Editing Ganondorf (SSB4)/Side special/Default

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{{SSB4|Ganondorf}}'s side special in ''Smash 4'' is [[Flame Choke]]. Ganondorf boosts forward with one dark magic-infused hand outstretched and grabs an opponent by the neck before dropping them to the ground. As it is a command grab, Flame Choke cannot be shielded. It can potentially be used continuously to [[tech chase]] opponents; alternatively, depending on the opposing character and whether or not the opponent techs, Ganondorf may be able to follow up with several of his moves, making Flame Choke a combo starter.
{{SSB4|Ganondorf}}'s side special in ''Smash 4'' is [[Flame Choke]]. Ganondorf boosts forward with one dark magic-infused hand outstretched and grabs an opponent by the neck before dropping them to the ground. As it is a command grab, Flame Choke cannot be shielded. It can potentially be used continuously to [[tech chase]] opponents; alternatively, depending on the opposing character and whether or not the opponent techs, Ganondorf may be able to follow up with several of his moves, making Flame Choke a combo starter.


If used in the air, Ganondorf will forcefully slam the opponent down to the ground, dealing more damage than the grounded version but lacks any followups. If used offstage, this will result in an instant [[KO]], known as [[Ganoncide]]. If Ganondorf is leading by more than one stock or if he and his opponent both have one stock left, Ganoncide can be used to quickly end a match in victory for Ganondorf, making it crucial for opponents to avoid the ledges of stages if these circumstances are met.
If used in the air, Ganondorf will forcefully slam the opponent down to the ground. If used offstage, this will result in an instant [[KO]], known as [[Ganoncide]]. If Ganondorf is leading by more than one stock or if he and his opponent both have one stock left, Ganoncide can be used to quickly end a match in victory for Ganondorf, making it crucial for opponents to avoid the ledges of stages if these circumstances are met.  


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