Editing Fighting Polygon Team
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[[File:VS Polygons SSB.png|thumb|{{SSB|Ness}} prepares to fight the Fighting Polygon Team.]] | [[File:VS Polygons SSB.png|thumb|{{SSB|Ness}} prepares to fight the Fighting Polygon Team.]] | ||
In the 10th stage in [[1P Game]], the player must defeat a team of thirty Polygons, fighting at most three at any one time. The only way to play as these fighters is through via hacking with a [[GameShark | In the 10th stage in [[1P Game]], the player must defeat a team of thirty Polygons, fighting at most three at any one time. The only way to play as these fighters is through via hacking with a [[GameShark]]. Instead of being fought in a given order, all Polygons, including those modelled on characters that haven't yet been unlocked, have an equal chance (1/12) of being the next one to appear. In general, they are relatively passive on all difficulties, spending most of their time just walking around the various platforms of the stage, rarely following the player, and very rarely using attacks. Due to player-inaccessible [[Handicap]] values reserved for them, ranging from 0x14 (Very Easy) to 0x18 (Very Hard), they are fairly [[weight|light]] and deal very little [[knockback]], as well as their hard limitations of having no [[special move]]s or [[grab]]s, but they will pick up [[item]]s. Normally, they will use a throwing item as soon as they have picked it up, instead of making any sort of tactical decision. They can use battering items, though, and even on the hardest difficulty setting, they are not as effective with them as a high-level CPU player in a [[Versus Mode|normal game]]. Due to their low weight, they can usually be defeated in a single blow, but the Polygons get heavier and stronger at higher difficulty levels, and at the highest difficulty level the Polygons approach the weight and strength of normal opponents, though they are still relatively easy to KO. | ||
===Race to the Finish=== | ===Race to the Finish=== | ||