Editing Gerudo Valley

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*Koume and Kotake's entrance animation is more exaggerated and has more flourish in ''Ultimate'' than in ''for Nintendo 3DS'', taking about one more second for them to use their spell.
*Koume and Kotake's entrance animation is more exaggerated and has more flourish in ''Ultimate'' than in ''for Nintendo 3DS'', taking about one more second for them to use their spell.
*The signs on either side of the bridge can be run into to create noise. In ''for Nintendo 3DS'' the signs will sway upon being run into but in ''Ultimate'' they do not.
*The signs on either side of the bridge can be run into to create noise. In ''for Nintendo 3DS'' the signs will sway upon being run into but in ''Ultimate'' they do not.
*In ''Ultimate'', [[Nightmare]] and [[Devil]] can only be summoned from an [[Assist Trophy]] on the Battlefield and Omega forms of this stage. Additionally, [[Abra]] and [[Lugia]] can only be summoned from a [[Poké Ball]] on the stage's Battlefield and Omega forms.
*In ''Ultimate'', [[Nightmare]] and [[Devil]] cannot be summoned from an [[Assist Trophy]] on this stage. Additionally, [[Abra]] and [[Lugia]] cannot be summoned from a [[Poké Ball]].


{{SSB4Stages}}
{{SSB4Stages}}

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