Editing Fox (SSBM)/Down aerial

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 3: Line 3:
==Overview==
==Overview==
[[File:Fox Down Aerial Hitbox Melee.gif|thumb|Hitboxes of Fox's down aerial.]]
[[File:Fox Down Aerial Hitbox Melee.gif|thumb|Hitboxes of Fox's down aerial.]]
Fox does a drill downwards while airborne, doing a maximum of 19.38% damage if all hits connect (due to how [[stale]]ness works) and very low [[set knockback]]. It's a very weak [[spike]], and can only produce knockback on low handicapped opponents and [[Wire Frames]], which combined with its long duration makes it mostly unreasonable to use offstage. However, it is a good move for racking up damage and a useful [[combo]]ing move - upon landing it can be followed up with other moves, such as an {{mvsub|Fox|SSBM|up tilt}} to combo into another aerial, or a [[waveshine]] to continue the combo with other moves.
Fox does a [[drill]] downwards while airborne, doing a maximum of 19.38% damage if all hits connect (due to how [[stale]]ness works) and very low [[set knockback]]. It's a very weak [[spike]], and can only produce knockback on low handicapped opponents and [[Wire Frames]], which combined with its long duration makes it mostly unreasonable to use offstage. However, it is a good move for racking up damage and a useful [[combo]]ing move - it has a generous autocancel window so upon landing it can be followed up with other moves, such as an {{mvsub|Fox|SSBM|up smash}} as a deadly finisher, an {{mvsub|Fox|SSBM|up tilt}} to combo into another aerial, or a [[waveshine]] to continue the combo with other moves.
 
Dair is one of Fox's best moves in neutral due to its effectiveness against CC and its large hitbox and long active duration. It's the go-to option to cover an opponent dashing towards Fox and can be used to go over some grounded pokes, like Marth/Roy Dtilt. It's also very fast and works very well as a whiff punish tool, particularly because it can be timed to cover a potential spotdodge.
 
A notable aspect of this move is that is commonly has different uses in combos depending on if it is [[staled]] or not. When unstaled, it is possible to true combo it into Fox's {{mvsub|Fox|SSBM|up smash}}, {{mvsub|Fox|SSBM|grab}}, and {{mvsub|Fox|SSBM|down tilt}}, leading to it being a very threatening move. Once staled, it will frequently have a small gap in hitstun between landing and the hitboxes of those moves, which can lead to Fox getting punished out of a spotdodge or shine. Additionally, the frame disadvantage this move has on shield can vary with staling, as it is often impossible to shieldgrab unstaled and shieldgrabble staled.
 
Due to its multiple hitboxes, it can be quite vulnerable to [[Smash DI]]. Its miniscule knockback and spike-angle also makes it very dangerous to use against an aerial opponent, who can often land from being hit by it before Fox can and get a punish.


==Hitboxes==
==Hitboxes==
Line 21: Line 15:
|bk=0
|bk=0
|ks=100
|ks=100
|fkv=30
|fkv=134
|r=1320
|r=1320
|bn=7
|bn=7
Line 37: Line 31:
|bk=0
|bk=0
|ks=100
|ks=100
|fkv=30
|fkv=134
|r=1533
|r=1533
|bn=7
|bn=7
Line 59: Line 53:
|-
|-
!Ending autocancel
!Ending autocancel
|31-
|31
|-
|-
!Animation length
!Animation length
Line 72: Line 66:
|-
|-
{{FrameStrip|t=Autocancel|c=4}}{{FrameStrip|t=Blank|c=26}}{{FrameStrip|t=Autocancel|c=19}}
{{FrameStrip|t=Autocancel|c=4}}{{FrameStrip|t=Blank|c=26}}{{FrameStrip|t=Autocancel|c=19}}
{{FrameStripEnd}}
|}


===Landing lag===
===Landing lag===
Line 88: Line 82:
|-
|-
|L-cancelled {{FrameStrip|t=Lag|c=9}}{{FrameStrip|t=Blank|c=9}}
|L-cancelled {{FrameStrip|t=Lag|c=9}}{{FrameStrip|t=Blank|c=9}}
{{FrameStripEnd}}
|}


{{FrameIconLegend|lag=y|hitbox=y|autocancel=y}}
{{FrameIconLegend|lag=y|hitbox=y|autocancel=y}}
Line 96: Line 90:
[[Category:Fox (SSBM)]]
[[Category:Fox (SSBM)]]
[[Category:Down aerials (SSBM)]]
[[Category:Down aerials (SSBM)]]
[[Category:Drills (SSBM)]]

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)