Editing List of flaws in artificial intelligence (SSBB)
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| CPUs have generally poor edgeguarding abilities, simply standing on the edge of the stage and spamming weak projectiles such as {{SSBB|Mario}}'s [[Fireball]] | | CPUs have generally poor edgeguarding abilities, simply standing on the edge of the stage and spamming weak projectiles such as {{SSBB|Mario}}'s [[Fireball]] innstead of attacking offstage, while rarely taking advantage to do the same with characters that have stronger and more optimal projectiles for edgeguarding, such as {{SSBB|Samus}}. | ||
*Only a few AI-controlled characters, mostly those with multiple midair jumps such as Kirby, leave the stage to intercept a recovery with an attack, normally a meteor smash (down aerial in Kirby's case). Other characters with meteor smashes only use them if they were previously away from the stage, and simply stand on the edge waiting for the player if they don't have any projectiles. | *Only a few AI-controlled characters, mostly those with multiple midair jumps such as Kirby, leave the stage to intercept a recovery with an attack, normally a meteor smash (down aerial in Kirby's case). Other characters with meteor smashes only use them if they were previously away from the stage, and simply stand on the edge waiting for the player if they don't have any projectiles. | ||
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