Editing Downloadable content (SSBU)

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**Despite that, the ''Super Smash Bros. Ultimate'' × ''Final Fantasy'' screen still appears during the [[Chocobo]] reveal, though this is likely due to the fact that the character is not tied to any specific installment.
**Despite that, the ''Super Smash Bros. Ultimate'' × ''Final Fantasy'' screen still appears during the [[Chocobo]] reveal, though this is likely due to the fact that the character is not tied to any specific installment.
*At the end of October 2019, on the North American English-language official site only, Piranha Plant's purchase cost was incorrectly changed from US$4.99/CA$6.29 to US$5.99/CA$7.55 to match all of the other fighters. This error remains as of October, 2023.<ref>[https://smashbros.nintendo.com/buy/dlc/]</ref> The actual eShop price charged remains the correct (lower) price. This error does not appear to be present in any other languages or regions.
*At the end of October 2019, on the North American English-language official site only, Piranha Plant's purchase cost was incorrectly changed from US$4.99/CA$6.29 to US$5.99/CA$7.55 to match all of the other fighters. This error remains as of October, 2023.<ref>[https://smashbros.nintendo.com/buy/dlc/]</ref> The actual eShop price charged remains the correct (lower) price. This error does not appear to be present in any other languages or regions.
*Masahiro Sakurai revealed in a [[YouTube]] video that he considered releasing all music tracks in the base game as free downloadable content. This is due to the combined ROM data having been larger than the allotted 16 gigabytes of space a [[Nintendo Switch]] cartridge could hold at the time. This was prevented when a new way to compress audio files was invented so music tracks now take up a quarter of the space they used to without any loss in audio quality.<ref>[https://www.youtube.com/watch?v=RDrNWAHaKfI=329s Super Smash Bros. Ultimate <nowiki>[Game Concepts]</nowiki>]</ref>
*Masahiro Sakurai revealed in a [[YouTube]] video that he considered releasing all music tracks in the base game as free downloadable content. This is due the combined ROM data would be larger than the alloted 16 gigabytes of space a [[Nintendo Switch]] cartridge could hold at the time. This was prevented when a new way to compress audio files was invented so music tracks now take up a quarter of the space they used to without any loss in audio quality.<ref>[https://www.youtube.com/watch?v=RDrNWAHaKfI=329s Super Smash Bros. Ultimate [Game Concepts]]</ref>


==See also==
==See also==

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