Editing Dedede (effect)

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:''For the fighter the effect is named after, see [[King Dedede]].''
:''For the fighter the effect is named after, see [[King Dedede]].''
[[File:KingDededeForwardSmash.PNG|thumb|300px|King Dedede's forward smash is an example of a move with the Dedede effect.]]
[[File:KingDededeForwardSmash.PNG|thumb|300px|King Dedede's forward smash is an example of a move with the Dedede effect.]]
The '''Dedede''' [[effect]] is used by a small number of attacks in ''[[Super Smash Bros. Ultimate]]''. It is exclusively used for {{SSBU|King Dedede}}'s attacks that feature his hammer. It causes fighters hit by it to be displaced five [[unit]]s into the foreground (towards the camera) during [[hitlag]]. The effect is otherwise identical to {{b|normal|effect}} in both function and aesthetics.
The '''Dedede''' [[effect]] is used by a small number of attacks in ''[[Super Smash Bros. Ultimate]]''. It is exclusively used for {{SSBU|King Dedede}}'s attacks that feature his hammer. The effect appears to be identical to [[Normal (effect)|Normal]] in both function and aesthetics.


==List of attacks with Dedede hitboxes==
==List of attacks with Dedede hitboxes==

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