Editing List of SSBB Music (Nintendo series)

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{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbb=y}}
:''"Shin Onigashima" redirects here. For the universe, see [[List of minor Nintendo universes#Shin Onigashima|Shin Onigashima]]
:''"Shin Onigashima" redirects here. For the universe, see [[List of minor Nintendo universes#Shin Onigashima|Shin Onigashima]]
This is a list of music tracks in ''[[Super Smash Bros. Brawl]]'' placed in the ''[[Nintendo]]'' category of the [[Sound Test]]. This game and ''[[Super Smash Bros.]]'' are the only two games in the series to not always order the track in the order of what stage they play on in the [[Sound Test]].
This is a list of music tracks in ''[[Super Smash Bros. Brawl]]'' placed in the ''[[Nintendo]]'' category of the [[Sound Test]]. This and the ''[[Super Smash Bros.]]'' series are the only 2 series to not always order the track in the order of what stage they play on in the [[Sound Test]].


==Ice Climber==
==Ice Climber==
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===Composition & Arrangements===
===Composition & Arrangements===
Arrangement Supervisor: Toshiyuki Sudo
Arrangement Supervisor: Toshiyuki Sudo,


Composer: Nintendo
Composer: Nintendo
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This track is a light arrangement of the music that would play in ''[[Balloon Fight]]'' during the ''Balloon Trip'' side-game. In ''Balloon Fight'', this music piece also played during a Bonus Round. This remix integrates the sounds of balloon inflation, while consisting of synths and a drumset. The original chiptune version of this track appeared as a music piece in ''[[Super Smash Bros. Melee]]'', and is one of the few music pieces in ''Melee'' not to return in ''Brawl''.
This track is a light arrangement of the music that would play in ''[[Balloon Fight]]'' during the ''Balloon Trip'' side-game. In ''Balloon Fight'', this music piece also played during a Bonus Round. This remix integrates the sounds of balloon inflation, while consisting of synths and a drumset. The original chiptune version of this track appeared as a music piece in ''[[Super Smash Bros. Melee]]'', and is one of the few music pieces in ''Melee'' not to return in ''Brawl''.
===Composition & Arrangements===
===Composition & Arrangements===
Arrangement Supervisor: Koji Hayama
Arrangement Supervisor: Koji Hayama,


Composer: Nintendo
Composer: Nintendo
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This track is a medley of music pieces from the NES game of the track's title, ''{{s|wikipedia|Clu Clu Land}}''. The first sub-track this medley remixes is the ''Level Start Theme'', which plays at the beginning of each level, now performed with bass instruments and a piano, as well as an excerpt of its original chiptune form. Next, the song transitions into the ''Level Theme'', which would originally play when Bubbles explored a regular level. Following this, the ''Time Running Out Theme'' plays, which in ''Clu Clu land'' would play if the time limit on a level had severely depleted. Afterwards, the ''Completion/Results Screen Theme'' plays, which originally played at the end of each level in ''Clu Clu Land'' when the player's score would be displayed on a results screen. The ''Bonus Round Theme'', the track that played whenever protagonist Bubbles attempted to complete a bonus stage is remixed with an electric guitar, before the track finally loops back around to the beginning. This medley also incorporates sound effects that protagonist Bubbles would make in the game.
This track is a medley of music pieces from the NES game of the track's title, ''{{s|wikipedia|Clu Clu Land}}''. The first sub-track this medley remixes is the ''Level Start Theme'', which plays at the beginning of each level, now performed with bass instruments and a piano, as well as an excerpt of its original chiptune form. Next, the song transitions into the ''Level Theme'', which would originally play when Bubbles explored a regular level. Following this, the ''Time Running Out Theme'' plays, which in ''Clu Clu land'' would play if the time limit on a level had severely depleted. Afterwards, the ''Completion/Results Screen Theme'' plays, which originally played at the end of each level in ''Clu Clu Land'' when the player's score would be displayed on a results screen. The ''Bonus Round Theme'', the track that played whenever protagonist Bubbles attempted to complete a bonus stage is remixed with an electric guitar, before the track finally loops back around to the beginning. This medley also incorporates sound effects that protagonist Bubbles would make in the game.
===Composition & Arrangements===
===Composition & Arrangements===
Arrangement Supervisor: Keigo Ozaki
Arrangement Supervisor: Keigo Ozaki,


