From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
| Display title | Edgehogging |
| Default sort key | Edgehogging |
| Page length (in bytes) | 3,937 |
| Page ID | 1493 |
| Page content language | en - English |
| Page content model | wikitext |
| Indexing by robots | Allowed |
| Number of redirects to this page | 10 |
| Counted as a content page | Yes |
| Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
| Page image |  |
| Edit | No extra protection (infinite) |
| Move | No extra protection (infinite) |
View the protection log for this page.
| Page creator | MaskedMarth (talk | contribs) |
| Date of page creation | 14:15, September 17, 2006 |
| Latest editor | 107.137.137.132 (talk) |
| Date of latest edit | 10:47, November 29, 2025 |
| Total number of edits | 106 |
| Recent number of edits (within past 90 days) | 6 |
| Recent number of distinct authors | 3 |
| Transcluded templates (4) | Templates used on this page:
|
Description | Content |
Article description: (description) This attribute controls the content of the description and og:description elements. | Edgehogging is a tactic in the first three games of the Super Smash Bros. series, where a character holds onto a ledge so that a recovering opponent cannot grab it, taking advantage of the fact that only one character may generally hold onto a ledge... |
Information from
Extension:WikiSEO