Editing Generator

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==In ''[[Super Smash Bros. Brawl]]''==
==In ''[[Super Smash Bros. Brawl]]''==
Generators appear in the [[Subspace Emissary]]. They are dark purple portals about the size of [[Bowser]]. Their function is to produce enemies (only a specific type for each Generator) until they get destroyed. Each Generator has a limit to how many of its spawns can be alive at any point, halting production if that limit is reached and resuming after some of its spawns have been defeated. They also have a limit to the total number of enemies they can create (the highest being 30), at which point it will stop completely and not disappear even after all of the enemies have been defeated.
Generators appear in the [[Subspace Emissary]]. They are dark purple portals about the size of [[Bowser]], and their function is to produce enemies, only a specific type for each Generator, until they get destroyed. There is a set limit on the number of enemies on the screen at any given time, so if the player gets rid of one, it simply spawns another. A Generator can spawn up to 23 enemies: if the player can defeat them all the Generator will simply stop working, but it will not disappear.


Unlike every other enemy in the game (including [[Jyk]]s), there is no health bar display for a Generator: because of this, there is no way to know how much of a beating it can take. This is mainly because they are treated as stage elements, not enemies.
Unlike every other enemy in the game (including [[Jyk]]s), there is no health bar display for a Generator: because of this, there is no way to know how much of a beating it can take. This is mainly because they are treated as stage elements, not enemies.
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===In [[Smash Run]]===
===In [[Smash Run]]===
[[File:GeneratorSmashRun.png|thumb|left|A Generator in Smash Run, alongside {{SSB4|R.O.B.}}]]
[[File:GeneratorSmashRun.png|thumb|left|A Generator in Smash Run, alongside {{SSB4|R.O.B.}}]]
Generators reappear with their ''Brawl'' function. They usually spawn [[Mite]]s but can occasionally spawn other enemies like [[Skuttler]]s. They disappear after spawning a certain number of enemies, but they yield bonuses if they are destroyed before then.
Generators reappear with their ''Brawl'' function. They usually spawn [[Mite]]s, but can occasionally spawn other enemies like [[Skuttler]]s. They disappear after spawning a certain number of enemies, but they yield bonuses if they are destroyed before then.
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