Editing Extreme Speed
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As of ''Smash 4'', Extreme Speed deals damage to opponents only when the move ends, unlike in ''Brawl'', where it dealt no damage. This gives the move some offensive capabilities, as it can actually KO if Lucario and its opponent are at 120% or more. However, the move now has two seconds of landing lag if Lucario ends the move in the air, making it incredibly unsafe if the opponent is nearby; this can be remedied by ending the move parallel to the ground or making Lucario hit the stage face-first, which cuts ending lag to half a second. | As of ''Smash 4'', Extreme Speed deals damage to opponents only when the move ends, unlike in ''Brawl'', where it dealt no damage. This gives the move some offensive capabilities, as it can actually KO if Lucario and its opponent are at 120% or more. However, the move now has two seconds of landing lag if Lucario ends the move in the air, making it incredibly unsafe if the opponent is nearby; this can be remedied by ending the move parallel to the ground or making Lucario hit the stage face-first, which cuts ending lag to half a second. | ||
===ExtremeHogging=== | ===ExtremeHogging=== | ||
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*As of ''[[Ultimate]]'', this is the only [[up special move]] that's still affected by the [[grab release glitch]]. | *As of ''[[Ultimate]]'', this is the only [[up special move]] that's still affected by the [[grab release glitch]]. | ||
**It is also one of the two helpless-transitioning special moves to be affected by the glitch, with the other move being [[Wolf Flash]]. | **It is also one of the two helpless-transitioning special moves to be affected by the glitch, with the other move being [[Wolf Flash]]. | ||
{{Special Moves|char=Lucario}} | {{Special Moves|char=Lucario}} | ||