Editing Gameplay modification
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====''Super Smash Bros. Championship Edition''==== | ====''Super Smash Bros. Championship Edition''==== | ||
Initially released around late December of 2019, ''Championship Edition''[https://gamebanana.com/mods/38889] (also known as ''CE'') is a massive overhaul of many aspects of Ultimate's base game, developed by Ayerbe and others with the intent of "To fix the problems with Ultimate to create a game that's healthier for a competitive environment." It also changes aspects of the game aside from adding more competitively friendly properties. Alongside changing the engine to be more akin to ''Melee'' | Initially released around late December of 2019, ''Championship Edition''[https://gamebanana.com/mods/38889] (also known as ''CE'') is a massive overhaul of many aspects of Ultimate's base game, developed by Ayerbe and others with the intent of "To fix the problems with Ultimate to create a game that's healthier for a competitive environment." It also changes aspects of the game aside from adding more competitively friendly properties. Alongside changing the engine to be more akin to ''Melee''''/Project M'' (although it includes several non-''Melee'' changes), it also changes how characters are balanced, such as making animation changes (both new movesets and higher quality anims), changing the params, etc. Alongside animation/moveset edits, many QOL changes and improvements to things such as references have been added, like multiple characters getting changed voices to better fit their origin games (Donkey Kong, Diddy Kong, and Bowser are examples). As of 2022, the mod introduces two new fighters: Giga Bowser and Akuma. In addition, several casual game modes have been added via altering [[Custom Smash]]. It went open source and has stopped receiving updates on April 28th, 2022. | ||
====''HewDraw Remix''==== | ====''HewDraw Remix''==== | ||