Editing Grab aerial

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|[[Link]]||{{GameIcon|SSB}}{{GameIcon|SSBM}}[[Hookshot]]<br>{{GameIcon|SSBB}}{{GameIcon|SSB4}}[[Clawshot]]||In ''Melee'', it has high lag and low damage, but in ''Brawl'' and ''Smash 4'' it can be used to start combos and the final hit has much more [[knockback]]. In ''Brawl'' and early versions of the 3DS version of ''Smash 4'', it can combo into a [[DACUS]] at medium percentages. Link no longer has a grab aerial in ''Ultimate'', but both of his doppelgängers still do (see below).
|[[Link]]||{{GameIcon|SSB}}{{GameIcon|SSBM}}[[Hookshot]]<br>{{GameIcon|SSBB}}{{GameIcon|SSB4}}[[Clawshot]]||In ''Melee'', it has high lag and low damage, but in ''Brawl'' and ''Smash 4'' it can be used to start combos and the final hit has much more [[knockback]]. In ''Brawl'' and early versions of the 3DS version of ''Smash 4'', it can combo into a [[DACUS]] at medium percentages. Link no longer has a grab aerial in ''Ultimate'', but both of his doppelgängers still do (see below).
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|[[Lucas]]||[[Rope Snake]]||It deals no damage in ''Brawl'', but can be used to move Lucas a bit faster in the air. In ''Ultimate'', it is involved in a special [[double jump cancel zair|double jump cancel tech]] specific to Lucas.
|[[Lucas]]||[[Rope Snake]]||It deals no damage in ''Brawl'', but can be used to move Lucas a bit faster in the air. In ''Ultimate'', it is involved in a special double jump cancel tech specific to Lucas.
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|{{SSBU|Luigi}}||{{GameIcon|SSBU}}[[Poltergust G-00#As a grab|Poltergust G-00]]||It can damage opponents like all other grab aerials, but it is the only one that cannot tether to ledges. Unlike other grab aerials, Luigi's grab aerial acts like a projectile, as the plunger doesn't retract back into the Poltergust and instead stays out and slowly falls down, with its hitbox still active. Notably, the projectile will still be launched if Luigi lands before firing it in the air.
|{{SSBU|Luigi}}||{{GameIcon|SSBU}}[[Poltergust G-00#As a grab|Poltergust G-00]]||It can damage opponents like all other grab aerials, but it is the only one that cannot tether to ledges. Unlike other grab aerials, Luigi's grab aerial acts like a projectile, as the plunger doesn't retract back into the Poltergust and instead stays out and slowly falls down, with its hitbox still active. Notably, the projectile will still be launched if Luigi lands before firing it in the air.

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