Editing Ike (SSBU)/Up special

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[[File:IkeAetherFallingSSBU.gif|thumb|270px|Hitbox visualization showing Ike's up special, Aether, when falling.]]
[[File:IkeAetherFallingSSBU.gif|thumb|270px|Hitbox visualization showing Ike's up special, Aether, when falling.]]
[[File:IkeAetherLandingSSBU.gif|thumb|270px|Hitbox visualization showing Ike's up special, Aether, when landing.]]
[[File:IkeAetherLandingSSBU.gif|thumb|270px|Hitbox visualization showing Ike's up special, Aether, when landing.]]
{{technical data|Hitbox & Timing}}
{{incomplete}}
==Overview==
==Overview==
Ike swings the sword upward, spins midair, and descends to the ground. This move makes it an effective [[out of shield]] option due to the [[super armor]] and [[KO]] potential prior to patch 8.0.0 buff to Aether. This move can also meteor opponents when Ike descends which can be used for [[gimp]]s or last stock situations due to KOing the opponents first. Like every super armor move, this will be grabbed out of which can be situational for this move.
Ike swings the sword upward, spins midair, and descends to the ground. This move makes it an effective [[out of shield]] option due to the [[super armor]] and [[KO]] potential prior to patch 8.0.0 buff to Aether. This move can also meteor opponents when Ike descends which can be used for [[gimp]]s or last stock situations due to KOing the opponents first. Like every super armor move, this will be grabbed out of which can be situational for this move.
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*{{buff|The landing hit launches at a lower angle (60° → 50°) and has much more knockback scaling (115 → 155). This drastically improves the move's KO potential, KOing at around 115% from the center stage if all hits connect, and grants Ike a new KO setup from his neutral aerial near the edge at mid percents, regardless of said move's nerfs.}}
*{{buff|The landing hit launches at a lower angle (60° → 50°) and has much more knockback scaling (115 → 155). This drastically improves the move's KO potential, KOing at around 115% from the center stage if all hits connect, and grants Ike a new KO setup from his neutral aerial near the edge at mid percents, regardless of said move's nerfs.}}
==Hitboxes==
==Hitboxes==


==Timing==
==Timing==


{{MvSubNavIke|g=SSBU}}
{{MvSubNavIke|g=SSBU}}
[[Category:Ike (SSBU)]]
[[Category:Ike (SSBU)]]
[[Category:Up special moves (SSBU)]]
[[Category:Up special moves (SSBU)]]

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