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Display title | Fake ledge jumping |
Default sort key | Fake ledge jumping |
Page length (in bytes) | 795 |
Page ID | 39560 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | No extra protection (infinite) |
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Page creator | Kenpachi (talk | contribs) |
Date of page creation | 23:56, November 30, 2013 |
Latest editor | PorpleBot (talk | contribs) |
Date of latest edit | 14:57, September 13, 2020 |
Total number of edits | 14 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Transcluded templates (2) | Templates used on this page:
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Fake ledge jumping is an advanced technique in SSB64 that can only be performed by Samus and Jigglypuff, due to their floatiness and ability to teleport. It allows the player to "slide" in the air, being unaffected by gravity for a few frames and... |
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