Editing Intangibility
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The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 473: | Line 473: | ||
|[[Blazer]] || Entire body || 9{{GameIcon|SSBM}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} | |[[Blazer]] || Entire body || 9{{GameIcon|SSBM}}{{GameIcon|SSB4}}{{GameIcon|SSBU}} | ||
|- | |- | ||
|[[Counter]]|| Entire body || | |[[Counter]]|| Entire body || 8-10 (startup), 1-5 (counterattack){{GameIcon|SSB4}}<br>7-9 (startup), 1-5 (counterattack){{GameIcon|SSBU}}|| *Counterattack intangibilty frames do not include the hitlag prior to the counterattack | ||
|- | |- | ||
|rowspan=8|[[Ryu]] || Neutral attack (held, close) || Upper body || 4-10 {{GameIcon|SSBU}} | |rowspan=8|[[Ryu]] || Neutral attack (held, close) || Upper body || 4-10 {{GameIcon|SSBU}} | ||