Editing Down special move
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Down specials are the most varied of special moves and are often the character's more "gimmicky" attack - the majority of [[reflect]]ors, [[absorb]]ers, [[counterattack]]s, [[item]]-creating moves, mid-match character transformations, difficult [[recoveries]], and [[charge]]able attacks are down specials. They tend to involve minimal character movement. | Down specials are the most varied of special moves and are often the character's more "gimmicky" attack - the majority of [[reflect]]ors, [[absorb]]ers, [[counterattack]]s, [[item]]-creating moves, mid-match character transformations, difficult [[recoveries]], and [[charge]]able attacks are down specials. They tend to involve minimal character movement. | ||
Certain down specials do not function in the air at all, such as [[Peach]]'s [[Vegetable]] and [[Donkey Kong]]'s [[Hand Slap]] prior to ''SSB4''. Others will display unique animations in the air due to failing to activate, like the first part of [[Villager]]'s [[Timber]] and [[Isabelle]]'s [[Lloid Trap]] | Certain down specials do not function in the air at all, such as [[Peach]]'s [[Vegetable]] and [[Donkey Kong]]'s [[Hand Slap]] prior to ''SSB4''. Others will display unique animations in the air due to failing to activate, like the first part of [[Villager]]'s [[Timber]] and [[Isabelle]]'s [[Lloid Trap]]. | ||
==Reverse down special== | ==Reverse down special== | ||