Editing Ice Shot

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Although this attack only does small damage for each chunk of ice, it can be very useful in attacking and defending if used correctly. With both Climbers, it fires two blocks. If used in mid-air, the Ice Shots fall fast until they hit the ground, and they travel very fast down slopes. If one gets reflected, the other can cancel it out. In ''[[Super Smash Bros. Brawl]]'', if the CPU Climber is present, using Blizzard or Squall Hammer, then immediately using Ice Shot, may result in both Climbers facing different directions, shooting an Ice Shot left and right simultaneously. If used immediately after a jump, Ice Shot will send the Ice Climbers up a small distance, like Mario's Cape.
Although this attack only does small damage for each chunk of ice, it can be very useful in attacking and defending if used correctly. With both Climbers, it fires two blocks. If used in mid-air, the Ice Shots fall fast until they hit the ground, and they travel very fast down slopes. If one gets reflected, the other can cancel it out. In ''[[Super Smash Bros. Brawl]]'', if the CPU Climber is present, using Blizzard or Squall Hammer, then immediately using Ice Shot, may result in both Climbers facing different directions, shooting an Ice Shot left and right simultaneously. If used immediately after a jump, Ice Shot will send the Ice Climbers up a small distance, like Mario's Cape.


It is possible for an opponent to be [[frozen]] by Ice Shot, with the chance increasing with the opponent's damage but still being relatively slim.
It is possible for an opponent to be frozen by Ice Shot, with the chance increasing with the opponent's damage but still being relatively slim.


In ''[[Super Smash Bros. Melee]]'', landing during the move when using it in the air incurs 16 frames of landing lag, and from ''Brawl'' onwards results in a unique crash landing animation where the Climbers land on their rears.
In ''[[Super Smash Bros. Melee]]'', landing during the move when using it in the air incurs 16 frames of landing lag, and from ''Brawl'' onwards results in a unique crash landing animation where the Climbers land on their rears.

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