Editing Intangibility
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|[[Tatsumaki Senpukyaku]] || 13-22 (ground, tapped); 13-42 (ground, held; midair){{GameIcon|SSBU}}|| *Applies to both standard and input versions<br>*Applies intangibility to the pivoting leg on the ground, and to the attacking leg in midair | |[[Tatsumaki Senpukyaku]] || 13-22 (ground, tapped); 13-42 (ground, held; midair){{GameIcon|SSBU}}|| *Applies to both standard and input versions<br>*Applies intangibility to the pivoting leg on the ground, and to the attacking leg in midair | ||
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|[[Shoryuken]]|| Entire body; arm|| 5 (standard) | |[[Shoryuken]]|| Entire body; arm|| 5 (standard){{GameIcon|SSBU}}<br>1-14 (input){{GameIcon|SSBU}}|| *When inputting, applies intangibility to the attacking arm on frames 1-3 and 7-14, and to the entire body on frames 4-6 | ||
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|rowspan=3|[[King Dedede]]||Up tilt|| Entire body {{GameIcon|SSBB}}<br>Head and left arm {{GameIcon|SSB4}}{{GameIcon|SSBU}} || 7-8{{GameIcon|SSBB}}<br>9-15{{GameIcon|SSB4}}<br>7-13{{GameIcon|SSBU}} || | |rowspan=3|[[King Dedede]]||Up tilt|| Entire body {{GameIcon|SSBB}}<br>Head and left arm {{GameIcon|SSB4}}{{GameIcon|SSBU}} || 7-8{{GameIcon|SSBB}}<br>9-15{{GameIcon|SSB4}}<br>7-13{{GameIcon|SSBU}} || | ||