Editing Dash attack canceled up smash

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The uses a DACUS has are largely identical to that of a slide smash, a running up smash or a jump-canceled up smash although its potential greater distance makes it more applicable in more situations. It is mainly used as a punishment or an approach option, particularly from far distances. The great amount of distance it can cover with some characters makes it an excellent whiff punishment option or as an option to punish landings, especially since the player can charge the up smash to make it stronger and cover more distance.
The uses a DACUS has are largely identical to that of a slide smash, a running up smash or a jump-canceled up smash although its potential greater distance makes it more applicable in more situations. It is mainly used as a punishment or an approach option, particularly from far distances. The great amount of distance it can cover with some characters makes it an excellent whiff punishment option or as an option to punish landings, especially since the player can charge the up smash to make it stronger and cover more distance.


A DACUS can also be used as a followup in some scenarios. An example of this is that if Sheik aerial [[grab release]]s her opponent, she can then followup with a DACUS to hit or even potentially KO the opponent. As another example, Falco can use his DACUS as a followup in multiple situations including after a landing laser, after a laser [[lock]] or after a down throw (although the latter is not guaranteed).
A DACUS can also be used as a followup in some scenarios. An example of this is that if Sheik aerial [[grab release]]s her opponent, she can then followup with a DACUS to hit or even potentially KO the opponent. As another example, Falco can use his DACUS as a followup in multiple situations including after a landing laser, after a laser [[lock]] or after a down throw.


Some characters cover less distance with a DACUS than a running up smash although this does actually have a use with certain characters. {{SSBB|Captain Falcon}}'s and {{SSBB|Charizard}}'s running up smashes for example cover a lot of distance and it can often result in their up smashes either whiffing completely or they land the first hit but the opponent falls out before the second hit can connect. When they DACUS however, they cover much less distance, which can allow them to more reliably connect their up smash at close distances.
Some characters cover less distance with a DACUS than a running up smash although this does actually have a use with some characters. {{SSBB|Captain Falcon}}'s and {{SSBB|Charizard}}'s running up smashes for example cover a lot of distance and it can often result in their up smashes either whiffing completely or they land the first hit but the opponent falls out before the second hit can connect. When they DACUS however, they cover much less distance, which can allow them to more reliably connect their up smash at close distances.  


==Gatling Combo==
==Gatling Combo==

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