Editing Galaxia Darkness

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==Overview==
==Overview==
Galaxia Darkness was first seen on videos from [[E for All]] before appearing on the [http://www.smashbros.com/wii/en_us/characters/metaknight.html#3rd DOJO!!!]. When used, Meta Knight swings his cape out directly in front of him while shouting either "Know my power!" ({{ja|思い知れ|Omoishire}}, ''You shall realize.'') or "Behold..." ({{ja|見るがいい!|Mirugaī!}}, ''Behold!''). If he misses with his cape, Meta Knight pauses for a brief time, and the Final Smash fails. When it connects (the trapping hitbox is a bit longer than the edge of the cape), characters trapped by Meta Knight's cape become invincible, but trapped at the spot where they were caught by the hitbox. The screen then darkens to black, and after a few seconds, a large, single slash appears near Meta Knight, as he then slices the trapped opponents with one, powerful strike. When Meta Knight slashes, he either swings upward or performs a standard slash, though this does not affect the attack's strength.
Galaxia Darkness was first seen on videos from [[E for All]] before appearing on the [http://www.smashbros.com/wii/en_us/characters/metaknight.html#3rd DOJO!!!]. When used, Meta Knight swings his cape out directly in front of him while shouting either "Know my power!" ({{ja|思い知れ|Omoishire}}, ''You shall realize.'') or "Behold..." ({{ja|見るがいい!|Mirugaī!}}, ''Behold!''). If he misses with his cape, Meta Knight pauses for a brief time, and the Final Smash fails. When it connects (the trapping hitbox is a bit longer than the edge of the cape), characters trapped by Meta Knight's cape become invincible, but trapped at the spot where they were caught by the hitbox. The screen then darkens to black, and after a few seconds, a large, single slash appears near Meta Knight, as he then slices the trapped opponents with one, powerful strike. When Meta Knight slashes, he either swings upward or performs a standard slash, though this does not affect the attack's strength.
 
If meta Knight fails to trap any opponents with his cape he will instead push it back into place and the move will end
Characters who are trapped by Meta Knight's cape always receive 40% damage, and high, upwards knockback that can KO above 50%, with [[super armor]] ignored. Any opponents who are not trapped are also attacked, but instead take about half damage and weak, upwards knockback, with the opponents being hit in player order. Unusually, these slashes can hurt allies as well, even with [[Friendly Fire]] disabled; even more unusually, these slashes disregard super armor, making moves with launch resistance ineffective for defense. The weaker slash part of Galaxia Darkness can be avoided by dodging with correct timing. This is a bit harder when playing online with anyone due to players having different player numbers.
Characters who are trapped by Meta Knight's cape always receive 40% damage, and high, upwards knockback that can KO above 50%, with [[super armor]] ignored. Any opponents who are not trapped are also attacked, but instead take about half damage and weak, upwards knockback, with the opponents being hit in player order. Unusually, these slashes can hurt allies as well, even with [[Friendly Fire]] disabled; even more unusually, these slashes disregard super armor, making moves with launch resistance ineffective for defense. The weaker slash part of Galaxia Darkness can be avoided by dodging with correct timing. This is a bit harder when playing online with anyone due to players having different player numbers.


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