Editing Koopa Klaw

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 17: Line 17:
Koopa Klaw's swipe hitbox comes out on frame 17, ending on frame 18. After this, the Grab hitbox comes out for 2 frames. The forward throw has a [[FAF]] of 41, and the back throw a FAF of 43. As a result of this, is very possible for Bowser to combo from the forward throw Koopa Klaw provides, usually with [[up aerial]] or another Koopa Klaw at lower percentages. This is a large aspect of his advantage state, being able to juggle opponents on a semi-consistent basis, especially fast fallers. The back throw serves as a strong kill option - especially off-stage - and its speed makes it hard to react to. The slash can provide mixup options at low percents as well, although it typically serves as a kill option or safety net for poor spacing. As a result, Koopa Klaw is a centerpiece of Bowser's moveset in ''Melee''.  
Koopa Klaw's swipe hitbox comes out on frame 17, ending on frame 18. After this, the Grab hitbox comes out for 2 frames. The forward throw has a [[FAF]] of 41, and the back throw a FAF of 43. As a result of this, is very possible for Bowser to combo from the forward throw Koopa Klaw provides, usually with [[up aerial]] or another Koopa Klaw at lower percentages. This is a large aspect of his advantage state, being able to juggle opponents on a semi-consistent basis, especially fast fallers. The back throw serves as a strong kill option - especially off-stage - and its speed makes it hard to react to. The slash can provide mixup options at low percents as well, although it typically serves as a kill option or safety net for poor spacing. As a result, Koopa Klaw is a centerpiece of Bowser's moveset in ''Melee''.  


This special attack is shared by [[Giga Bowser]], but it does have a small issue if played with through [[hacking]]; the pummel can miss against {{SSBM|Yoshi}} and {{SSBM|Pichu}} if the button is mashed too fast. Giga Bowser can [[combo]] from the Koopa Klaw forward throw with a [[jump-cancel]]ed [[up smash]]; alternatively, [[up tilt]] is also an option on [[fast fall]]ers such as {{SSBM|Fox}}. However, it is very possible to [[self-destruct]] when using it in the air, unlike with normal Bowser, due to Giga Bowser's large hurtbox.  
This special attack is shared by [[Giga Bowser]], although it does have some small issues. The pummel can miss on {{SSBM|Yoshi}} completely, and {{SSBM|Pichu}} if the button is mashed too fast. If played with through [[hacking]], Giga Bowser can also [[combo]] from the Koopa Klaw forward throw, with a [[jump-cancel]]ed [[up smash]] being very possible. [[Up tilt]] is also an option on [[fast fall]]ers such as {{SSBM|Fox}}. However, it is very possible to [[self-destruct]] when using it in the air, unlike with normal Bowser, likely due to Giga Bowser's large hurtbox.  


In ''[[Super Smash Bros. Brawl]]'' onwards, Koopa Klaw is replaced with [[Flying Slam]]. The two are rather similar in that they involve Bowser doing a claw slash to grab enemies. In the [[Subspace Emissary]], Flying Slam will deal claw swipe damage instead of serving as a throw, likely as a throwback to Koopa Klaw. Also, one of Bowser's custom side specials in ''[[Super Smash Bros. 4]]'', the Dash Slash, is a similar move to Koopa Klaw, in which Bowser rushes at an opponent before slashing them.
In ''[[Super Smash Bros. Brawl]]'' onwards, Koopa Klaw is replaced with [[Flying Slam]]. The two are rather similar in that they involve Bowser doing a claw slash to grab enemies. In the [[Subspace Emissary]], Flying Slam will deal claw swipe damage instead of serving as a throw, likely as a throwback to Koopa Klaw. Also, one of Bowser's custom side specials in ''[[Super Smash Bros. 4]]'', the Dash Slash, is a similar move to Koopa Klaw, in which Bowser rushes at an opponent before slashing them.

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)