From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Hitbox visualization of Ice Climbers' Squall Hammer.
Hitbox visualization of a solo Ice Climber's Squall Hammer.
Overview[edit]
|
This article or section may require competitive expertise. You can discuss this issue on the talk page or edit this page to improve it.
|
Hitboxes[edit]
|
This article or section may require additional technical data. The editor who added this tag elaborates: Need hitbox technical details (radius, x,y,z positions, bone, etc...). You can discuss this issue on the talk page or edit this page to improve it.
|
| ID |
Part |
Damage |
SD |
Angle |
BK |
KS |
FKV |
Radius |
Bone |
Offset |
Clang |
Rebound |
Effect |
G |
A |
Sound
|
| Clean
|
| 0 |
0 |
4% |
0 |
 |
5 |
130 |
0 |
r! |
bn! |
0.0 |
0.0 |
0.0 |
 |
 |
 |
 |
 |
?! ...!
|
| 1 |
0 |
4% |
0 |
 |
5 |
130 |
0 |
r! |
bn! |
0.0 |
0.0 |
0.0 |
 |
 |
 |
 |
 |
?! ...!
|
| Late
|
| 0 |
0 |
2% |
0 |
 |
5 |
130 |
0 |
r! |
bn! |
0.0 |
0.0 |
0.0 |
 |
 |
 |
 |
 |
?! ...!
|
| 0 |
0 |
2% |
0 |
 |
5 |
130 |
0 |
r! |
bn! |
0.0 |
0.0 |
0.0 |
 |
 |
 |
 |
 |
?! ...!
|
| Hitboxes
|
12, 14, 17, 20, 23, 27, 31, 35, 41, 47, 55
|
| Animation length
|
89
|
Landing lag[edit]