Editing List of Super Smash Bros. references in other franchises

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 116: Line 116:
**Additionally in ''Air Ride'', players can unlock and choose colors for Kirby, Meta Knight, and King Dedede, which is similar to the [[palette swap]]s from the ''Super Smash Bros.'' games. A lot of mechanics for the game are similar to ''Melee'' as well, such as a star count to let the player know how many times he's destroyed another player's machine, similar to how there is a star counter to tell a player how many KOs he or she has gotten. The sound effect heard when selecting a menu option is the same as the effect used in ''Melee'' but pitch shifted down.
**Additionally in ''Air Ride'', players can unlock and choose colors for Kirby, Meta Knight, and King Dedede, which is similar to the [[palette swap]]s from the ''Super Smash Bros.'' games. A lot of mechanics for the game are similar to ''Melee'' as well, such as a star count to let the player know how many times he's destroyed another player's machine, similar to how there is a star counter to tell a player how many KOs he or she has gotten. The sound effect heard when selecting a menu option is the same as the effect used in ''Melee'' but pitch shifted down.
*In ''{{s|wikirby|Kirby & The Amazing Mirror}}'', both [[Master Hand]] and [[Crazy Hand]] make appearances as the bosses of the Candy Constellation area. Inhaling either of them will grant [[Kirby]] the '''{{s|wikirby|Smash}}''' copy ability, which is a rough approximation of how he plays in the ''Super Smash Bros.'' series by pulling moves from other copy abilities that contributed to his ''Smash Bros.'' movesets. This move can also be obtained randomly by swallowing multiple enemies at once. Visually, Kirby is identical to his default non-ability appearance, as it is how he normally appears in ''Smash Bros.''
*In ''{{s|wikirby|Kirby & The Amazing Mirror}}'', both [[Master Hand]] and [[Crazy Hand]] make appearances as the bosses of the Candy Constellation area. Inhaling either of them will grant [[Kirby]] the '''{{s|wikirby|Smash}}''' copy ability, which is a rough approximation of how he plays in the ''Super Smash Bros.'' series by pulling moves from other copy abilities that contributed to his ''Smash Bros.'' movesets. This move can also be obtained randomly by swallowing multiple enemies at once. Visually, Kirby is identical to his default non-ability appearance, as it is how he normally appears in ''Smash Bros.''
**The Smash ability returns in the ''{{s|wikirby|Kirby's Dream Collection}}'' anniversary compilation, in two of the game's original Challenge Stages using the engine from ''{{s|wikirby|Kirby's Return to Dream Land}}''. These two stages are based entirely around navigation and combat with the ability, which is the only one available. In the first of these two challenges, the music that plays can either be the Drag Race theme from ''Kirby Air Ride'' or "City Trial: City (Backside)" from the same game; these songs bear many similarities to ''[[Super Smash Bros. Melee]]'s'' {{SSBM|Battlefield}} [[Music (SSBM)#Battlefield|theme]] and [[Music (SSBM)#Menu 1|menu]] themes, respectively. The [[Super Smash Bros. logo|''Super Smash Bros.'' logo]] can be seen on the background tiles of the stages. Smash Kirby also obtains a chargeable flying kick called Smash Kick, referencing his [[forward smash]], which in turn is a reference to the original Spin Kick used in ''[[Kirby Super Star]]''.
**The Smash ability returns in the ''{{s|wikirby|Kirby's Dream Collection}}'' anniversary compilation, in two of the game's original Challenge Stages using the engine from ''{{s|wikirby|Kirby's Return to Dream Land}}''. These two stages are based entirely around navigation and combat with the ability, which is the only one available. In the first of these two challenges, the music that plays can either be the Drag Race theme from ''Kirby Air Ride'' or "City Trial: City (Backside)" from the same game; these songs bear many similarities to ''[[Super Smash Bros. Melee]]'s'' [[Battlefield (SSBM)|Battlefield]] [[Music (SSBM)#Battlefield|theme]] and [[Music (SSBM)#Menu 1|menu]] themes, respectively. The [[Super Smash Bros. logo|''Super Smash Bros.'' logo]] can be seen on the background tiles of the stages. Smash Kirby also obtains a chargeable flying kick called Smash Kick, referencing his [[forward smash]], which in turn is a reference to the original Spin Kick used in ''[[Kirby Super Star]]''.
**In ''{{s|wikirby|Kirby: Planet Robobot}}'', Kirby can obtain the ability (now named "Smash Bros.") by scanning the Kirby [[amiibo]] from the ''Super Smash Bros.'' line or finding hidden {{s|wikirby|Copy Essence}}s. The ability now has the Ninja ability's Air Drop technique, referencing Kirby's [[up throw]], Smash Kick and Hammer Flip can be charged for more damage (with Hammer Flip also gaining the ability to move and jump while doing so), and its {{s|wikirby|guard}} produces a red [[shield]] as a visual effect exclusive to the ability.
**In ''{{s|wikirby|Kirby: Planet Robobot}}'', Kirby can obtain the ability (now named "Smash Bros.") by scanning the Kirby [[amiibo]] from the ''Super Smash Bros.'' line or finding hidden {{s|wikirby|Copy Essence}}s. The ability now has the Ninja ability's Air Drop technique, referencing Kirby's [[up throw]], Smash Kick and Hammer Flip can be charged for more damage (with Hammer Flip also gaining the ability to move and jump while doing so), and its {{s|wikirby|guard}} produces a red [[shield]] as a visual effect exclusive to the ability.
*In ''{{s|wikirby|Kirby: Squeak Squad}}'', the {{s|wikirby|Uja}} enemy is a swarm of black particles that takes a form closely resembling Master Hand, similarly to [[Master Core]].
*In ''{{s|wikirby|Kirby: Squeak Squad}}'', the {{s|wikirby|Uja}} enemy is a swarm of black particles that takes a form closely resembling Master Hand, similarly to [[Master Core]].

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: