Editing Greap

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 17: Line 17:


==Enemy description==
==Enemy description==
The Greap appears to be a pot with wheels on the bottom with a pair of large, scythe-like arms, which it uses for its two attacks. The first one swings both of its blades into the ground (high upwards [[knockback]]). However, its scythes will get stuck in the ground. If the player tries jumping, it will spin its arms in the air (low knockback but the last hit). If the player rolls behind it as it attacks, they can use this as an opportunity to damage it with a powerful attack. Its weak point is its rounded head.
The Greap appears to be a pot with wheels on the bottom with a pair of large and scythe-like arms, which it uses for its two attacks. The first one hits both of its arms into the ground (high upwards [[knockback]]). However, its scythes will get stuck in the ground. If the player tries jumping, it will spin its arms in the air (low knockback but the last hit). If the player rolls behind it as it attacks, they can use this as an opportunity to damage it with a powerful attack. Its weak point is its rounded head.


==Name origin==
==Name origin==
The name "Greap" is likely a shortened form of "Grim Reaper". It may also be a portmanteau of the words ''grape'', describing the purple, spherical object that makes up its torso, and ''reap'', which describes its scythes' strikes.
The name "Greap" is likely a shortened form of "Grim Reaper". It may also be a portmanteau of the words ''grape'', describing the purple and orbicular object that makes up its torso, and ''reap'', which describes its scythes' strikes.


The fact that Greap does so much damage in one attack may be another reference to the Grim Reaper, the symbol of death.
The fact that Greap does so much damage in one attack may be another reference to the Grim Reaper, the symbol of death.
==Moveset==
:''Notes: The "d" below is a multiplier based on the {{h1|difficulty|Difficulty_scaling}} value. Final damage is rounded down to the nearest whole number. The move names are fan-made in the absence of an official source.''
{|class="wikitable"
!Name!!Damage!!Description
|-
|Slice<!--RollingAx-->
|10 + 3.0d (sweetspot)<br>8 + 1.5d (sour, late)
|Greap swings both scythes forward, embedding them in the ground. Deals heavy damage and vertical [[knockback]]. The sour and late hits deals 5% additional [[shield damage]] while the sweetspot is a shield breaker, dealing 100% shield damage.
|-
|Spin slice<!--JumpAxLoop-->
|2 + 0.9d
|Greap turns and shakes before jumping, spinning its scythes as it is airborne. Each scythe has its own hitbox, allowing for multiple hits in quick succession. Deals 15% additional shield damage.
|-
|[[Careening]]<!--BulletMode-->
|20 - 0.8d
|&mdash;
|}


==Damage taken==
==Damage taken==
Line 103: Line 85:


==Trivia==
==Trivia==
*Oddly, the second Greap in the [[Battleship Halberd Exterior]] only uses the second attack, even if the player is not above it.
*Oddly, the second Greap in the [[Battleship Halberd Exterior]] only uses the second attack, even if the player is not above it. On intense difficulty, the player can get up to high 400%'s before defeating it.
*Greaps are the only enemies to have energy attacks as the most effective attack type against them. However, if the head is attacked, all attacks deal the same damage.
*Greaps are the only enemies to have energy attacks as the most effective attack type against them. However, if the head is attacked, all attacks deal the same damage.
*There is a bug where if it takes slightly longer than usual for the player to respawn, Greap will keep rolling forwards, eventually [[self-destruct]]ing when it rolls offscreen.
*There is a bug where if it takes slightly longer than usual for the player to respawn, Greap will keep rolling forwards, eventually [[self-destruct]]ing when it rolls offscreen.

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 4.0 International license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)