File:Kawasaki SSBU ranges.png: Revision history

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May 5, 2026

  • curprev 22:2622:26, May 5, 2026CanvasK talk contribs 532 bytes +532 Chef Kawasaki's action ranges in ''Ultimate''. Scale is 10 pixels = 1 unit. A mock-up of {{SSBU|Battlefield}}'s collision is present for reference. Made in Blender. Ranges: *Plate (ground, cyan): x1=30, y1=-1, x2=90, y2=30 *Plate (air, green): x1=0, y1=-20, x2=40, y2=5 *Ladle (yellow): x1=5, y1=-1, x2=65, y2=37.5 *Defense (grey): x1=0, y1=0, x2=75, y2=15 Hitbox: *Ladle attack (red, frame 59): Bone='get', angle=70, x1=1, x2=2, y1=4, y2=-18 Category:Game mechanics == Licensing ==...