Editing Generator
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==In ''[[Super Smash Bros. Brawl]]''== | ==In ''[[Super Smash Bros. Brawl]]''== | ||
Generators appear in the [[Subspace Emissary]]. They are dark purple portals about the size of [[Bowser]] | Generators appear in the [[Subspace Emissary]]. They are dark purple portals about the size of [[Bowser]], and their function is to produce enemies, only a specific type for each Generator, until they get destroyed. There is a set limit on the number of enemies on the screen at any given time, so if the player gets rid of one, it simply spawns another. A Generator can spawn up to 23 enemies: if the player can defeat them all the Generator will simply stop working, but it will not disappear. | ||
Unlike every other enemy in the game (including [[Jyk]]s), there is no health bar display for a Generator: because of this, there is no way to know how much of a beating it can take. This is mainly because they are treated as stage elements, not enemies. | Unlike every other enemy in the game (including [[Jyk]]s), there is no health bar display for a Generator: because of this, there is no way to know how much of a beating it can take. This is mainly because they are treated as stage elements, not enemies. | ||
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===In [[Smash Run]]=== | ===In [[Smash Run]]=== | ||
[[File:GeneratorSmashRun.png|thumb|left|A Generator in Smash Run, alongside {{SSB4|R.O.B.}}]] | [[File:GeneratorSmashRun.png|thumb|left|A Generator in Smash Run, alongside {{SSB4|R.O.B.}}]] | ||
Generators reappear with their ''Brawl'' function. They usually spawn [[Mite]]s but can occasionally spawn other enemies like [[Skuttler]]s. They disappear after spawning a certain number of enemies, but they yield bonuses if they are destroyed before then. | Generators reappear with their ''Brawl'' function. They usually spawn [[Mite]]s, but can occasionally spawn other enemies like [[Skuttler]]s. They disappear after spawning a certain number of enemies, but they yield bonuses if they are destroyed before then. | ||
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