Editing Judge

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 63: Line 63:
==Customization==
==Customization==
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations:
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations:
{{CustomSet|GameWatch|Side|name1=Judge|desc1-ntsc=Swing your hammer. The power changes depending on the number displayed.|desc1-pal=Attacks with a hammer. The attack changes depending on the number displayed.|name2=Extreme Judge|desc2-ntsc= Only "1" or "9" will appear, but the latter isn't quite as devastating as usual.|desc2-pal=Only uses the "1" and "9" attacks, but the latter isn't quite as devastating as usual.|name3=Chain Judge|desc3-ntsc=The number shown on the card equals the number of continuous hits dealt.|desc3-pal=Attacks with a hammer. The number shown on the card equals the number of hits dealt.}}
{{CustomSet|GameWatch|Side|name1=Judge|desc1=Swing your hammer. The power changes depending on the number displayed.|name2=Extreme Judge|desc2= Only "1" or "9" will appear, but the latter isn't quite as devastating as usual.|name3=Chain Judge|desc3=The number shown on the card equals the number of continuous hits dealt.}}
# '''Judge''': Default.
# '''Judge''': Default.
# '''Extreme Judge''': The only numbers picked are 1 and 9, with more normalized effects for each. 1 deals 5% damage to both Mr. Game & Watch and the opponent, while 9 only deals 23% damage and less (though still significant) knockback. The odds of getting a 9 are 1 in 5 (20%). If the move is used in one of the modes that forces the number to always be 6, it has the same effects as the default version of the move.
# '''Extreme Judge''': The only numbers picked are 1 and 9, with more normalized effects for each. 1 deals 5% damage to both Mr. Game & Watch and the opponent, while 9 only deals 23% damage and less (though still significant) knockback. The odds of getting a 9 are 1 in 5 (20%). If the move is used in one of the modes that forces the number to always be 6, it has the same effects as the default version of the move.

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 4.0 International license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)