Editing Final Cutter

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Due to its slow startup and relatively weak knockback in every game, Final Cutter is not effective as an [[out of shield]] option nor for KOing. However, it does have niche uses as a space-creating option thanks to its projectile, which allows Kirby to block approaches of slower characters, or even [[edgeguard]] certain recoveries that do not snap to the ledge.
Due to its slow startup and relatively weak knockback in every game, Final Cutter is not effective as an [[out of shield]] option nor for KOing. However, it does have niche uses as a space-creating option thanks to its projectile, which allows Kirby to block approaches of slower characters, or even [[edgeguard]] certain recoveries that do not snap to the ledge.


The descent of the move delivers a heavy [[meteor smash]]. In ''Smash 64'' and ''Melee'', the meteor hitbox only briefly appears when Kirby starts falling, although future games allow the downwards slash to meteor smash through its entire duration. This meteor smash allows the move to edgeguard opponents at the ledge; if Kirby hits an opponent with the downwards slash when their ledge invincibility ends, they will be meteor smashed and likely KO'd. It can also be used to perform a [[sacrificial KO]] when the opponent is trying to recover, at the cost of Kirby's stock. However, the meteor smash is significantly weaker than other similar moves such as Aether, which risks Kirby being KO'd first or failing to KO opponents with strong recoveries.
The descent of the move delivers a heavy [[meteor smash]]. In ''Smash 64'' and ''Melee'', the meteor hitbox only begins when Kirby starts falling, although future games allow the downwards smash to meteor smash through its entire duration. This meteor smash allows the move to edgeguard opponents at the ledge; if Kirby hits an opponent with the downwards slash when their ledge invincibility ends, they will be meteor smashed and likely KO'd. It can also be used to perform a [[sacrificial KO]] when the opponent is trying to recover, at the cost of Kirby's stock. However, the meteor smash is significantly weaker than other similar moves such as Aether, which risks Kirby being KO'd first or failing to KO opponents with strong recoveries.


This is Kirby's sole recovery move without [[Copy Abilities]]. However, every iteration of the move is either unable to grab ledges before the downwards slash begins, or has a very specific ledge sweet spot (usually at the peak of the upward slash), making it very easy to interrupt. It is therefore a last-resort option when Kirby burns his multiple midair jumps.
This is Kirby's sole recovery move without [[Copy Abilities]]. However, every iteration of the move is unable to grab ledges before the downwards slash begins, making it very easy to interrupt. It is therefore a last-resort option when Kirby burns his multiple midair jumps.


Unlike most other recovery moves, Final Cutter does not send Kirby into [[helpless]]ness, as the downwards slash will not end unless Kirby lands. However, if Kirby lands at the edge of a platform and is [[push]]ed off in any way while he is still in his ground-slam animation, Kirby will be forced into his helpless form.
Unlike most other recovery moves, Final Cutter does not send Kirby into [[helpless]]ness, as the downwards slash will not end unless Kirby lands. However, if Kirby lands at the edge of a platform and is [[push]]ed off in any way while he is still in his ground-slam animation, Kirby will be forced into his helpless form.
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# '''Final Cutter''': Default.
# '''Final Cutter''': Default.
# '''Wave Cutter''': The blade deals no damage, but upon landing creates a rock wave with more power and range than the normal shockwave. Has faster [[start-up]]. If used high enough in the air, the move will be weaker. The wave of rocks can be [[reflected]]. {{Main|Kirby (SSB4)/Up special/Custom 1}}
# '''Wave Cutter''': The blade deals no damage, but upon landing creates a rock wave with more power and range than the normal shockwave. Has faster [[start-up]]. If used high enough in the air, the move will be weaker. The wave of rocks can be [[reflected]]. {{Main|Kirby (SSB4)/Up special/Custom 1}}
# '''Upper Cutter''': The attack only involves the first slash, losing both the second slash's meteor smash and shockwave. Puts Kirby into his [[helpless]] state on the way down. There is noticeably more vertical momentum after the attack ends, and the attack comes out faster, does more damage and travels higher, making it an effective combo finisher. Resembles the Sword Upper from the Sword ability. {{Main|Kirby (SSB4)/Up special/Custom 2}}
# '''Upper Cutter''': Comes out faster and does more damage while traveling (higher) up as well as no longer making Kirby plummet straight down, but loses both the meteor smash and shockwave and puts Kirby into his [[helpless]] state on the way down, although there is noticeable vertical momentum after the attack ends. Resembles the Sword Upper from the Sword ability. {{Main|Kirby (SSB4)/Up special/Custom 2}}


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==Trivia==
==Trivia==
*This is Kirby's only way to become [[helpless]] by default, if he is pushed off an edge during the landing animation of Final Cutter. His helpless animation is based on the [https://wikirby.com/wiki/Dive_Attack Dive Attack], an ability in the ''Kirby'' games that allows Kirby to land and safely deal damage on enemies after falling a sufficient distance.
**Unlike the games, Kirby cannot deal damage using this helpless animation.
*In prerelease versions of ''Smash 4'', Kirby still had a neutral expression while using this move, like previous games.
*In prerelease versions of ''Smash 4'', Kirby still had a neutral expression while using this move, like previous games.


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