From SmashWiki, the Super Smash Bros. wiki
Hitbox visualization of Ice Climbers' Squall Hammer.
Hitbox visualization of a solo Ice Climber's Squall Hammer.
Overview[edit]
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Hitboxes[edit]
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This article or section may require additional technical data. The editor who added this tag elaborates: Need hitbox technical details (radius, x,y,z positions, bone, etc...). You can discuss this issue on the talk page or edit this page to improve it.
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| ID |
Part |
Damage |
SD |
Angle |
BK |
KS |
FKV |
Radius |
Bone |
Offset |
Clang |
Rebound |
Effect |
G |
A |
Sound
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| Front hits
|
| 0 |
0 |
4% |
0 |
 |
5 |
130 |
0 |
r! |
bn! |
0.0 |
0.0 |
0.0 |
 |
 |
 |
 |
 |
?! ...!
|
| 1 |
0 |
4% |
0 |
 |
5 |
130 |
0 |
r! |
bn! |
0.0 |
0.0 |
0.0 |
 |
 |
 |
 |
 |
?! ...!
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| Back hits
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| 0 |
0 |
2% |
0 |
 |
5 |
130 |
0 |
r! |
bn! |
0.0 |
0.0 |
0.0 |
 |
 |
 |
 |
 |
?! ...!
|
| 1 |
0 |
2% |
0 |
 |
5 |
130 |
0 |
r! |
bn! |
0.0 |
0.0 |
0.0 |
 |
 |
 |
 |
 |
?! ...!
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Hits 8 times, both in front and behind.
| Hitboxes
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10, 14, 18, 23, 28, 34, 41, 52
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| Animation length
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69
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Hits 11 times, alternating between back-facing and front-facing.
| Back hitboxes
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12, 17, 23, 31, 41, 55
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| Front hitboxes
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14, 20, 27, 35, 47
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| Animation length
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89
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