
*This spirit's Sticky-Floor Immunity ability further references the slippery nature of oil.
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**However, the {{uv|Game & Watch}} universe is the only one of the three whose spirit battles feature different fighters as minions.
**However, the {{uv|Game & Watch}} universe is the only one of the three whose spirit battles feature different fighters as minions.
*All of the {{uv|Game & Watch}} non-Fighter spirits are fought on [[Flat Zone X]].
*All of the {{uv|Game & Watch}} non-Fighter spirits are fought on [[Flat Zone X]].
*Since the Flagman's spirit battle spawns [[Special Flag]]s, it is the only spirit battle where the player can have more than one stock. Consequently, it is the only spirit battle that can be won by using [[Kamikazee]].
*Since the Flagman's spirit battle spawns [[Special Flag]]s, it is the only spirit battle where the player can lose a life and still win. Consequently, it is the only spirit battle that can be won by using [[Kamikazee]].
*All three of the primary {{uv|Game & Watch}} spirits are Shield-type.
*Interestingly, all three of the primary {{uv|Game & Watch}} spirits are the Shield-type.


{{Spirit list}}
{{Spirit list}}
{{Game & Watch universe}}
{{Game & Watch universe}}
[[Category:Spirits (Game & Watch universe)]]
[[Category:Spirits (Game & Watch universe)]]

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