Editing Double jump cancel zair

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 3: Line 3:


==How to perform==
==How to perform==
To perform this technique, the player must do a [[short hop]] from a standing or crouch position with the control stick tilted in the desired direction. At any point after the fifth frame of the jump, press the [[jump]] and [[grab]] button on the same frame. If done correctly, Lucas will halt his vertical movement and perform his zair, then land on the ground with only 8 frames of endlag. If done too early, there won't be a hitbox but he will still have 8 frames of endlag. A DJCZ done onstage is a frame away from being as safe as a perfectly spaced sweetspot zair, which leads to it being a very safe tool if used correctly.
To perform this technique, the player must do a [[short hop]] from a standing or crouch position with the control stick tilted in the desired direction. At any point after the fifth frame of the jump, press the [[jump]] and [[grab]] button on the same frame. If done correctly, Lucas will halt his vertical movement and perform his zair, then land on the ground with only 8 frames of endlag. If done a too early, there won't be a hitbox but he will still have 8 frames of endlag. A DJCZ done onstage is a frame away from being as safe as a perfectly spaced sweetspot zair, which leads to it being a very safe tool if used correctly.


The control stick must be tilted in order to perform, otherwise Lucas will keep his upward speed and thus be in-actionable for much longer. A neutral DJCZ can be done by holding the control stick up or down.
The control stick must be tilted in order to perform, otherwise Lucas will keep his upward speed and thus be in-actionable for much longer. A neutral DJCZ can be done by holding the control stick up or down.

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: