Editing GoldenEye (universe)

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|image=[[File:GoldenEye logo.png|300px]]
|image=[[File:GoldenEye logo.png|300px]]
|caption=
|caption=
|developer=Tiger Electronics<br>[[Rare Ltd.]]<br>Eurocom<br>n-Space<br>Code Mystics<br>EA Los Angeles
|developer=Tiger Electronics<br>[[Rare Ltd.]]<br>Eurocom<br>n-Space<br>Code Mystics
|publisher=Tiger Electronics<br>[[Nintendo]]<br>Activision<br>[[Microsoft]]<br>Electronic Arts
|publisher=Tiger Electronics<br>[[Nintendo]]<br>Activision<br>[[Microsoft]]
|distributor=
|distributor=
|designer=
|designer=
|genres=First-person shooter
|genres=First-person shooter
|originconsole=Handheld LCD game
|originconsole=Nintendo 64
|firstinstallment=''{{iw|wikipedia|GoldenEye|1995 video game}}'' (Tiger handheld game) (1995)
|firstinstallment=''GoldenEye 007'' (Tiger LCD Handheld) (1995)
|latestinstallment=''{{h2|wikipedia:GoldenEye 007 (2010 video game)|GoldenEye 007: Reloaded}}'' (2011)
|latestinstallment=''{{h2|wikipedia:GoldenEye 007 (2010 video game)|GoldenEye 007: Reloaded}}'' (2011)
|interwiki=wikipedia
|interwiki=wikipedia
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The [[Motion-Sensor Bomb]]'s design in this game is based on its appearance in ''GoldenEye 007'' for the [[Nintendo 64]].
The [[Motion-Sensor Bomb]]'s design in this game is based on its appearance in ''GoldenEye 007'' for the [[Nintendo 64]].


In an official poll held on ''[[Smabura-Ken]]'' regarding characters for a potential sequel, [[wikipedia:Portrayal of James Bond in film|James Bond]] placed sixth overall with 35 votes, tied with [[Mewtwo]] from {{uv|Pokémon}}; the website lists James Bond's appearance as ''GoldenEye 007'', making it clear that the poll refers to the character's video game incarnation.<ref>[http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/PostResult2.html Super Smash Bros. questionnaire]</ref> James Bond was also the highest-voted character in the Rare category; the same category also includes fellow ''GoldenEye 007'' character agent 006 Alec Trevelyan, who was tied with a non-specified ''Blast Corps'' robot for fourth place with 2 votes.<ref>[https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/PostResult3.html Super Smash Bros. questionnaire]</ref>
In an official poll held on ''[[Smabura-Ken]]'' regarding characters for a potential sequel, [[wikipedia:Portrayal of James Bond in film|James Bond]] placed sixth overall with 35 votes, tied with [[Mewtwo]] from ''{{uv|Pokémon}}''; the website lists James Bond's appearance as ''GoldenEye 007'', making it clear that the poll refers to the character's video game incarnation.<ref>[http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/PostResult2.html Super Smash Bros. questionnaire]</ref> James Bond was also the highest-voted character in the Rare category; the same category also includes fellow ''GoldenEye 007'' character agent 006 Alec Trevelyan, who was tied with a non-specified ''Blast Corps'' robot for fourth place with 2 votes.<ref>[https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/PostResult3.html Super Smash Bros. questionnaire]</ref>


==In ''[[Super Smash Bros. Melee]]''==
==In ''[[Super Smash Bros. Melee]]''==
The [[Motion-Sensor Bomb]] in all non-Japanese releases of ''Melee'' retains its appearance from ''GoldenEye 007'' for the N64, with the PAL version referring to it by its original name, the Proximity Mine. The Japanese release of ''Melee'', however, redesigned the item to resemble its appearance from a later Rare game on the same engine, {{uv|Perfect Dark}}. The item's references to ''GoldenEye'' are minimized, with its game of origin listed as "TOP SECRET" in the Western releases.
The [[Motion-Sensor Bomb]] in all non-Japanese releases of ''Melee'' retains its appearance from ''GoldenEye 007'' for the N64, with the PAL version referring to it by its original name, the Proximity Mine. The Japanese release of ''Melee'', however, redesigned the item to resemble its appearance from a later Rare game on the same engine, ''{{uv|Perfect Dark}}''. The item's references to ''GoldenEye'' are minimized, with its game of origin listed as "TOP SECRET" in the Western releases.
 
Later ''Smash'' games redesigned the Motion-Sensor Bomb and treat it as an original {{uv|Super Smash Bros.}} series property.


===Trophy===
===Trophy===
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==In ''[[Super Smash Bros. Brawl]]''==
==In ''[[Super Smash Bros. Brawl]]''==
''GoldenEye 007'' is mentioned among the titles listed in the [[Chronicle]] in Japanese and PAL versions of ''Super Smash Bros. Brawl'' (although it is not listed in the German version, having been replaced with ''F-1 World Grand Prix''). However, no other content from the series is seen anywhere else in the game.
''GoldenEye 007'' is mentioned among the titles listed in the [[Chronicle]] in Japanese and PAL versions of ''Super Smash Bros. Brawl'' (although it is not listed in the German version, having been replaced with ''F-1 World Grand Prix''). However, no other content from the series is seen anywhere else in the game.
Starting in this game, the Motion-Sensor Bomb is fully redesigned to be completely distinct from its property of origin, and is now treated as an original item made for the {{uv|Super Smash Bros.}} series.


==Gallery==
==Gallery==
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==Trivia==
==Trivia==
*As ''GoldenEye'' was based on the ''James Bond'' franchise which debuted in 1953, it could technically be considered the oldest universe represented in the ''Super Smash Bros.'' series.
*''GoldenEye'' is the newest universe to be represented in the original ''Super Smash Bros.'', with an initial date of August 1997.
**As ''GoldenEye'' was based on the ''James Bond'' franchise which debuted in 1953, it could technically also be considered the oldest universe represented in the ''Super Smash Bros.'' series.
*''GoldenEye'' is the only universe represented in the original ''Super Smash Bros.'' game to not have a playable character, as well as the only universe from said game to be cut entirely.
*''GoldenEye'' is the only universe represented in the original ''Super Smash Bros.'' game to not have a playable character, as well as the only universe from said game to be cut entirely.
**It is also the only universe in the original ''Super Smash Bros.'' to include a game that, at the time of the original ''Smash''<nowiki>'</nowiki>s release<!--some games that predate the original Smash were re-rated with higher ratings at later dates, but bore E/K-A at the time of Smash's original N64 release-->, bore an ESRB rating other than E or its predecessor K-A (in this case, T).
*''GoldenEye'' is the only universe in the entire series to be directly based on a licensed property, as it is based on the film of the same name, which in turn is an installment of the ''James Bond'' film franchise, itself being based on a book series by Ian Fleming.
*''GoldenEye'' is the only universe in the entire series to be directly based on a licensed property, as it is based on the film of the same name, which in turn is an installment of the ''James Bond'' film franchise, itself being based on a book series by Ian Fleming.
**It is not, however, the only franchise to have debuted in a medium other than video games, as the minor universe {{uvm|Mappy}} was a tie-in with a line of micromouse robots designed for use in competitions - though the ''Mappy'' games were developed by the same company that manufactured the robots, [[Namco]], and therefore don't count as licensed titles.
**It is not, however, the only franchise to have debuted in a medium other than video games, as the minor universe {{uvm|Mappy}} was a tie-in with a line of micromouse robots designed for use in competitions - though the ''Mappy'' games were developed by the same company that manufactured the robots, [[Namco]], and therefore don't count as licensed titles.

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