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Display title | Green Shell glitch |
Default sort key | Green Shell glitch |
Page length (in bytes) | 1,658 |
Page ID | 2199 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 3 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
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Edit | No extra protection (infinite) |
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Page creator | smashwikia>Tectonium |
Date of page creation | 21:57, May 26, 2009 |
Latest editor | Juju1995 (talk | contribs) |
Date of latest edit | 00:06, April 15, 2021 |
Total number of edits | 56 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (2) | Templates used on this page:
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | The Green Shell glitch is a glitch in Super Smash Bros. involving the usage of a rapid-hitting attack on a pile of Green Shells. As the attack hits the Green Shells, they will hit each other in an infinite loop, causing the attacker to be locked in hitlag until the Green Shells all vanish. Should there... |
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