File:Kawasaki SSBU ranges.png

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Original file(1,240 × 800 pixels, file size: 128 KB, MIME type: image/png)

Summary[edit]

Chef Kawasaki's action ranges in Ultimate. Scale is 10 pixels = 1 unit. A mock-up of Battlefield's collision is present for reference. Made in Blender.

Ranges:

  • Plate (ground, cyan): x1=30, y1=-1, x2=90, y2=30
  • Plate (air, green): x1=0, y1=-20, x2=40, y2=5
  • Ladle (yellow): x1=5, y1=-1, x2=65, y2=37.5
  • Defense (grey): x1=0, y1=0, x2=75, y2=15

Hitbox:

  • Ladle attack (red, frame 59): Bone='get', angle=70, x1=1, x2=2, y1=4, y2=-18

Licensing[edit]

Usermade.png This image may contain copyrighted elements (and so falls under fair use), but is otherwise fan-made and ineligible for copyright.

File history

Click on a date/time to view the file as it appeared at that time.

Date/TimeThumbnailDimensionsUserComment
current22:26, May 5, 2026Thumbnail for version as of 22:26, May 5, 20261,240 × 800 (128 KB)CanvasK (talk | contribs)Chef Kawasaki's action ranges in ''Ultimate''. Scale is 10 pixels = 1 unit. A mock-up of {{SSBU|Battlefield}}'s collision is present for reference. Made in Blender. Ranges: *Plate (ground, cyan): x1=30, y1=-1, x2=90, y2=30 *Plate (air, green): x1=0, y1=-20, x2=40, y2=5 *Ladle (yellow): x1=5, y1=-1, x2=65, y2=37.5 *Defense (grey): x1=0, y1=0, x2=75, y2=15 Hitbox: *Ladle attack (red, frame 59): Bone='get', angle=70, x1=1, x2=2, y1=4, y2=-18 Category:Game mechanics == Licensing ==...

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