Editing King K. Rool (SSBU)/Up aerial
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*{{buff|Up aerial grabs the ledge more quickly when using the move (Ledge lockout: 102 → 96). As an example of the change, full hop double jump up aerial will now cancel on the ledge during the endlag.}} | *{{buff|Up aerial grabs the ledge more quickly when using the move (Ledge lockout: 102 → 96). As an example of the change, full hop double jump up aerial will now cancel on the ledge during the endlag.}} | ||
'''{{GameIcon|ssbu}} {{SSBU|6.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|6.0.0}}''' | ||
*{{buff|Up aerial has a longer hitbox duration (frames 7-8 (clean)/9-16 (late) → 7-13/14-19), with the clean hit now lasting until the head intangibility ends.}} | **{{buff|Up aerial has a longer hitbox duration (frames 7-8 (clean)/9-16 (late) → 7-13/14-19), with the clean hit now lasting until the head intangibility ends.}} | ||
*{{buff|The clean hit also deals more knockback (85 base/56 scaling → 84/60), KOing at around 135% from ground level.}} | **{{buff|The clean hit also deals more knockback (85 base/56 scaling → 84/60), KOing at around 135% from ground level.}} | ||
==Hitboxes== | ==Hitboxes== |