Composer: Nintendo
Composer: Nintendo
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===Composition & Arrangements===
===Composition & Arrangements===
Composer: Kenichi Okuma
Composer: Kenichi Okuma.


Japanese title: {{ja|フラットゾーン2|Furattozōn 2}}, ''Flat Zone 2''
Japanese title: {{ja|フラットゾーン2|Furattozōn 2}}, ''Flat Zone 2''
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===Composition & Arrangements===
===Composition & Arrangements===
Arrangement: Masafumi Takada
Arrangement: Masafumi Takada,


Composer: INTELLIGENT SYSTEMS.
Composer: INTELLIGENT SYSTEMS.
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===Composition & Arrangements===
===Composition & Arrangements===
Arrangement: Masafumi Takada
Arrangement: Masafumi Takada,


Composer: Nintendo
Composer: Nintendo
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This arrangement starts as a mellow and calm piece, before guitar layers are added, bringing the track closer to that of a rock remix. This remix also features drum beats, and ends with an orchestral segment.
This arrangement starts as a mellow and calm piece, before guitar layers are added, bringing the track closer to that of a rock remix. This remix also features drum beats, and ends with an orchestral segment.
===Composition & Arrangements===
===Composition & Arrangements===
Arrangement Supervisor: Kentaro Ishizaka
Arrangement Supervisor: Kentaro Ishizaka,


Composer: Nintendo
Composer: Nintendo
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This track is a remix of a music piece in Game Boy game ''{{iw|wikipedia|X|1992 video game}}''. After finishing the tutorial at the beginning of ''X'', the player is warped to a tunnel that takes the player to the main game. This track is the theme that is heard inside that tunnel.
This track is a remix of a music piece in Game Boy game ''{{iw|wikipedia|X|1992 video game}}''. After finishing the tutorial at the beginning of ''X'', the player is warped to a tunnel that takes the player to the main game. This track is the theme that is heard inside that tunnel.
===Composition & Arrangements===
===Composition & Arrangements===
Arrangement Supervisor: Yusuke Takahama
Arrangement Supervisor: Yusuke Takahama,


Composer: Nintendo
Composer: Nintendo
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===Composition & Arrangements===
===Composition & Arrangements===
Arrangement: Motoi Sakuraba
Arrangement: Motoi Sakuraba,


Composer: Motoi Sakuraba
Composer: Motoi Sakuraba.


Japanese title: {{ja|マリオテニス / マリオゴルフ|Mario Tenisu / Mario Gorufu}}, ''Mario Tennis / Mario Golf''
Japanese title: {{ja|マリオテニス / マリオゴルフ|Mario Tenisu / Mario Gorufu}}, ''Mario Tennis / Mario Golf''
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This track is a remix of the music that would play on the title screen of the [[Nintendo DS]] game ''{{s|wikipedia|Big Brain Academy}}'', as well as its [[Wii]] sequel ''{{s|wikipedia|Big Brain Academy: Wii Degree}}''. This remix has a new upbeat and fast-paced approach.  
This track is a remix of the music that would play on the title screen of the [[Nintendo DS]] game ''{{s|wikipedia|Big Brain Academy}}'', as well as its [[Wii]] sequel ''{{s|wikipedia|Big Brain Academy: Wii Degree}}''. This remix has a new upbeat and fast-paced approach.  
===Composition & Arrangements===
===Composition & Arrangements===
Arrangement Supervisor: Toru Minegishi
Arrangement Supervisor: Toru Minegishi,


Composer: Nintendo
Composer: Nintendo

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