Editing Donkey Kong (SSBU)/Down special

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==Timing==
==Timing==
===Grounded===
===Grounded===
The move can register subsequent button presses at any point during the startup or loop portions to repeat the slaps. During frames 20-26 of the loop portion, the slaps are repeated twice even if the button is only pressed one more time.
Interruptibility and animation length are as such : 7 for the startup + (loops, one is mandatory, others can be added) + ending (14 for interruptibility and 36 for animation length).
 
{|class="wikitable"
{|class="wikitable"
!Loop points
!First loop hitboxes
|8-9, 34-35 (loop frames: 26)
|12-13, 23-24
|-
|-
!Hitboxes (loop only)
!Hitboxes within loops
|12-13, 23-24 (4-5, 15-16)
|5-6, 16-17
|-
|-
!Interruptible (ending only)  
!Interruptible (ending)
|47 (13)
|7+(26)+14
|-
|-
!Animation length (ending only)
!Animation length (ending)
|69 (35)
|7+(26)+36
|}
|}
{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=8|e=LagLoopS}}{{FrameStrip|t=Lag|c=3|s=LagLoopE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=9}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=10|e=LagLoopS}}{{FrameStrip|t=Lag|c=12|s=LagLoopE}}{{FrameStrip|t=Interruptible|c=23}}
{{FrameStrip|t=Lag|c=7|e=LagLoopS}}{{FrameStrip|t=Lag|c=4|s=LagLoopE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=9}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=9|e=LagLoopS}}{{FrameStrip|t=Lag|c=13|s=LagLoopE}}{{FrameStrip|t=Interruptible|c=23}}
{{FrameStripEnd}}
{{FrameStripEnd}}


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