Editing Greap
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 88: | Line 88: | ||
*Greaps are the only enemies to have energy attacks as the most effective attack type against them. However, if the head is attacked, all attacks deal the same damage. | *Greaps are the only enemies to have energy attacks as the most effective attack type against them. However, if the head is attacked, all attacks deal the same damage. | ||
*There is a bug where if it takes slightly longer than usual for the player to respawn, Greap will keep rolling forwards, eventually [[self-destruct]]ing when it rolls offscreen. | *There is a bug where if it takes slightly longer than usual for the player to respawn, Greap will keep rolling forwards, eventually [[self-destruct]]ing when it rolls offscreen. | ||
*[[Bowser Jr.]] (playable in ''[[Smash 4]]'' and ''[[Ultimate]]'') operates with similar damage mechanics to Greap; his exposed body takes 1.15x more damage, while the | *[[Bowser Jr.]] (playable in ''[[Super Smash Bros. for Wii U|Smash 4]]'' and ''[[Super Smash Bros. Ultimate|Ultimate]]'') operates with similar damage mechanics to Greap; his exposed body takes 1.15x more damage, while the clown car (which parallels Greap's cauldron) takes 0.88x less. | ||
{{SubspaceArmy}} | {{SubspaceArmy}} |