Editing Diddy Kong (SSBU)/Dash attack

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'''{{GameIcon|ssbu}} {{SSBU|3.0.0}}'''
'''{{GameIcon|ssbu}} {{SSBU|3.0.0}}'''
*{{buff|Dash attack has less startup lag (frame 9/18/24 → 8/16/22) with identical ending lag, shortening its duration (FAF 43 → 41).}}
*{{buff|Dash attack has less startup lag (frame 9/18/24 → 8/16/22) with identical ending lag, shortening its duration (FAF 43 → 41).}}
**{{nerf|However, due to a frame speed multiplier being used, the first hit has a shorter hitbox duration (frames 8-9 → 8).}}
'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}'''
'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}'''
*{{change|Dash attack's final hit sends at a slightly more vertical angle (78° → 83°).}}
*{{change|Dash attack's final hit sends at a slightly more vertical angle (78° → 83°).}}
Line 11: Line 12:
*{{buff|The second hit has more consistent set knockback (55/40/70 → 45/45/70), allowing it to link more reliably into the third hit.}}
*{{buff|The second hit has more consistent set knockback (55/40/70 → 45/45/70), allowing it to link more reliably into the third hit.}}
*{{buff|The third hit has a larger hitbox (4.5u → 5.5u).}}
*{{buff|The third hit has a larger hitbox (4.5u → 5.5u).}}
==Hitboxes==
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Hit 1|42}}
{{HitboxTableTitle|Hit 1|24}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=2.0%
|damage=2.0%
|angle=35
|angle=35
|af=3
|bk=0
|bk=0
|ks=100
|ks=100
|fkv=60
|fkv=60
|setweight=t
|r=3.5
|r=3.5
|bn=top
|bn=top
Line 42: Line 40:
|damage=2.0%
|damage=2.0%
|angle=10
|angle=10
|af=3
|bk=0
|bk=0
|ks=100
|ks=100
|fkv=45
|fkv=45
|setweight=t
|r=3.5
|r=3.5
|bn=top
|bn=top
Line 65: Line 61:
|damage=2.0%
|damage=2.0%
|angle=43
|angle=43
|af=3
|bk=0
|bk=0
|ks=100
|ks=100
|fkv=60
|fkv=60
|setweight=t
|r=3.5
|r=3.5
|bn=top
|bn=top
Line 83: Line 77:
|rebound=f
|rebound=f
}}
}}
{{HitboxTableTitle|Hit 2|42}}
{{HitboxTableTitle|Hit 2|24}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=2.0%
|damage=2.0%
|angle=25
|angle=25
|af=3
|bk=0
|bk=0
|ks=100
|ks=100
|fkv=45
|fkv=45
|setweight=t
|r=4.0
|r=4.0
|bn=top
|bn=top
Line 111: Line 103:
|damage=2.0%
|damage=2.0%
|angle=10
|angle=10
|af=3
|bk=0
|bk=0
|ks=100
|ks=100
|fkv=45
|fkv=45
|setweight=t
|r=4.0
|r=4.0
|bn=top
|bn=top
Line 134: Line 124:
|damage=2.0%
|damage=2.0%
|angle=40
|angle=40
|af=3
|bk=0
|bk=0
|ks=100
|ks=100
|fkv=70
|fkv=70
|setweight=t
|r=4.0
|r=4.0
|bn=top
|bn=top
Line 152: Line 140:
|rebound=f
|rebound=f
}}
}}
{{HitboxTableTitle|Hit 3|42}}
{{HitboxTableTitle|Hit 3|24}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=3.0%
|damage=3.0%
|angle=83
|angle=83
|af=3
|bk=80
|bk=80
|ks=90
|ks=90
Line 174: Line 161:
|rebound=f
|rebound=f
}}
}}
{{HitboxTableRowNote|Hits 1 and 2 use weight-independent knockback.|24}}
|}
|}


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