Editing Falco (SSBM)/Forward smash

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==Overview==
==Overview==
[[File:Falco Forward Smash Hitbox Melee.gif|thumb|The hitbox of Falco's f-smash.]]
[[File:Falco Forward Smash Hitbox Melee.gif|thumb|The hitbox of Falco's f-smash.]]
Falco flips his body and kicks in front of himself while jumping forward. This is similar to {{mvsub|Fox|SSBM|forward smash|poss=y}}, but is much stronger, usually KO'ing at around 90-110%. It also has high speed, as well as good [[range]], with the [[hitbox]] being out for most of the time while Falco is moving forward. Because of these advantages, it is a great KO option. The move can also be deadly to an opponent on the [[edge]] at above 100% damage, and can be used for [[mindgame]]s, [[punishing]], and to [[pressure]] an opponent. It is a very effective edgeguarding option against opponents who have to choose between drifting from above the ledge to the ledge or onstage, such as against {{SSBM|Captain Falcon}} and {{SSBM|Ganondorf}}. The move is often used as a followup to an onstage {{mvsub|Falco|SSBM|down aerial}}, with its long duration and lack of a [[sour spot]] allowing it to easily cover [[tech]] and getup options, and it is the most useful followup to a [[short hop laser]] [[jab reset|reset]]. It is arguably the best [[forward smash]] in ''[[Melee]]''
Falco flips his body and kicks in front of himself while jumping forward. This is similar to {{mvsub|Fox|SSBM|forward smash|poss=y}}, but is much stronger, usually KO'ing at around 90-110%. It also has high speed, as well as good [[range]], with the [[hitbox]] being out for most of the time while Falco is moving forward. Because of these advantages, it is a great KO option. The move can also be deadly to an opponent on the [[edge]] at above 100% damage, and can be used for [[mindgame]]s, [[punishing]], and to [[pressure]] an opponent. The move is often used as a followup to an onstage {{mvsub|Falco|SSBM|down aerial}}, with its long duration and lack of a [[sour spot]] allowing it to easily cover [[tech]] and getup options, and it is the most useful followup to a [[short hop laser]] [[jab reset|reset]]. It is arguably the best [[forward smash]] in ''[[Melee]]''
(with Marth's generally being comparable for the best Forward Smash).
(with Marth's generally being comparable for the best Forward Smash).


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